Commit graph

29 commits

Author SHA1 Message Date
Devyn Cairns
0c4d5330ee
Split the plugin crate (#12563)
# Description

This breaks `nu-plugin` up into four crates:

- `nu-plugin-protocol`: just the type definitions for the protocol, no
I/O. If someone wanted to wire up something more bare metal, maybe for
async I/O, they could use this.
- `nu-plugin-core`: the shared stuff between engine/plugin. Less stable
interface.
- `nu-plugin-engine`: everything required for the engine to talk to
plugins. Less stable interface.
- `nu-plugin`: everything required for the plugin to talk to the engine,
what plugin developers use. Should be the most stable interface.

No changes are made to the interface exposed by `nu-plugin` - it should
all still be there. Re-exports from `nu-plugin-protocol` or
`nu-plugin-core` are used as required. Plugins shouldn't ever have to
use those crates directly.

This should be somewhat faster to compile as `nu-plugin-engine` and
`nu-plugin` can compile in parallel, and the engine doesn't need
`nu-plugin` and plugins don't need `nu-plugin-engine` (except for test
support), so that should reduce what needs to be compiled too.

The only significant change here other than splitting stuff up was to
break the `source` out of `PluginCustomValue` and create a new
`PluginCustomValueWithSource` type that contains that instead. One bonus
of that is we get rid of the option and it's now more type-safe, but it
also means that the logic for that stuff (actually running the plugin
for custom value ops) can live entirely within the `nu-plugin-engine`
crate.

# User-Facing Changes
- New crates.
- Added `local-socket` feature for `nu` to try to make it possible to
compile without that support if needed.

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
2024-04-27 12:08:12 -05:00
Ian Manske
c747ec75c9
Add command_prelude module (#12291)
# Description
When implementing a `Command`, one must also import all the types
present in the function signatures for `Command`. This makes it so that
we often import the same set of types in each command implementation
file. E.g., something like this:
```rust
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{
    record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData,
    ShellError, Signature, Span, Type, Value,
};
```

This PR adds the `nu_engine::command_prelude` module which contains the
necessary and commonly used types to implement a `Command`:
```rust
// command_prelude.rs
pub use crate::CallExt;
pub use nu_protocol::{
    ast::{Call, CellPath},
    engine::{Command, EngineState, Stack},
    record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned,
    PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value,
};
```

This should reduce the boilerplate needed to implement a command and
also gives us a place to track the breadth of the `Command` API. I tried
to be conservative with what went into the prelude modules, since it
might be hard/annoying to remove items from the prelude in the future.
Let me know if something should be included or excluded.
2024-03-26 21:17:30 +00:00
Devyn Cairns
c79c43d2f8
Add test support crate for plugin developers (#12259)
# Description

Adds a `nu-plugin-test-support` crate with an interface that supports
testing plugins.

Unlike in reality, these plugins run in the same process on separate
threads. This will allow
testing aspects of the plugin internal state and handling serialized
plugin custom values easily.
We still serialize their custom values and all of the engine to plugin
logic is still in play, so
from a logical perspective this should still expose any bugs that would
have been caused by that.
The only difference is that it doesn't run in a different process, and
doesn't try to serialize
everything to the final wire format for stdin/stdout.

TODO still:

- [x] Clean up warnings about private types exposed in trait definition
- [x] Automatically deserialize plugin custom values in the result so
they can be inspected
- [x] Automatic plugin examples test function
- [x] Write a bit more documentation
- [x] More tests
- [x] Add MIT License file to new crate

# User-Facing Changes

Plugin developers get a nice way to test their plugins.

# Tests + Formatting
Run the tests with `cargo test -p nu-plugin-test-support --
--show-output` to see some examples of what the failing test output for
examples can look like. I used the `difference` crate (MIT licensed) to
make it look nice.

- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting

- [ ] Add a section to the book about testing
- [ ] Test some of the example plugins this way
- [ ] Add example tests to nu_plugin_template so plugin developers have
something to start with
2024-03-23 13:29:54 -05:00
Devyn Cairns
f6faf73e02
Allow plugins to set environment variables in their caller's scope (#12204)
# Description

Adds the `AddEnvVar` plugin call, which allows plugins to set
environment variables in the caller's scope. This is the first engine
call that mutates the caller's stack, and opens the door to more
operations like this if needed.

This also comes with an extra benefit: in doing this, I needed to
refactor how context was handled, and I was able to avoid cloning
`EngineInterface` / `Stack` / `Call` in most cases that plugin calls are
used. They now only need to be cloned if the plugin call returns a
stream. The performance increase is welcome (5.5x faster on `inc`!):

```nushell
# Before
> timeit { 1..100 | each { |i| $"2.0.($i)" | inc -p } }
405ms 941µs 952ns
# After
> timeit { 1..100 | each { |i| $"2.0.($i)" | inc -p } }
73ms 68µs 749ns
```

# User-Facing Changes
- New engine call: `add_env_var()`
- Performance enhancement for plugin calls

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting
- [x] Document env manipulation in plugins guide
- [x] Document `AddEnvVar` in plugin protocol
2024-03-15 06:45:45 -05:00
Ian Manske
b6c7656194
IO and redirection overhaul (#11934)
# Description
The PR overhauls how IO redirection is handled, allowing more explicit
and fine-grain control over `stdout` and `stderr` output as well as more
efficient IO and piping.

To summarize the changes in this PR:
- Added a new `IoStream` type to indicate the intended destination for a
pipeline element's `stdout` and `stderr`.
- The `stdout` and `stderr` `IoStream`s are stored in the `Stack` and to
avoid adding 6 additional arguments to every eval function and
`Command::run`. The `stdout` and `stderr` streams can be temporarily
overwritten through functions on `Stack` and these functions will return
a guard that restores the original `stdout` and `stderr` when dropped.
- In the AST, redirections are now directly part of a `PipelineElement`
as a `Option<Redirection>` field instead of having multiple different
`PipelineElement` enum variants for each kind of redirection. This
required changes to the parser, mainly in `lite_parser.rs`.
- `Command`s can also set a `IoStream` override/redirection which will
apply to the previous command in the pipeline. This is used, for
example, in `ignore` to allow the previous external command to have its
stdout redirected to `Stdio::null()` at spawn time. In contrast, the
current implementation has to create an os pipe and manually consume the
output on nushell's side. File and pipe redirections (`o>`, `e>`, `e>|`,
etc.) have precedence over overrides from commands.

This PR improves piping and IO speed, partially addressing #10763. Using
the `throughput` command from that issue, this PR gives the following
speedup on my setup for the commands below:
| Command | Before (MB/s) | After (MB/s) | Bash (MB/s) |
| --------------------------- | -------------:| ------------:|
-----------:|
| `throughput o> /dev/null` | 1169 | 52938 | 54305 |
| `throughput \| ignore` | 840 | 55438 | N/A |
| `throughput \| null` | Error | 53617 | N/A |
| `throughput \| rg 'x'` | 1165 | 3049 | 3736 |
| `(throughput) \| rg 'x'` | 810 | 3085 | 3815 |

(Numbers above are the median samples for throughput)

This PR also paves the way to refactor our `ExternalStream` handling in
the various commands. For example, this PR already fixes the following
code:
```nushell
^sh -c 'echo -n "hello "; sleep 0; echo "world"' | find "hello world"
```
This returns an empty list on 0.90.1 and returns a highlighted "hello
world" on this PR.

Since the `stdout` and `stderr` `IoStream`s are available to commands
when they are run, then this unlocks the potential for more convenient
behavior. E.g., the `find` command can disable its ansi highlighting if
it detects that the output `IoStream` is not the terminal. Knowing the
output streams will also allow background job output to be redirected
more easily and efficiently.

# User-Facing Changes
- External commands returned from closures will be collected (in most
cases):
  ```nushell
  1..2 | each {|_| nu -c "print a" }
  ```
This gives `["a", "a"]` on this PR, whereas this used to print "a\na\n"
and then return an empty list.

  ```nushell
  1..2 | each {|_| nu -c "print -e a" }
  ```
This gives `["", ""]` and prints "a\na\n" to stderr, whereas this used
to return an empty list and print "a\na\n" to stderr.

