phaser/build/custom/phaser-minimum.min.js

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2016-05-23 12:18:30 +00:00
/* Phaser v2.4.9 - http://phaser.io - @photonstorm - (c) 2016 Photon Storm Ltd. */
2016-06-09 16:13:31 +00:00
(function(){var a=this,b=b||{};return b.game=null,b.WEBGL_RENDERER=0,b.CANVAS_RENDERER=1,b.VERSION="v2.2.9",b._UID=0,"undefined"!=typeof Float32Array?(b.Float32Array=Float32Array,b.Uint16Array=Uint16Array,b.Uint32Array=Uint32Array,b.ArrayBuffer=ArrayBuffer):(b.Float32Array=Array,b.Uint16Array=Array),b.PI_2=2*Math.PI,b.RAD_TO_DEG=180/Math.PI,b.DEG_TO_RAD=Math.PI/180,b.RETINA_PREFIX="@2x",b.DisplayObject=function(){this.position=new b.Point(0,0),this.scale=new b.Point(1,1),this.pivot=new b.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this.worldTransform=new b.Matrix,this.worldPosition=new b.Point(0,0),this.worldScale=new b.Point(1,1),this.worldRotation=0,this._sr=0,this._cr=1,this.filterArea=null,this._bounds=new b.Rectangle(0,0,1,1),this._currentBounds=null,this._mask=null,this._cacheAsBitmap=!1,this._cacheIsDirty=!1},b.DisplayObject.prototype.constructor=b.DisplayObject,b.DisplayObject.prototype.destroy=function(){if(this.children){for(var a=this.children.length;a--;)this.children[a].destroy();this.children=[]}this.hitArea=null,this.parent=null,this.stage=null,this.worldTransform=null,this.filterArea=null,this._bounds=null,this._currentBounds=null,this._mask=null,this.renderable=!1,this._destroyCachedSprite()},Object.defineProperty(b.DisplayObject.prototype,"worldVisible",{get:function(){var a=this;do{if(!a.visible)return!1;a=a.parent}while(a);return!0}}),Object.defineProperty(b.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){this._mask&&(this._mask.isMask=!1),this._mask=a,this._mask&&(this._mask.isMask=!0)}}),Object.defineProperty(b.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){for(var c=[],d=0;d<a.length;d++)for(var e=a[d].passes,f=0;f<e.length;f++)c.push(e[f]);this._filterBlock={target:this,filterPasses:c}}this._filters=a,this.blendMode&&this.blendMode===b.blendModes.MULTIPLY&&(this.blendMode=b.blendModes.NORMAL)}}),Object.defineProperty(b.DisplayObject.prototype,"cacheAsBitmap",{get:function(){return this._cacheAsBitmap},set:function(a){this._cacheAsBitmap!==a&&(a?this._generateCachedSprite():this._destroyCachedSprite(),this._cacheAsBitmap=a)}}),b.DisplayObject.prototype.updateTransform=function(a){if(a||this.parent||this.game){var c=this.parent;a?c=a:this.parent||(c=this.game.world);var d,e,f,g,h,i,j=c.worldTransform,k=this.worldTransform;this.rotation%b.PI_2?(this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation)),d=this._cr*this.scale.x,e=this._sr*this.scale.x,f=-this._sr*this.scale.y,g=this._cr*this.scale.y,h=this.position.x,i=this.position.y,(this.pivot.x||this.pivot.y)&&(h-=this.pivot.x*d+this.pivot.y*f,i-=this.pivot.x*e+this.pivot.y*g),k.a=d*j.a+e*j.c,k.b=d*j.b+e*j.d,k.c=f*j.a+g*j.c,k.d=f*j.b+g*j.d,k.tx=h*j.a+i*j.c+j.tx,k.ty=h*j.b+i*j.d+j.ty):(d=this.scale.x,g=this.scale.y,h=this.position.x-this.pivot.x*d,i=this.position.y-this.pivot.y*g,k.a=d*j.a,k.b=d*j.b,k.c=g*j.c,k.d=g*j.d,k.tx=h*j.a+i*j.c+j.tx,k.ty=h*j.b+i*j.d+j.ty),this.worldAlpha=this.alpha*c.worldAlpha,this.worldPosition.set(k.tx,k.ty),this.worldScale.set(Math.sqrt(k.a*k.a+k.b*k.b),Math.sqrt(k.c*k.c+k.d*k.d)),this.worldRotation=Math.atan2(k.c,k.d),this._currentBounds=null,this.transformCallback&&this.transformCallback.call(this.transformCallbackContext,k,j)}},b.DisplayObject.prototype.displayObjectUpdateTransform=b.DisplayObject.prototype.updateTransform,b.DisplayObject.prototype.getBounds=function(a){return a=a,b.EmptyRectangle},b.DisplayObject.prototype.getLocalBounds=function(){return this.getBounds(b.identityMatrix)},b.DisplayObject.prototype.setStageReference=function(a){this.stage=a},b.DisplayObject.prototype.preUpdate=function(){},b.DisplayObject.prototype.generateTexture=function(a,c,d){var e=this.getLocalBounds(),f=new b.RenderTexture(0|e.width,0|e.height,d,c,a);return b.DisplayObject._tempMatrix.tx=-e.x,b.DisplayObject._tempMatrix.ty=-e.y,f.render(this,b.DisplayObject._tempMatrix),f},
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this.blendModeManager=new b.WebGLBlendModeManager,this.renderSession={},this.renderSession.game=this.game,this.renderSession.gl=this.gl,this.renderSession.drawCount=0,this.renderSession.shaderManager=this.shaderManager,this.renderSession.maskManager=this.maskManager,this.renderSession.filterManager=this.filterManager,this.renderSession.blendModeManager=this.blendModeManager,this.renderSession.spriteBatch=this.spriteBatch,this.renderSession.stencilManager=this.stencilManager,this.renderSession.renderer=this,this.renderSession.resolution=this.resolution,this.initContext(),this.mapBlendModes()},b.WebGLRenderer.prototype.constructor=b.WebGLRenderer,b.WebGLRenderer.prototype.initContext=function(){var a=this.view.getContext("webgl",this._contextOptions)||this.view.getContext("experimental-webgl",this._contextOptions);if(this.gl=a,!a)throw new Error("This browser does not support webGL. Try using the canvas renderer");this.glContextId=a.id=b.WebGLRenderer.glContextId++,b.glContexts[this.glContextId]=a,b.instances[this.glContextId]=this,a.disable(a.DEPTH_TEST),a.disable(a.CULL_FACE),a.enable(a.BLEND),this.shaderManager.setContext(a),this.spriteBatch.setContext(a),this.maskManager.setContext(a),this.filterManager.setContext(a),this.blendModeManager.setContext(a),this.stencilManager.setContext(a),this.renderSession.gl=this.gl,this.resize(this.width,this.height)},b.