phaser/v3/src/physics/impact/index.js

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// Phaser.Physics.Impact
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// An Impact.js compatible physics world, body and solver, for those who are used
// to the Impact way of defining and controlling physics bodies. Also works with
// the new Loader support for Weltmeister map data.
//
// World updated to run off the Phaser main loop.
// Body extended to support additional setter functions.
//
// To create the map data you'll need Weltmeister, which comes with Impact
// and can be purchased from http://impactjs.com
//
// My thanks to Dominic Szablewski for his permission to support Impact in Phaser.
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module.exports = {
Body: require('./Body'),
COLLIDES: require('./COLLIDES'),
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CollisionMap: require('./CollisionMap'),
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TYPE: require('./TYPE'),
World: require('./World'),
Factory: require('./Factory')
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};