- Trailing new lines are always trimmed for external commands when
piping into internal commands or collecting it as a value. (Failure to
decode the output as utf-8 will keep the trailing newline for the last
binary value.) In the current nushell version, the following three code
snippets differ only in parenthesis placement, but they all also have
different outputs:

  1. `1..2 | each { ^echo a }`
     ```
     a
     a
     ╭────────────╮
     │ empty list │
     ╰────────────╯
     ```
  2. `1..2 | each { (^echo a) }`
     ```
     ╭───┬───╮
     │ 0 │ a │
     │ 1 │ a │
     ╰───┴───╯
     ```
  3. `1..2 | (each { ^echo a })`
     ```
     ╭───┬───╮
     │ 0 │ a │
     │   │   │
     │ 1 │ a │
     │   │   │
     ╰───┴───╯
     ```

  But in this PR, the above snippets will all have the same output:
  ```
  ╭───┬───╮
  │ 0 │ a │
  │ 1 │ a │
  ╰───┴───╯
  ```

- All existing flags on `run-external` are now deprecated.

- File redirections now apply to all commands inside a code block:
  ```nushell
  (nu -c "print -e a"; nu -c "print -e b") e> test.out
  ```
This gives "a\nb\n" in `test.out` and prints nothing. The same result
would happen when printing to stdout and using a `o>` file redirection.

- External command output will (almost) never be ignored, and ignoring
output must be explicit now:
  ```nushell
  (^echo a; ^echo b)
  ```
This prints "a\nb\n", whereas this used to print only "b\n". This only
applies to external commands; values and internal commands not in return
position will not print anything (e.g., `(echo a; echo b)` still only
prints "b").

- `complete` now always captures stderr (`do` is not necessary).

# After Submitting
The language guide and other documentation will need to be updated.
2024-03-14 15:51:55 -05:00
Devyn Cairns
bc19be25b1
Keep plugins persistently running in the background (#12064)
# Description
This PR uses the new plugin protocol to intelligently keep plugin
processes running in the background for further plugin calls.

Running plugins can be seen by running the new `plugin list` command,
and stopped by running the new `plugin stop` command.

This is an enhancement for the performance of plugins, as starting new
plugin processes has overhead, especially for plugins in languages that
take a significant amount of time on startup. It also enables plugins
that have persistent state between commands, making the migration of
features like dataframes and `stor` to plugins possible.

Plugins are automatically stopped by the new plugin garbage collector,
configurable with `$env.config.plugin_gc`:

```nushell
  $env.config.plugin_gc = {
      # Configuration for plugin garbage collection
      default: {
          enabled: true # true to enable stopping of inactive plugins
          stop_after: 10sec # how long to wait after a plugin is inactive to stop it
      }
      plugins: {
          # alternate configuration for specific plugins, by name, for example:
          #
          # gstat: {
          #     enabled: false
          # }
      }
  }
```

If garbage collection is enabled, plugins will be stopped after
`stop_after` passes after they were last active. Plugins are counted as
inactive if they have no running plugin calls. Reading the stream from
the response of a plugin call is still considered to be activity, but if
a plugin holds on to a stream but the call ends without an active
streaming response, it is not counted as active even if it is reading
it. Plugins can explicitly disable the GC as appropriate with
`engine.set_gc_disabled(true)`.

The `version` command now lists plugin names rather than plugin
commands. The list of plugin commands is accessible via `plugin list`.

Recommend doing this together with #12029, because it will likely force
plugin developers to do the right thing with mutability and lead to less
unexpected behavior when running plugins nested / in parallel.