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){var b=this.gl;b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),this.game.clearBeforeRender&&(b.clearColor(a._bgColor.r,a._bgColor.g,a._bgColor.b,a._bgColor.a),b.clear(b.COLOR_BUFFER_BIT)),this.offset.x=this.game.camera._shake.x,this.offset.y=this.game.camera._shake.y,this.renderDisplayObject(a,this.projection)}},b.WebGLRenderer.prototype.renderDisplayObject=function(a,c,d,e){this.renderSession.blendModeManager.setBlendMode(b.blendModes.NORMAL),this.renderSession.drawCount=0,this.renderSession.flipY=d?-1:1,this.renderSession.projection=c,this.renderSession.offset=this.offset,this.spriteBatch.begin(this.renderSession),this.filterManager.begin(this.renderSession,d),a._renderWebGL(this.renderSession,e),this.spriteBatch.end()},b.WebGLRenderer.prototype.resize=function(a,b){this.width=a*this.resolution,this.height=b*this.resolution,this.view.width=this.width,this.view.height=this.height,this.autoResize&&(this.view.style.width=this.width/this.resolution+"px",this.view.style.height=this.height/this.resolution+"px"),this.gl.viewport(0,0,this.width,this.height),this.projection.x=this.width/2/this.resolution,this.projection.y=-this.height/2/this.resolution},b.WebGLRenderer.prototype.updateTexture=function(a){if(!a.hasLoaded)return!1;var c=this.gl;return a._glTextures[c.id]||(a._glTextures[c.id]=c.createTexture()),c.bindTexture(c.TEXTURE_2D,a._glTextures[c.id]),c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultipliedAlpha),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,a.source),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a.mipmap&&b.isPowerOfTwo(a.width,a.height)?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR_MIPMAP_LINEAR:c.NEAREST_MIPMAP_NEAREST),c.generateMipmap(c.TEXTURE_2D)):c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a._powerOf2?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.REPEAT),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.REPEAT)):(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE)),a._dirty[c.id]=!1,!0},b.WebGLRenderer.prototype.destroy=function(){b.glContexts[this.glContextId]=null,this.projection=null,this.offset=null,this.shaderManager.destroy(),this.spriteBatch.destroy(),this.maskManager.destroy(),this.filterManager.destroy(),this.shaderManager=null,this.spriteBatch=null,this.maskManager=null,this.filterManager=null,this.gl=null,this.renderSession=null,b.CanvasPool.remove(this),b.instances[this.glContextId]=null,b
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for(var g=b.hex2rgb(c),h=g[0],i=g[1],j=g[2],k=e.getImageData(0,0,f.width,f.height),l=k.data,m=0;m<l.length;m+=4)if(l[m+0]*=h,l[m+1]*=i,l[m+2]*=j,!b.CanvasTinter.canHandleAlpha){var n=l[m+3];l[m+0]/=255/n,l[m+1]/=255/n,l[m+2]/=255/n}e.putImageData(k,0,0)},b.CanvasTinter.checkInverseAlpha=function(){var a=new b.CanvasBuffer(2,1);a.context.fillStyle="rgba(10, 20, 30, 0.5)",a.context.fillRect(0,0,1,1);var c=a.context.getImageData(0,0,1,1);if(null===c)return!1;a.context.putImageData(c,1,0);var d=a.context.getImageData(1,0,1,1);return d.data[0]===c.data[0]&&d.data[1]===c.data[1]&&d.data[2]===c.data[2]&&d.data[3]===c.data[3]},b.CanvasTinter.canHandleAlpha=b.CanvasTinter.checkInverseAlpha(),b.CanvasTinter.canUseMultiply=b.canUseNewCanvasBlendModes(),b.CanvasTinter.tintMethod=b.CanvasTinter.canUseMultiply?b.CanvasTinter.tintWithMultiply:b.CanvasTinter.tintWithPerPixel,b.CanvasRenderer=function(a){this.game=a,b.defaultRenderer||(b.defaultRenderer=this),this.type=b.CANVAS_RENDERER,this.resolution=a.resolution,this.clearBeforeRender=a.clearBeforeRender,this.transparent=a.transparent,this.autoResize=!1,this.width=a.width*this.resolution,this.height=a.height*this.resolution,this.view=a.canvas,this.context=this.view.getContext("2d",{alpha:this.transparent}),this.refresh=!0,this.count=0,this.maskManager=new b.CanvasMaskManager,this.renderSession={context:this.context,maskManager:this.maskManager,scaleMode:null,smoothProperty:Phaser.Canvas.getSmoothingPrefix(this.context),roundPixels:!1},this.mapBlendModes(),this.resize(this.width,this.height)},b.CanvasRenderer.prototype.constructor=b.CanvasRenderer,b.CanvasRenderer.prototype.render=function(a){this.context.setTransform(1,0,0,1,0,0),this.context.globalAlpha=1,this.renderSession.currentBlendMode=0,this.renderSession.shakeX=this.game.camera._shake.x,this.renderSession.shakeY=this.game.camera._shake.y,this.context.globalCompositeOperation="source-over",navigator.isCocoonJS&&this.view.screencanvas&&(this.context.fillStyle="black",this.context.clear()),this.clearBeforeRender&&(this.transparent?this.context.clearRect(0,0,this.width,this.height):(this.context.fillStyle=a._bgColor.rgba,this.context.fillRect(0,0,this.width,this.height))),this.renderDisplayObject(a)},b.CanvasRenderer.prototype.destroy=function(a){void 0===a&&(a=!0),a&&this.view.parent&&this.view.parent.removeChild(this.view),this.view=null,this.context=null,this.maskManager=null,this.renderSession=null},b.CanvasRenderer.prototype.resize=function(a,c){this.width=a*this.resolution,this.height=c*this.resolution,this.view.width=this.width,this.view.height=this.height,this.autoResize&&(this.view.style.width=this.width/this.resolution+"px",this.view.style.height=this.height/this.resolution+"px"),this.renderSession.smoothProperty&&(this.context[this.renderSession.smoothProperty]=this.renderSession.scaleMode===b.scaleModes.LINEAR)},b.CanvasRenderer.prototype.renderDisplayObject=function(a,b,c){this.renderSession.context=b||this.context,this.renderSession.resolution=this.resolution,a._renderCanvas(this.renderSession,c)},b.CanvasRenderer.prototype.mapBlendModes=function(){if(!b.blendModesCanvas){var a=[],c=b.blendModes,d=b.canUseNewCanvasBlendModes();a[c.NORMAL]="source-over",a[c.ADD]="lighter",a[c.MULTIPLY]=d?"multiply":"source-over",a[c.SCREEN]=d?"screen":"source-over",a[c.OVERLAY]=d?"overlay":"source-over",a[c.DARKEN]=d?"darken":"source-over",a[c.LIGHTEN]=d?"lighten":"source-over",a[c.COLOR_DODGE]=d?"color-dodge":"source-over",a[c.COLOR_BURN]=d?"color-burn":"source-over",a[c.HARD_LIGHT]=d?"hard-light":"source-over",a[c.SOFT_LIGHT]=d?"soft-light":"source-over",a[c.DIFFERENCE]=d?"difference":"source-over",a[c.EXCLUSION]=d?"exclusion":"source-over",a[c.HUE]=d?"hue":"source-over",a[c.SATURATION]=d?"saturation":"source-over",a[c.COLOR]=d?"color":"source-over",a[c.LUMINOSITY]=d?"luminosity":"source-over",b.blendModesCanvas=a}},b.BaseTextureCache={},b.BaseTextureCacheIdGenerator=0,b.BaseTexture=function(a,c){this.resolution=1,this.width=100,this.height=100,this.scaleMode=c||b.scaleModes.DEFAULT,this.hasLoaded=!1,this.source=a,this._UID=b._UID+
