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components
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Moved Offset support into component
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2017-08-16 22:10:43 +01:00 |
events
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Axis added to the Collide Event
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2017-08-16 17:15:45 +01:00 |
Body.js
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Removed setGameObject method
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2017-08-17 01:20:40 +01:00 |
COLLIDES.js
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Merged the impact physics runner
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2017-06-22 00:47:35 +01:00 |
CollisionMap.js
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Body.id was never being assigned, which caused the spatial hash checks to fail, leading to all kinds of weird results. Hours spent debugging this, only for it to be something so simple *facepalm*
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2017-08-16 14:03:10 +01:00 |
DefaultDefs.js
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Added Collision Map support
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2017-06-22 02:40:10 +01:00 |
Factory.js
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Added Gravity component and new ImpactBody helper class
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2017-08-16 00:30:12 +01:00 |
GetVelocity.js
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Added lastSlope definition to CollisionMap and lots of extra setters in Body.
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2017-06-22 16:22:21 +01:00 |
ImpactBody.js
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Moved Offset support into component
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2017-08-16 22:10:43 +01:00 |
ImpactImage.js
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Moved Offset support into component
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2017-08-16 22:10:43 +01:00 |
ImpactSprite.js
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Moved Offset support into component
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2017-08-16 22:10:43 +01:00 |
index.js
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Lots of updates to Impact physics system
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2017-08-15 23:38:35 +01:00 |
SeperateX.js
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Added Collision Map support
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2017-06-22 02:40:10 +01:00 |
SeperateY.js
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Added lastSlope definition to CollisionMap and lots of extra setters in Body.
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2017-06-22 16:22:21 +01:00 |
Solver.js
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Axis passed in from the Solver.
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2017-08-16 17:16:15 +01:00 |
TYPE.js
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Added Body.parent and Body.name properties.
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2017-06-27 14:44:12 +01:00 |
UpdateMotion.js
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Lots of updates to Impact physics system
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2017-08-15 23:38:35 +01:00 |
World.js
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Added showBody and showVelocity as config options
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2017-08-16 23:14:30 +01:00 |