# User-Facing Changes
- new command: `plugin list`
- new command: `plugin stop`
- changed command: `version` (now lists plugin names, rather than
commands)
- new config: `$env.config.plugin_gc`
- Plugins will keep running and be reused, at least for the configured
GC period
- Plugins that used mutable state in weird ways like `inc` did might
misbehave until fixed
- Plugins can disable GC if they need to
- Had to change plugin signature to accept `&EngineInterface` so that
the GC disable feature works. #12029 does this anyway, and I'm expecting
(resolvable) conflicts with that

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

Because there is some specific OS behavior required for plugins to not
respond to Ctrl-C directly, I've developed against and tested on both
Linux and Windows to ensure that works properly.

# After Submitting
I think this probably needs to be in the book somewhere
2024-03-09 17:10:22 -06:00
Devyn Cairns
430fb1fcb6
Add support for engine calls from plugins (#12029)
# Description

This allows plugins to make calls back to the engine to get config,
evaluate closures, and do other things that must be done within the
engine process.

Engine calls can both produce and consume streams as necessary. Closures
passed to plugins can both accept stream input and produce stream output
sent back to the plugin.

Engine calls referring to a plugin call's context can be processed as
long either the response hasn't been received, or the response created
streams that haven't ended yet.

This is a breaking API change for plugins. There are some pretty major
changes to the interface that plugins must implement, including:

1. Plugins now run with `&self` and must be `Sync`. Executing multiple
plugin calls in parallel is supported, and there's a chance that a
closure passed to a plugin could invoke the same plugin. Supporting
state across plugin invocations is left up to the plugin author to do in
whichever way they feel best, but the plugin object itself is still
shared. Even though the engine doesn't run multiple plugin calls through
the same process yet, I still considered it important to break the API
in this way at this stage. We might want to consider an optional
threadpool feature for performance.

2. Plugins take a reference to `EngineInterface`, which can be cloned.
This interface allows plugins to make calls back to the engine,
including for getting config and running closures.

3. Plugins no longer take the `config` parameter. This can be accessed
from the interface via the `.get_plugin_config()` engine call.


# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
Not only does this have plugin protocol changes, it will require plugins
to make some code changes before they will work again. But on the plus
side, the engine call feature is extensible, and we can add more things
to it as needed.

Plugin maintainers will have to change the trait signature at the very
least. If they were using `config`, they will have to call
`engine.get_plugin_config()` instead.

If they were using the mutable reference to the plugin, they will have
to come up with some strategy to work around it (for example, for `Inc`
I just cloned it). This shouldn't be such a big deal at the moment as
it's not like plugins have ever run as daemons with persistent state in
the past, and they don't in this PR either. But I thought it was
important to make the change before we support plugins as daemons, as an
exclusive mutable reference is not compatible with parallel plugin
calls.

I suggest this gets merged sometime *after* the current pending release,
so that we have some time to adjust to the previous plugin protocol
changes that don't require code changes before making ones that do.

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`


# After Submitting
I will document the additional protocol features (`EngineCall`,
`EngineCallResponse`), and constraints on plugin call processing if
engine calls are used - basically, to be aware that an engine call could
result in a nested plugin call, so the plugin should be able to handle
that.
2024-03-09 11:26:30 -06:00
Jakub Žádník
14d1c67863
Debugger experiments (#11441)
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# Description
<!--
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guide](../CONTRIBUTING.md) and talk to the core team before making major
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Description of your pull request goes here. **Provide examples and/or
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This PR adds a new evaluator path with callbacks to a mutable trait
object implementing a Debugger trait. The trait object can do anything,
e.g., profiling, code coverage, step debugging. Currently,
entering/leaving a block and a pipeline element is marked with
callbacks, but more callbacks can be added as necessary. Not all
callbacks need to be used by all debuggers; unused ones are simply empty
calls. A simple profiler is implemented as a proof of concept.

The debugging support is implementing by making `eval_xxx()` functions
generic depending on whether we're debugging or not. This has zero
computational overhead, but makes the binary slightly larger (see
benchmarks below). `eval_xxx()` variants called from commands (like
`eval_block_with_early_return()` in `each`) are chosen with a dynamic
dispatch for two reasons: to not grow the binary size due to duplicating
the code of many commands, and for the fact that it isn't possible
because it would make Command trait objects object-unsafe.