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return void 0===d&&(d=new c.Point),d.x=a.x+b.x,d.y=a.y+b.y,d},c.Point.subtract=function(a,b,d){return void 0===d&&(d=new c.Point),d.x=a.x-b.x,d.y=a.y-b.y,d},c.Point.multiply=function(a,b,d){return void 0===d&&(d=new c.Point),d.x=a.x*b.x,d.y=a.y*b.y,d},c.Point.divide=function(a,b,d){return void 0===d&&(d=new c.Point),d.x=a.x/b.x,d.y=a.y/b.y,d},c.Point.equals=function(a,b){return a.x===b.x&&a.y===b.y},c.Point.angle=function(a,b){return Math.atan2(a.y-b.y,a.x-b.x)},c.Point.negative=function(a,b){return void 0===b&&(b=new c.Point),b.setTo(-a.x,-a.y)},c.Point.multiplyAdd=function(a,b,d,e){return void 0===e&&(e=new c.Point),e.setTo(a.x+b.x*d,a.y+b.y*d)},c.Point.interpolate=function(a,b,d,e){return void 0===e&&(e=new c.Point),e.setTo(a.x+(b.x-a.x)*d,a.y+(b.y-a.y)*d)},c.Point.perp=function(a,b){return void 0===b&&(b=new c.Point),b.setTo(-a.y,a.x)},c.Point.rperp=function(a,b){return void 0===b&&(b=new c.Point),b.setTo(a.y,-a.x)},c.Point.distance=function(a,b,d){var e=c.Math.distance(a.x,a.y,b.x,b.y);return d?Math.round(e):e},c.Point.project=function(a,b,d){void 0===d&&(d=new c.Point);var e=a.dot(b)/b.getMagnitudeSq();return 0!==e&&d.setTo(e*b.x,e*b.y),d},c.Point.projectUnit=function(a,b,d){void 0===d&&(d=new c.Point);var e=a.dot(b);return 0!==e&&d.setTo(e*b.x,e*b.y),d},c.Point.normalRightHand=function(a,b){return void 0===b&&(b=new c.Point),b.setTo(-1*a.y,a.x)},c.Point.normalize=function(a,b){void 0===b&&(b=new c.Point);var d=a.getMagnitude();return 0!==d&&b.setTo(a.x/d,a.y/d),b},c.Point.rotate=function(a,b,d,e,f,g){if(f&&(e=c.Math.degToRad(e)),void 0===g){a.subtract(b,d);var h=Math.sin(e),i=Math.cos(e),j=i*a.x-h*a.y,k=h*a.x+i*a.y;a.x=j+b,a.y=k+d}else{var l=e+Math.atan2(a.y-d,a.x-b);a.x=b+g*Math.cos(l),a.y=d+g*Math.sin(l)}return a},c.Point.centroid=function(a,b){if(void 0===b&&(b=new c.Point),"[object Array]"!==Object.prototype.toString.call(a))throw new Error("Phaser.Point. Parameter 'points' must be an array");var d=a.length;if(1>d)throw new Error("Phaser.Point. Parameter 'points' array must not be empty");if(1===d)return b.copyFrom(a[0]),b;for(var e=0;d>e;e++)c.Point.add(b,a[e],b);return b.divide(d,d),b},c.Point.parse=function(a,b,d){b=b||"x",d=d||"y";var e=new c.Point;return a[b]&&(e.x=parseInt(a[b],10)),a[d]&&(e.y=parseInt(a[d],10)),e},PIXI.Point=c.Point,c.Polygon=function(){this.area=0,this._points=[],arguments.length>0&&this.setTo.apply(this,arguments),this.closed=!0,this.type=c.POLYGON},c.Polygon.prototype={toNumberArray:function(a){void 0===a&&(a=[]);for(var b=0;b<this._points.length;b++)"number"==typeof this._points[b]?(a.push(this._points[b]),a.push(this._points[b+1]),b++):(a.push(this._points[b].x),a.push(this._points[b].y));return a},flatten:function(){return this._points=this.toNumberArray(),this},clone:function(a){var b=this._points.slice();return void 0===a||null===a?a=new c.Polygon(b):a.setTo(b),a},contains:function(a,b){for(var c=this._points.length,d=!1,e=-1,f=c-1;++e<c;f=e){var g=this._points[e].x,h=this._points[e].y,i=this._points[f].x,j=this._points[f].y;(b>=h&&j>b||b>=j&&h>b)&&(i-g)*(b-h)/(j-h)+g>a&&(d=!d)}return d},setTo:function(a){if(this.area=0,this._points=[],arguments.length>0){Array.isArray(a)||(a=Array.prototype.slice.call(arguments));for(var b=Number.MAX_VALUE,c=0,d=a.length;d>c;c++){if("number"==typeof a[c]){var e=new PIXI.Point(a[c],a[c+1]);c++}else if(Array.isArray(a[c]))var e=new PIXI.Point(a[c][0],a[c][1]);else var e=new PIXI.Point(a[c].x,a[c].y);this._points.push(e),e.y<b&&(b=e.y)}this.calculateArea(b)}return this},calculateArea:function(a){for(var b,c,d,e,f=0,g=this._points.length;g>f;f++)b=this._points[f],c=f===g-1?this._points[0]:this._points[f+1],d=(b.y-a+(c.y-a))/2,e=b.x-c.x,this.area+=d*e;return this.area}},c.Polygon.prototype.constructor=c.Polygon,Object.defineProperty(c.Polygon.prototype,"points",{get:function(){return this._points},set:function(a){null!=a?this.setTo(a):this.setTo()}}),PIXI.Polygon=c.Polygon,c.Rectangle=function(a,b,d,e){a=a||0,b=b||0,d=d||0,e=e||0,this.x=a,this.y=b,this.width=d,this.height=e,this.type=c.RECTANGLE},c.Rectangle.prototype={offset:function(a,b){return t
2016-06-10 15:22:54 +00:00
void 0!==c&&null!==c?this.width=c:c=this.width,void 0!==d&&null!==d?this.height=d:d=this.height;var g=this.game.add.image(a,b,"__default");return g.width=c,g.height=d,g.anchor.set(e,f),g.filters=[this],g},destroy:function(){this.game=null}},c.Filter.prototype.constructor=c.Filter,Object.defineProperty(c.Filter.prototype,"width",{get:function(){return this.uniforms.resolution.value.x},set:function(a){this.uniforms.resolution.value.x=a}}),Object.defineProperty(c.Filter.prototype,"height",{get:function(){return this.uniforms.resolution.value.y},set:function(a){this.uniforms.resolution.value.y=a}}),c.Plugin=function(a,b){void 0===b&&(b=null),this.game=a,this.parent=b,this.active=!1,this.visible=!1,this.hasPreUpdate=!1,this.hasUpdate=!1,this.hasPostUpdate=!1,this.hasRender=!1,this.hasPostRender=!1},c.Plugin.prototype={preUpdate:function(){},update:function(){},render:function(){},postRender:function(){},destroy:function(){this.game=null,this.parent=null,this.active=!1,this.visible=!1}},c.Plugin.prototype.constructor=c.Plugin,c.PluginManager=function(a){this.game=a,this.plugins=[],this._len=0,this._i=0},c.PluginManager.prototype={add:function(a){var b=Array.prototype.slice.call(arguments,1),c=!1;return"function"==typeof a?a=new a(this.game,this):(a.game=this.game,a.parent=this),"function"==typeof a.preUpdate&&(a.hasPreUpdate=!0,c=!0),"function"==typeof a.update&&(a.hasUpdate=!0,c=!0),"function"==typeof a.postUpdate&&(a.hasPostUpdate=!0,c=!0),"function"==typeof a.render&&(a.hasRender=!0,c=!0),"function"==typeof a.postRender&&(a.hasPostRender=!0,c=!0),c?