In the future, I hope it will be possible to allow plugin callbacks such
that users would be able to implement their profiler plugins instead of
having to recompile Nushell.
[DAP](https://microsoft.github.io/debug-adapter-protocol/) would also be
interesting to explore.

Try `help debug profile`.

## Screenshots

Basic output:

![profiler_new](https://github.com/nushell/nushell/assets/25571562/418b9df0-b659-4dcb-b023-2d5fcef2c865)

To profile with more granularity, increase the profiler depth (you'll
see that repeated `is-windows` calls take a large chunk of total time,
making it a good candidate for optimizing):

![profiler_new_m3](https://github.com/nushell/nushell/assets/25571562/636d756d-5d56-460c-a372-14716f65f37f)

## Benchmarks

### Binary size

Binary size increase vs. main: **+40360 bytes**. _(Both built with
`--release --features=extra,dataframe`.)_

### Time

```nushell
# bench_debug.nu
use std bench

let test = {
    1..100
    | each {
        ls | each {|row| $row.name | str length }
    }
    | flatten
    | math avg
}

print 'debug:'
let res2 = bench { debug profile $test } --pretty
print $res2
```

```nushell
# bench_nodebug.nu
use std bench

let test = {
    1..100
    | each {
        ls | each {|row| $row.name | str length }
    }
    | flatten
    | math avg
}

print 'no debug:'
let res1 = bench { do $test } --pretty
print $res1
```

`cargo run --release -- bench_debug.nu` is consistently 1--2 ms slower
than `cargo run --release -- bench_nodebug.nu` due to the collection
overhead + gathering the report. This is expected. When gathering more
stuff, the overhead is obviously higher.

`cargo run --release -- bench_nodebug.nu` vs. `nu bench_nodebug.nu` I
didn't measure any difference. Both benchmarks report times between 97
and 103 ms randomly, without one being consistently higher than the
other. This suggests that at least in this particular case, when not
running any debugger, there is no runtime overhead.

## API changes

This PR adds a generic parameter to all `eval_xxx` functions that forces
you to specify whether you use the debugger. You can resolve it in two
ways:
* Use a provided helper that will figure it out for you. If you wanted
to use `eval_block(&engine_state, ...)`, call `let eval_block =
get_eval_block(&engine_state); eval_block(&engine_state, ...)`
* If you know you're in an evaluation path that doesn't need debugger
support, call `eval_block::<WithoutDebug>(&engine_state, ...)` (this is
the case of hooks, for example).

I tried to add more explanation in the docstring of `debugger_trait.rs`.

## TODO

- [x] Better profiler output to reduce spam of iterative commands like
`each`
- [x] Resolve `TODO: DEBUG` comments
- [x] Resolve unwraps
- [x] Add doc comments
- [x] Add usage and extra usage for `debug profile`, explaining all
columns

# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->

Hopefully none.

# Tests + Formatting
<!--
Don't forget to add tests that cover your changes.

Make sure you've run and fixed any issues with these commands:

- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used` to
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- `cargo test --workspace` to check that all tests pass (on Windows make
sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
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crates/nu-std"` to run the tests for the standard library

> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
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# After Submitting
<!-- If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
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2024-03-08 20:21:35 +02:00
Devyn Cairns
88f1f386bb
Bidirectional communication and streams for plugins (#11911) 2024-02-25 16:32:50 -06:00
Eric Hodel
7071617f18
Allow plugins to receive configuration from the nushell configuration (#10955)
# Description

When nushell calls a plugin it now sends a configuration `Value` from
the nushell config under `$env.config.plugins.PLUGIN_SHORT_NAME`. This
allows plugin authors to read configuration provided by plugin users.

The `PLUGIN_SHORT_NAME` must match the registered filename after
`nu_plugin_`. If you register `target/debug/nu_plugin_config` the
`PLUGIN_NAME` will be `config` and the nushell config will loook like:

        $env.config = {
          # ...
          plugins: {
            config: [
              some
              values
            ]
          }
        }

Configuration may also use a closure which allows passing values from
`$env` to a plugin:

        $env.config = {
          # ...
          plugins: {
            config: {||
              $env.some_value
            }
          }
        }

This is a breaking change for the plugin API as the `Plugin::run()`
function now accepts a new configuration argument which is an
`&Option<Value>`. If no configuration was supplied the value is `None`.

Plugins compiled after this change should work with older nushell, and
will behave as if the configuration was not set.

Initially discussed in #10867

# User-Facing Changes

* Plugins can read configuration data stored in `$env.config.plugins`
* The plugin `CallInfo` now includes a `config` entry, existing plugins
will require updates

# Tests + Formatting

- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting

- [ ] Update [Creating a plugin (in
Rust)](https://www.nushell.sh/contributor-book/plugins.html#creating-a-plugin-in-rust)
[source](https://github.com/nushell/nushell.github.io/blob/main/contributor-book/plugins.md)
- [ ] Add "Configuration" section to [Plugins
documentation](https://www.nushell.sh/contributor-book/plugins.html)
2024-01-15 16:59:47 +08:00
Eric Hodel
a95a4505ef
Convert Shellerror::GenericError to named fields (#11230)
# Description

Replace `.to_string()` used in `GenericError` with `.into()` as
`.into()` seems more popular

Replace `Vec::new()` used in `GenericError` with `vec![]` as `vec![]`
seems more popular

(There are so, so many)
2023-12-07 00:40:03 +01:00
Eric Hodel
a42fd3611a
Convert PluginFailedToLoad to named fields (#11124)
# Description

Part of #10700

# User-Facing Changes

None

# Tests + Formatting

- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting

N/A
2023-11-21 17:30:52 -06:00
Eric Hodel
81d00f71a9
Show plugin extra usage and search terms (#10952)
# Description

The `PluginSignature` type supports extra usage but this was not
available in `plugin_name --help`. It also supports search terms but
these did not appear in `help commands`

New behavior show below is the "Extra usage for nu-example-1" line and
the "Search terms:" line

```
❯ nu-example-1 --help
PluginSignature test 1 for plugin. Returns Value::Nothing

Extra usage for nu-example-1

Search terms: example

Usage:
  > nu-example-1 {flags} <a> <b> (opt) ...(rest)

Flags:
  -h, --help - Display the help message for this command
  -f, --flag - a flag for the signature
  -n, --named <String> - named string

Parameters:
  a <int>: required integer value
  b <string>: required string value
  opt <int>: Optional number (optional)
  ...rest <string>: rest value string

Examples:
  running example with an int value and string value
  > nu-example-1 3 bb
```

Search terms are also available in `help commands`:

```
❯ help commands | where name == "nu-example-1" | select name search_terms
╭──────────────┬──────────────╮
│     name     │ search_terms │
├──────────────┼──────────────┤
│ nu-example-1 │ example      │
╰──────────────┴──────────────╯
```

# User-Facing Changes

Users can now see plugin extra usage and search terms 

# Tests + Formatting

- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting

N/A
2023-11-04 15:12:58 -05:00
Stefan Holderbach
a14e9e0a2e
Invert &Options to Option<&T> (#10315)
Elide the reference for `Copy` type (`usize`)
Use the canonical deref where possible.
* `&Box` -> `&`
* `&String` -> `&str`
* `&PathBuf` -> `&Path`

Skips the ctrl-C handler for now.
2023-09-13 07:00:58 +08:00
JT
6cdfee3573
Move Value to helpers, separate span call (#10121)
# Description

As part of the refactor to split spans off of Value, this moves to using
helper functions to create values, and using `.span()` instead of
matching span out of Value directly.

Hoping to get a few more helping hands to finish this, as there are a
lot of commands to update :)

# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->

# Tests + Formatting
<!--
Don't forget to add tests that cover your changes.

Make sure you've run and fixed any issues with these commands:

- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used` to
check that you're using the standard code style
- `cargo test --workspace` to check that all tests pass (on Windows make
sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
- `cargo run -- -c "use std testing; testing run-tests --path
crates/nu-std"` to run the tests for the standard library

> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->

# After Submitting
<!-- If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
-->

---------

Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
Co-authored-by: WindSoilder <windsoilder@outlook.com>
2023-09-03 07:27:29 -07:00
Brian London
d00a040da9
Plugin api docs (#9452)
<!--
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with
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# Description
<!--
Thank you for improving Nushell. Please, check our [contributing
guide](../CONTRIBUTING.md) and talk to the core team before making major
changes.