((a.hasPreUpdate||a.hasUpdate||a.hasPostUpdate)&&(a.active=!0),(a.hasRender||a.hasPostRender)&&(a.visible=!0),this._len=this.plugins.push(a),"function"==typeof a.init&&a.init.apply(a,b),a):null},remove:function(a,b){for(void 0===b&&(b=!0),this._i=this._len;this._i--;)if(this.plugins[this._i]===a)return b&&a.destroy(),this.plugins.splice(this._i,1),void this._len--},removeAll:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].destroy();this.plugins.length=0,this._len=0},preUpdate:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].active&&this.plugins[this._i].hasPreUpdate&&this.plugins[this._i].preUpdate()},update:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].active&&this.plugins[this._i].hasUpdate&&this.plugins[this._i].update()},postUpdate:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].active&&this.plugins[this._i].hasPostUpdate&&this.plugins[this._i].postUpdate()},render:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].visible&&this.plugins[this._i].hasRender&&this.plugins[this._i].render()},postRender:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].visible&&this.plugins[this._i].hasPostRender&&this.plugins[this._i].postRender()},destroy:function(){this.removeAll(),this.game=null}},c.PluginManager.prototype.constructor=c.PluginManager,c.Stage=function(a){this.game=a,PIXI.DisplayObjectContainer.call(this),this.name="_stage_root",this.disableVisibilityChange=!1,this.exists=!0,this.worldTransform=new PIXI.Matrix,this.stage=this,this.currentRenderOrderID=0,this._hiddenVar="hidden",this._onChange=null,this._bgColor={r:0,g:0,b:0,a:0,color:0,rgba:"#000000"},this.game.transparent||(this._bgColor.a=1),a.config&&this.parseConfig(a.config)},c.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),c.Stage.prototype.constructor=c.Stage,c.Stage.prototype.parseConfig=function(a){a.disableVisibilityChange&&(this.disableVisibilityChange=a.disableVisibilityChange),a.backgroundColor&&this.setBackgroundColor(a.backgroundColor)},c.Stage.prototype.boot=function(){c.DOM.getOffset(this.game.canvas,this.offset),c.Canvas.setUserSelect(this.game.canvas,"none"),c.Canvas.setTouchAction(this.game.canvas,"none"),this.checkVisibility()},c.Stage.prototype.preUpdate=function(){this.currentRenderOrderID=0;for(var a=0;a<this.children.length;a++)this.children[a].preUpdate()},c.Stage.prototype.update=function(){for(var a=this.children.length;a--;)this.children[a].update()},c.Stage.prototype.postUpd
},destroy:function(){this.raf.stop(),this.state.destroy(),this.sound.destroy(),this.scale.destroy(),this.stage.destroy(),this.input.destroy(),this.physics.destroy(),this.plugins.destroy(),this.state=null,this.sound=null,this.scale=null,this.stage=null,this.input=null,this.physics=null,this.plugins=null,this.cache=null,this.load=null,this.time=null,this.world=null,this.isBooted=!1,this.renderer.destroy(!1),c.Canvas.removeFromDOM(this.canvas),PIXI.defaultRenderer=null,c.GAMES[this.id]=null},gamePaused:function(a){this._paused||(this._paused=!0,this.time.gamePaused(),this.sound.muteOnPause&&this.sound.setMute(),this.onPause.dispatch(a),this.device.cordova&&this.device.iOS&&(this.lockRender=!0))},gameResumed:function(a){this._paused&&!this._codePaused&&(this._paused=!1,this.time.gameResumed(),this.input.reset(),this.sound.muteOnPause&&this.sound.unsetMute(),this.onResume.dispatch(a),this.device.cordova&&this.device.iOS&&(this.lockRender=!1))},focusLoss:function(a){this.onBlur.dispatch(a),this.stage.disableVisibilityChange||this.gamePaused(a)},focusGain:function(a){this.onFocus.dispatch(a),this.stage.disableVisibilityChange||this.gameResumed(a)}},c.Game.prototype.constructor=c.Game,Object.defineProperty(c.Game.prototype,"paused",{get:function(){return this._paused},set:function(a){a===!0?(this._paused===!1&&(this._paused=!0,this.sound.setMute(),this.time.gamePaused(),this.onPause.dispatch(this)),this._codePaused=!0):(this._paused&&(this._paused=!1,this.input.reset(),this.sound.unsetMute(),this.time.gameResumed(),this.onResume.dispatch(this)),this._codePaused=!1)}}),c.Input=function(a){this.game=a,this.hitCanvas=null,this.hitContext=null,this.moveCallbacks=[],this.customCandidateHandler=null,this.customCandidateHandlerContext=null,this.pollRate=0,this.enabled=!0,this.multiInputOverride=c.Input.MOUSE_TOUCH_COMBINE,this.position=null,this.speed=null,this.circle=null,this.scale=null,this.maxPointers=-1,this.tapRate=200,this.doubleTapRate=300,this.holdRate=2e3,this.justPressedRate=200,this.justReleasedRate=200,this.recordPointerHistory=!1,this.recordRate=100,this.recordLimit=100,this.pointer1=null,this.pointer2=null,this.pointer3=null,this.pointer4=null,this.pointer5=null,this.pointer6=null,this.pointer7=null,this.pointer8=null,this.pointer9=null,this.pointer10=null,this.pointers=[],this.activePointer=null,this.mousePointer=null,this.mouse=null,this.keyboard=null,this.touch=null,this.mspointer=null,this.gamepad=null,this.resetLocked=!1,this.onDown=null,this.onUp=null,this.onTap=null,this.onHold=null,this.minPriorityID=0,this.interactiveItems=new c.ArraySet,this._localPoint=new c.Point,this._pollCounter=0,this._oldPosition=null,this._x=0,this._y=0},c.Input.MOUSE_OVERRIDES_TOUCH=0,c.Input.TOUCH_OVERRIDES_MOUSE=1,c.Input.MOUSE_TOUCH_COMBINE=2,c.Input.MAX_POINTERS=10,c.Input.prototype={boot:function(){this.mousePointer=new c.Pointer(this.game,0,c.PointerMode.CURSOR),this.addPointer(),this.addPointer(),this.mouse=new c.Mouse(this.game),this.touch=new c.Touch(this.game),this.mspointer=new c.MSPointer(this.game),c.Keyboard&&(this.keyboard=new c.Keyboard(this.game)),c.Gamepad&&(this.gamepad=new c.Gamepad(this.game)),this.onDown=new c.Signal,this.onUp=new c.Signal,this.onTap=new c.Signal,this.onHold=new c.Signal,this.scale=new c.Point(1,1),this.speed=new c.Point,this.position=new c.Point,this._oldPosition=new c.Point,this.circle=new c.Circle(0,0,44),this.activePointer=this.mousePointer,this.hitCanvas=PIXI.CanvasPool.create(this,1,1),this.hitContext=this.hitCanvas.getContext("2d"),this.mouse.start(),this.touch.start(),this.mspointer.start(),this.mousePointer.active=!0,this.keyboard&&this.keyboard.start();var a=this;this._onClickTrampoline=function(b){a.onClickTrampoline(b)},this.game.canvas.addEventListener("click",this._onClickTrampoline,!1)},destroy:function(){this.mouse.stop(),this.touch.stop(),this.mspointer.stop(),this.keyboard&&this.keyboard.stop(),this.gamepad&&this.gamepad.stop(),this.moveCallbacks=[],PIXI.CanvasPool.remove(this),this.game.canvas.removeEventListener("click",this._onClickTrampoline)},setInteractiveCandidateHandler:f
this.touchEndCallback=null,this.touchEnterCallback=null,this.touchLeaveCallback=null,this.touchCancelCallback=null,this.preventDefault=!0,this.event=null,this._onTouchStart=null,this._onTouchMove=null,this._onTouchEnd=null,this._onTouchEnter=null,this._onTouchLeave=null,this._onTouchCancel=null,this._onTouchMove=null},c.Touch.prototype={start:function(){if(null===this._onTouchStart){var a=this;this.game.device.touch&&(this._onTouchStart=function(b){return a.onTouchStart(b)},this._onTouchMove=function(b){return a.onTouchMove(b)},this._onTouchEnd=function(b){return a.onTouchEnd(b)},this._onTouchEnter=function(b){return a.onTouchEnter(b)},this._onTouchLeave=function(b){return a.onTouchLeave(b)},this._onTouchCancel=function(b){return a.onTouchCancel(b)},this.game.canvas.addEventListener("touchstart",this._onTouchStart,!1),this.game.canvas.addEventListener("touchmove",this._onTouchMove,!1),this.game.canvas.addEventListener("touchend",this._onTouchEnd,!1),this.game.canvas.addEventListener("touchcancel",this._onTouchCancel,!1),this.game.device.cocoonJS||(this.game.canvas.addEventListener("touchenter",this._onTouchEnter,!1),this.game.canvas.addEventListener("touchleave",this._onTouchLeave,!1)))}},consumeDocumentTouches:function(){this._documentTouchMove=function(a){a.preventDefault()},document.addEventListener("touchmove",this._documentTouchMove,!1)},addTouchLockCallback:function(a,b,c){void 0===c&&(c=!1),this.touchLockCallbacks.push({callback:a,context:b,onEnd:c})},removeTouchLockCallback:function(a,b){for(var c=this.touchLockCallbacks.length;c--;)if(this.touchLockCallbacks[c].callback===a&&this.touchLockCallbacks[c].context===b)return this.touchLockCallbacks.splice(c,1),!0;return!1},onTouchStart:function(a){for(var b=this.touchLockCallbacks.length;b--;){var c=this.touchLockCallbacks[b];!c.onEnd&&c.callback.call(c.context,this,a)&&this.touchLockCallbacks.splice(b,1)}if(this.event=a,this.game.input.enabled&&this.enabled){this.touchStartCallback&&this.touchStartCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.startPointer(a.changedTouches[b])}},onTouchCancel:function(a){if(this.event=a,this.touchCancelCallback&&this.touchCancelCallback.call(this.callbackContext,a),this.game.input.enabled&&this.enabled){this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.stopPointer(a.changedTouches[b])}},onTouchEnter:function(a){this.event=a,this.touchEnterCallback&&this.touchEnterCallback.call(this.callbackContext,a),this.game.input.enabled&&this.enabled&&this.preventDefault&&a.preventDefault()},onTouchLeave:function(a){this.event=a,this.touchLeaveCallback&&this.touchLeaveCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault()},onTouchMove:function(a){this.event=a,this.touchMoveCallback&&this.touchMoveCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.updatePointer(a.changedTouches[b])},onTouchEnd:function(a){for(var b=this.touchLockCallbacks.length;b--;){var c=this.touchLockCallbacks[b];c.onEnd&&c.callback.call(c.context,this,a)&&this.touchLockCallbacks.splice(b,1)}this.event=a,this.touchEndCallback&&this.touchEndCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.stopPointer(a.changedTouches[b])},stop:function(){this.game.device.touch&&(this.game.canvas.removeEventListener("touchstart",this._onTouchStart),this.game.canvas.removeEventListener("touchmove",this._onTouchMove),this.game.canvas.removeEventListener("touchend",this._onTouchEnd),this.game.canvas.removeEventListener("touchenter",this._onTouchEnter),this.game.canvas.removeEventListener("touchleave",this._onTouchLeave),this.game.canvas.removeEventListener("touchcancel",this._onTouchCancel))}},c.Touch.prototype.constructor=c.Touch,c.InputHandler=function(a){this.sprite=a,this.game=a.game,this.enabled=!1,this.checked=!1,this.priorityID=0,this.useHandCursor=!1,this._setHan