Description of your pull request goes here. **Provide examples and/or
screenshots** if your changes affect the user experience.
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Added comments to support API docs for the `nu-plugin` crate. Removed a
few items that I'd expect should only be used internally to Nushell from
the documentation and reduced the visibility of some items that did not
need to be public.

# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
There should be no user facing impact.

# Tests + Formatting
<!--
Don't forget to add tests that cover your changes.

Make sure you've run and fixed any issues with these commands:

- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect -A clippy::result_large_err` to check that
you're using the standard code style
- `cargo test --workspace` to check that all tests pass
- `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the
standard library

> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->

Standard tests run. Additionally numerous doctests were added to the
`nu-plugin` crate.

# After Submitting
<!-- If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
-->

No changes to the website necessary.
2023-06-16 16:25:40 +02:00
WindSoilder
055edd886d
Make plugin commands support examples. (#7984)
# Description

As title, we can't provide examples for plugin commands, this pr would
make it possible


# User-Facing Changes

Take plugin `nu-example-1` as example:
```
❯ nu-example-1 -h
PluginSignature test 1 for plugin. Returns Value::Nothing

Usage:
  > nu-example-1 {flags} <a> <b> (opt) ...(rest)

Flags:
  -h, --help - Display the help message for this command
  -f, --flag - a flag for the signature
  -n, --named <String> - named string

Parameters:
  a <int>: required integer value
  b <string>: required string value
  (optional) opt <int>: Optional number
  ...rest <string>: rest value string

Examples:
  running example with an int value and string value
  > nu-example-1 3 bb
```

The examples session is newly added.

## Basic idea behind these changes
when nushell query plugin signatures, plugin just returns it's signature
without any examples, so nushell have no idea about the examples of
plugin commands.
To adding the feature, we just making plugin returns it's signature with
examples.

Before:
```
        1. get signature
         ----------------> 
Nushell ------------------  Plugin
        <-----------------
        2. returns Vec<Signature>
```

After:
```
        1. get signature
        ----------------> 
Nushell ------------------  Plugin
        <-----------------
        2. returns Vec<PluginSignature>
```
        
When writing plugin signature to $nu.plugin-path:
Serialize `<PluginSignature>` rather than `<Signature>`, which would
enable us to serialize examples to `$nu.plugin-path`

## Shortcoming
It's a breaking changes because `Plugin::signature` is changed, and it
requires plugin authors to change their code for new signatures.

Fortunally it should be easy to change, for rust based plugin, we just
need to make a global replace from word `Signature` to word
`PluginSignature` in their plugin project.

Our content of plugin-path is really large, if one plugin have many
examples, it'd results to larger body of $nu.plugin-path, which is not
really scale. A solution would be save register information in other
binary formats rather than `json`. But I think it'd be another story.

# Tests + Formatting

Don't forget to add tests that cover your changes.

Make sure you've run and fixed any issues with these commands:

- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect` to check that you're using the standard code
style
- `cargo test --workspace` to check that all tests pass

# After Submitting

If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-08 16:14:18 -06:00
Stefan Holderbach
ab480856a5
Use variable names directly in the format strings (#7906)
# Description

Lint: `clippy::uninlined_format_args`

More readable in most situations.
(May be slightly confusing for modifier format strings
https://doc.rust-lang.org/std/fmt/index.html#formatting-parameters)

Alternative to #7865

# User-Facing Changes

None intended

# Tests + Formatting

(Ran `cargo +stable clippy --fix --workspace -- -A clippy::all -D
clippy::uninlined_format_args` to achieve this. Depends on Rust `1.67`)
2023-01-29 19:37:54 -06:00
Reilly Wood
3b5172a8fa
LazyRecord (#7619)
This is an attempt to implement a new `Value::LazyRecord` variant for
performance reasons.