this.setTexture(a.texture),f=e.hasFrameData(a.key,c.Cache.BITMAPDATA)?!this.animations.loadFrameData(e.getFrameData(a.key,c.Cache.BITMAPDATA),b):!this.animations.loadFrameData(a.frameData,0);else if(c.Video&&a instanceof c.Video){this.customRender=!0;var h=a.texture.valid;this.setTexture(a.texture),this.setFrame(a.texture.frame.clone()),a.onChangeSource.add(this.resizeFrame,this),this.texture.valid=h}else if(c.Tilemap&&a instanceof c.TilemapLayer)this.setTexture(PIXI.Texture.fromCanvas(a.canvas));else if(a instanceof PIXI.Texture)this.setTexture(a);else{var i=e.getImage(a,!0);this.key=i.key,this.setTexture(new PIXI.Texture(i.base)),"__default"===a?this.texture.baseTexture.skipRender=!0:this.texture.baseTexture.skipRender=!1,f=!this.animations.loadFrameData(i.frameData,b)}f&&(this._frame=c.Rectangle.clone(this.texture.frame)),g||(this.texture.baseTexture.scaleMode=1)},setFrame:function(a){this._frame=a,this.texture.frame.x=a.x,this.texture.frame.y=a.y,this.texture.frame.width=a.width,this.texture.frame.height=a.height,this.texture.crop.x=a.x,this.texture.crop.y=a.y,this.texture.crop.width=a.width,this.texture.crop.height=a.height,a.trimmed?(this.texture.trim?(this.texture.trim.x=a.spriteSourceSizeX,this.texture.trim.y=a.spriteSourceSizeY,this.texture.trim.width=a.sourceSizeW,this.texture.trim.height=a.sourceSizeH):this.texture.trim={x:a.spriteSourceSizeX,y:a.spriteSourceSizeY,width:a.sourceSizeW,height:a.sourceSizeH},this.texture.width=a.sourceSizeW,this.texture.height=a.sourceSizeH,this.texture.frame.width=a.sourceSizeW,this.texture.frame.height=a.sourceSizeH):!a.trimmed&&this.texture.trim&&(this.texture.trim=null),this.cropRect&&this.updateCrop(),this.texture.requiresReTint=!0,this.texture._updateUvs(),this.tilingTexture&&(this.refreshTexture=!0)},resizeFrame:function(a,b,c){this.texture.frame.resize(b,c),this.texture.setFrame(this.texture.frame)},resetFrame:function(){this._frame&&this.setFrame(this._frame)},frame:{get:function(){return this.animations.frame},set:function(a){this.animations.frame=a}},frameName:{get:function(){return this.animations.frameName},set:function(a){this.animations.frameName=a}}},c.Component.Overlap=function(){},c.Component.Overlap.prototype={overlap:function(a){return c.Rectangle.intersects(this.getBounds(),a.getBounds())}},c.Component.PhysicsBody=function(){},c.Component.PhysicsBody.preUpdate=function(){return this.fresh&&this.exists?(this.world.setTo(this.parent.position.x+this.position.x,this.parent.position.y+this.position.y),this.worldTransform.tx=this.world.x,this.worldTransform.ty=this.world.y,this.previousPosition.set(this.world.x,this.world.y),this.previousRotation=this.rotation,this.body&&this.body.preUpdate(),this.fresh=!1,!1):(this.previousPosition.set(this.world.x,this.world.y),this.previousRotation=this.rotation,this._exists&&this.parent.exists?!0:(this.renderOrderID=-1,!1))},c.Component.PhysicsBody.postUpdate=function(){this.exists&&this.body&&this.body.postUpdate()},c.Component.PhysicsBody.prototype={body:null,x:{get:function(){return this.position.x},set:function(a){this.position.x=a,this.body&&!this.body.dirty&&(this.body._reset=!0)}},y:{get:function(){return this.position.y},set:function(a){this.position.y=a,this.body&&!this.body.dirty&&(this.body._reset=!0)}}},c.Component.Reset=function(){},c.Component.Reset.prototype.reset=function(a,b,c){return void 0===c&&(c=1),this.world.set(a,b),this.position.set(a,b),this.fresh=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this.components.InWorld&&(this._outOfBoundsFired=!1),this.components.LifeSpan&&(this.alive=!0,this.health=c),this.components.PhysicsBody&&this.body&&this.body.reset(a,b,!1,!1),this},c.Component.ScaleMinMax=function(){},c.Component.ScaleMinMax.prototype={transformCallback:null,transformCallbackContext:this,scaleMin:null,scaleMax:null,checkTransform:function(a){this.scaleMin&&(a.a<this.scaleMin.x&&(a.a=this.scaleMin.x),a.d<this.scaleMin.y&&(a.d=this.scaleMin.y)),this.scaleMax&&(a.a>this.scaleMax.x&&(a.a=this.scaleMax.x),a.d>this.scaleMax.y&&(a.d=this.scaleMax.y))},setScaleMinMax:function(a,b,d,e){void 0===b?b
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this._cacheMap[c.Cache.RENDER_TEXTURE]=this._cache.renderTexture,this.addDefaultImage(),this.addMissingImage()},c.Cache.CANVAS=1,c.Cache.IMAGE=2,c.Cache.TEXTURE=3,c.Cache.SOUND=4,c.Cache.TEXT=5,c.Cache.PHYSICS=6,c.Cache.TILEMAP=7,c.Cache.BINARY=8,c.Cache.BITMAPDATA=9,c.Cache.BITMAPFONT=10,c.Cache.JSON=11,c.Cache.XML=12,c.Cache.VIDEO=13,c.Cache.SHADER=14,c.Cache.RENDER_TEXTURE=15,c.Cache.prototype={addCanvas:function(a,b,c){void 0===c&&(c=b.getContext("2d")),this._cache.canvas[a]={canvas:b,context:c}},addImage:function(a,b,d){this.checkImageKey(a)&&this.removeImage(a);var e={key:a,url:b,data:d,base:new PIXI.BaseTexture(d),frame:new c.Frame(0,0,0,d.width,d.height,a),frameData:new c.FrameData};return e.frameData.addFrame(new c.Frame(0,0,0,d.width,d.height,b)),this._cache.image[a]=e,this._resolveURL(b,e),e},addDefaultImage:function(){var a=new Image;a.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgAQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg==";var b=this.addImage("__default",null,a);b.base.skipRender=!0,PIXI.TextureCache.__default=new PIXI.Texture(b.base)},addMissingImage:function(){var a=new Image;a.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg==";var b=this.addImage("__missing",null,a);PIXI.TextureCache.__missing=new PIXI.Texture(b.base)},addSound:function(a,b,c,d,e){void 0===d&&(d=!0,e=!1),void 0===e&&(d=!1,e=!0);var f=!1;e&&(f=!0),this._cache.sound[a]={url:b,data:c,isDecoding:!1,decoded:f,webAudio:d,audioTag:e,locked:this.game.sound.touchLocked},this._resolveURL(b,this._cache.sound[a])},addText:function(a,b,c){this._cache.text[a]={url:b,data:c},this._resolveURL(b,this._cache.text[a])},addPhysicsData:function(a,b,c,d){this._cache.physics[a]={url:b,data:c,format:d},this._resolveURL(b,this._cache.physics[a])},addTilemap:function(a,b,c,d){this._cache.tilemap[a]={url:b,data:c,format:d},this._resolveURL(b,this._cache.tilemap[a])},addBinary:function(a,b){this._cache.binary[a]=b},addBitmapData:function(a,b,d){return b.key=a,void 0===d&&(d=new c.FrameData,d.addFrame(b.textureFrame)),this._cache.bitmapData[a]={data:b,frameData:d},b},addBitmapFont:function(a,b,d,e,f,g,h){var i={url:b,data:d,font:null,base:new PIXI.BaseTexture(d)};void 0===g&&(g=0),void 0===h&&(h=0),"json"===f?i.font=c.LoaderParser.jsonBitmapFont(e,i.base,g,h):i.font=c.LoaderParser.xmlBitmapFont(e,i.base,g,h),this._cache.bitmapFont[a]=i,this._resolveURL(b,i)},addJSON:function(a,b,c){this._cache.json[a]={url:b,data:c},this._resolveURL(b,this._cache.json[a])},addXML:function(a,b,c){this._cache.xml[a]={url:b,data:c},this._resolveURL(b,this._cache.xml[a])},addVideo:function(a,b,c,d){this._cache.video[a]={url:b,data:c,isBlob:d,locked:!0},this._resolveURL(b,this._cache.video[a])},addShader:function(a,b,c){this._cache.shader[a]={url:b,data:c},this._resolveURL(b,this._cache.shader[a])},addRenderTexture:function(a,b){this._cache.renderTexture[a]={texture:b,frame:new c.Frame(0,0,0,b.width,b.height,"","")}},addSpriteSheet:function(a,b,d,e,f,g,h,i){void 0===g&&(g=-1),void 0===h&&(h=0),void 0===i&&(i=0);var j={key:a,url:b,data:d,frameWidth:e,frameHeight:f,margin:h,spacing:i,base:new PIXI.BaseTexture(d),frameData:c.AnimationParser.spriteSheet(this.game,d,e,f,g,h,i)};this._cache.image[a]=j,this._resolveURL(b,j)},addTextureAtlas:function(a,b,d,e,f){var g={key:a,url:b,data:d,base:new PIXI.BaseTexture(d)};f===c.Loader.TEXTURE_ATLAS_XML_STARLING?g.frameData=c.AnimationParser.XMLData(this.game,e,a):f===c.Loader.TEXTURE_ATLAS_JSON_PYXEL?g.frameData=c.AnimationParser.JSONDataPyxel(this.game,e,a):Array.isArray(e.frames)?g.frameData=c.AnimationParser.JSONData(this.game,e,a):g.frameData=c.AnimationParser.JSONDataHash(this.game,e,a),this._cache.image[a]=g,this._resolveURL(b,g)},reloadSound:function(
},totalLoadedFiles:function(){return this._loadedFileCount},totalQueuedFiles:function(){return this._totalFileCount-this._loadedFileCount},totalLoadedPacks:function(){return this._totalPackCount},totalQueuedPacks:function(){return this._totalPackCount-this._loadedPackCount}},Object.defineProperty(c.Loader.prototype,"progressFloat",{get:function(){var a=this._loadedFileCount/this._totalFileCount*100;return c.Math.clamp(a||0,0,100)}}),Object.defineProperty(c.Loader.prototype,"progress",{get:function(){return Math.round(this.progressFloat)}}),c.Loader.prototype.constructor=c.Loader,c.LoaderParser={bitmapFont:function(a,b,c,d){return this.xmlBitmapFont(a,b,c,d)},xmlBitmapFont:function(a,b,c,d){var e={},f=a.getElementsByTagName("info")[0],g=a.getElementsByTagName("common")[0];e.font=f.getAttribute("face"),e.size=parseInt(f.getAttribute("size"),10),e.lineHeight=parseInt(g.getAttribute("lineHeight"),10)+d,e.chars={};for(var h=a.getElementsByTagName("char"),i=0;i<h.length;i++){var j=parseInt(h[i].getAttribute("id"),10);e.chars[j]={x:parseInt(h[i].getAttribute("x"),10),y:parseInt(h[i].getAttribute("y"),10),width:parseInt(h[i].getAttribute("width"),10),height:parseInt(h[i].getAttribute("height"),10),xOffset:parseInt(h[i].getAttribute("xoffset"),10),yOffset:parseInt(h[i].getAttribute("yoffset"),10),xAdvance:parseInt(h[i].getAttribute("xadvance"),10)+c,kerning:{}}}var k=a.getElementsByTagName("kerning");for(i=0;i<k.length;i++){var l=parseInt(k[i].getAttribute("first"),10),m=parseInt(k[i].getAttribute("second"),10),n=parseInt(k[i].getAttribute("amount"),10);e.chars[m].kerning[l]=n}return this.finalizeBitmapFont(b,e)},jsonBitmapFont:function(a,b,c,d){var e={font:a.font.info._face,size:parseInt(a.font.info._size,10),lineHeight:parseInt(a.font.common._lineHeight,10)+d,chars:{}};return a.font.chars["char"].forEach(function(a){var b=parseInt(a._id,10);e.chars[b]={x:parseInt(a._x,10),y:parseInt(a._y,10),width:parseInt(a._width,10),height:parseInt(a._height,10),xOffset:parseInt(a._xoffset,10),yOffset:parseInt(a._yoffset,10),xAdvance:parseInt(a._xadvance,10)+c,kerning:{}}}),a.font.kernings&&a.font.kernings.kerning&&a.font.kernings.kerning.forEach(function(a){e.chars[a._second].kerning[a._first]=parseInt(a._amount,10)}),this.finalizeBitmapFont(b,e)},finalizeBitmapFont:function(a,b){return Object.keys(b.chars).forEach(function(d){var e=b.chars[d];e.texture=new PIXI.Texture(a,new c.Rectangle(e.x,e.y,e.width,e.height))}),b}},c.SoundManager=function(){this.muteOnPause=!1},c.SoundManager.prototype.boot=function(){},c.SoundManager.prototype.update=function(){},c.SoundManager.prototype.destroy=function(){},c.SoundManager.prototype.setMute=function(){},c.SoundManager.prototype.unsetMute=function(){},c.SoundManager.prototype.constructor=c.SoundManager,c.ScaleManager=function(a,b,d){this.game=a,this.dom=c.DOM,this.grid=null,this.width=0,this.height=0,this.minWidth=null,this.maxWidth=null,this.minHeight=null,this.maxHeight=null,this.offset=new c.Point,this.forceLandscape=!1,this.forcePortrait=!1,this.incorrectOrientation=!1,this._pageAlignHorizontally=!1,this._pageAlignVertically=!1,this.onOrientationChange=new c.Signal,this.enterIncorrectOrientation=new c.Signal,this.leaveIncorrectOrientation=new c.Signal,this.fullScreenTarget=null,this._createdFullScreenTarget=null,this.onFullScreenInit=new c.Signal,this.onFullScreenChange=new c.Signal,this.onFullScreenError=new c.Signal,this.screenOrientation=this.dom.getScreenOrientation(),this.scaleFactor=new c.Point(1,1),this.scaleFactorInversed=new c.Point(1,1),this.margin={left:0,top:0,right:0,bottom:0,x:0,y:0},this.bounds=new c.Rectangle,this.aspectRatio=0,this.sourceAspectRatio=0,this.event=null,this.windowConstraints={right:"layout",bottom:""},this.compatibility={supportsFullScreen:!1,orientationFallback:null,noMargins:!1,scrollTo:null,forceMinimumDocumentHeight:!1,canExpandParent:!0,clickTrampoline:""},this._scaleMode=c.ScaleManager.NO_SCALE,this._fullScreenScaleMode=c.ScaleManager.NO_SCALE,this.parentIsWindow=!1,this.parentNode=null,this.parentScaleFactor=new c.Point(1,1),this.trackParentInterval=2e3,this.
this.boundsNone=new c.Rectangle(0,0,b,d),this.positionCustom=new c.Point(0,0),this.positionFluid=new c.Point(0,0),this.positionFull=new c.Point(0,0),this.positionNone=new c.Point(0,0),this.scaleCustom=new c.Point(1,1),this.scaleFluid=new c.Point(1,1),this.scaleFluidInversed=new c.Point(1,1),this.scaleFull=new c.Point(1,1),this.scaleNone=new c.Point(1,1),this.customWidth=0,this.customHeight=0,this.customOffsetX=0,this.customOffsetY=0,this.ratioH=b/d,this.ratioV=d/b,this.multiplier=0,this.layers=[]},c.FlexGrid.prototype={setSize:function(a,b){this.width=a,this.height=b,this.ratioH=a/b,this.ratioV=b/a,this.scaleNone=new c.Point(1,1),this.boundsNone.width=this.width,this.boundsNone.height=this.height,this.refresh()},createCustomLayer:function(a,b,d,e){void 0===e&&(e=!0),this.customWidth=a,this.customHeight=b,this.boundsCustom.width=a,this.boundsCustom.height=b;var f=new c.FlexLayer(this,this.positionCustom,this.boundsCustom,this.scaleCustom);return e&&this.game.world.add(f),this.layers.push(f),"undefined"!=typeof d&&null!==typeof d&&f.addMultiple(d),f},createFluidLayer:function(a,b){void 0===b&&(b=!0);var d=new c.FlexLayer(this,this.positionFluid,this.boundsFluid,this.scaleFluid);return b&&this.game.world.add(d),this.layers.push(d),"undefined"!=typeof a&&null!==typeof a&&d.addMultiple(a),d},createFullLayer:function(a){var b=new c.FlexLayer(this,this.positionFull,this.boundsFull,this.scaleFluid);return this.game.world.add(b),this.layers.push(b),"undefined"!=typeof a&&b.addMultiple(a),b},createFixedLayer:function(a){var b=new c.FlexLayer(this,this.positionNone,this.boundsNone,this.scaleNone);return this.game.world.add(b),this.layers.push(b),"undefined"!=typeof a&&b.addMultiple(a),b},reset:function(){for(var a=this.layers.length;a--;)this.layers[a].persist||(this.layers[a].position=null,this.layers[a].scale=null,this.layers.slice(a,1))},onResize:function(a,b){this.ratioH=a/b,this.ratioV=b/a,this.refresh(a,b)},refresh:function(){this.multiplier=Math.min(this.manager.height/this.height,this.manager.width/this.width),this.boundsFluid.width=Math.round(this.width*this.multiplier),this.boundsFluid.height=Math.round(this.height*this.multiplier),this.scaleFluid.set(this.boundsFluid.width/this.width,this.boundsFluid.height/this.height),this.scaleFluidInversed.set(this.width/this.boundsFluid.width,this.height/this.boundsFluid.height),this.scaleFull.set(this.boundsFull.width/this.width,this.boundsFull.height/this.height),this.boundsFull.width=Math.round(this.manager.width*this.scaleFluidInversed.x),this.boundsFull.height=Math.round(this.manager.height*this.scaleFluidInversed.y),this.boundsFluid.centerOn(this.manager.bounds.centerX,this.manager.bounds.centerY),this.boundsNone.centerOn(this.manager.bounds.centerX,this.manager.bounds.centerY),this.positionFluid.set(this.boundsFluid.x,this.boundsFluid.y),this.positionNone.set(this.boundsNone.x,this.boundsNone.y)},fitSprite:function(a){this.manager.scaleSprite(a),a.x=this.manager.bounds.centerX,a.y=this.manager.bounds.centerY},debug:function(){this.game.debug.text(this.boundsFluid.width+" x "+this.boundsFluid.height,this.boundsFluid.x+4,this.boundsFluid.y+16),this.game.debug.geom(this.boundsFluid,"rgba(255,0,0,0.9",!1)}},c.FlexGrid.prototype.constructor=c.FlexGrid,c.FlexLayer=function(a,b,d,e){c.Group.call(this,a.game,null,"__flexLayer"+a.game.rnd.uuid(),!1),this.manager=a.manager,this.grid=a,this.persist=!1,this.position=b,this.bounds=d,this.scale=e,this.topLeft=d.topLeft,this.topMiddle=new c.Point(d.halfWidth,0),this.topRight=d.topRight,this.bottomLeft=d.bottomLeft,this.bottomMiddle=new c.Point(d.halfWidth,d.bottom),this.bottomRight=d.bottomRight},c.FlexLayer.prototype=Object.create(c.Group.prototype),c.FlexLayer.prototype.constructor=c.FlexLayer,c.FlexLayer.prototype.resize=function(){},c.FlexLayer.prototype.debug=function(){this.game.debug.text(this.bounds.width+" x "+this.bounds.height,this.bounds.x+4,this.bounds.y+16),this.game.debug.geom(this.bounds,"rgba(0,0,255,0.9",!1),this.game.debug.geom(this.topLeft,"rgba(255,255,255,0.9"),this.game.debug.geom(this.topMiddle,"rgba(255,255,255,0.9
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