`LazyRecord` is like a regular `Record`, but it's possible to access
individual columns without evaluating other columns. I've implemented
`LazyRecord` for the special `$nu` variable; accessing `$nu` is
relatively slow because of all the information in `scope`, and [`$nu`
accounts for about 2/3 of Nu's startup time on
Linux](https://github.com/nushell/nushell/issues/6677#issuecomment-1364618122).

### Benchmarks

I ran some benchmarks on my desktop (Linux, 12900K) and the results are
very pleasing.

Nu's time to start up and run a command (`cargo build --release;
hyperfine 'target/release/nu -c "echo \"Hello, world!\""' --shell=none
--warmup 10`) goes from **8.8ms to 3.2ms, about 2.8x faster**.

Tests are also much faster! Running `cargo nextest` (with our very slow
`proptest` tests disabled) goes from **7.2s to 4.4s (1.6x faster)**,
because most tests involve launching a new instance of Nu.

### Design (updated)

I've added a new `LazyRecord` trait and added a `Value` variant wrapping
those trait objects, much like `CustomValue`. `LazyRecord`
implementations must implement these 2 functions:

```rust
// All column names
fn column_names(&self) -> Vec<&'static str>;

// Get 1 specific column value
fn get_column_value(&self, column: &str) -> Result<Value, ShellError>;
 ```

### Serializability

`Value` variants must implement `Serializable` and `Deserializable`, which poses some problems because I want to use unserializable things like `EngineState` in `LazyRecord`s. To work around this, I basically lie to the type system:

1. Add `#[typetag::serde(tag = "type")]` to `LazyRecord` to make it serializable
2. Any unserializable fields in `LazyRecord` implementations get marked with `#[serde(skip)]`
3. At the point where a `LazyRecord` normally would get serialized and sent to a plugin, I instead collect it into a regular `Value::Record` (which can be serialized)
2023-01-18 19:27:26 -08:00
WindSoilder
aa92141ad7
Remove --encoding argument during register plugin (#6486)
* first implement new plugin protocol core logic

* fix debug body construct

* fix output message from plugin

* finish plugin commands calling

* fix tests and adjust plugin_custom_value call

* fmt code

* fmt code, fix clippy

* add FIXME comment

* change from FIXME to TODO
2022-09-07 09:07:42 -05:00
WindSoilder
aaf5684f9c
when spawned process during register plugin, pass env to child process (#6261)
* when spawned process during register plugin, pass env to child process

* tweak comment

* tweak comment

* remove trailing whitespace

Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
2022-08-08 07:26:49 -05:00
Mathspy
daa2148136
Add CustomValue support to plugins (#6070)
* Skeleton implementation

Lots and lots of TODOs

* Bootstrap simple CustomValue plugin support test

* Create nu_plugin_custom_value

* Skeleton for nu_plugin_custom_values

* Return a custom value from plugin

* Encode CustomValues from plugin calls as PluginResponse::PluginData

* Add new PluginCall variant CollapseCustomValue

* Handle CollapseCustomValue plugin calls

* Add CallInput::Data variant to CallInfo inputs

* Handle CallInfo with CallInput::Data plugin calls

* Send CallInput::Data if Value is PluginCustomValue from plugin calls

* Remove unnecessary boxing of plugins CallInfo

* Add fields needed to collapse PluginCustomValue to it

* Document PluginCustomValue and its purpose

* Impl collapsing using plugin calls in PluginCustomValue::to_base_value

* Implement proper typetag based deserialization for CoolCustomValue

* Test demonstrating that passing back a custom value to plugin works

* Added a failing test for describing plugin CustomValues

* Support describe for PluginCustomValues

- Add name to PluginResponse::PluginData
  - Also turn it into a struct for clarity
- Add name to PluginCustomValue
- Return name field from PluginCustomValue

* Demonstrate that plugins can create and handle multiple CustomValues

* Add bincode to nu-plugin dependencies

This is for demonstration purposes, any schemaless binary seralization
format will work. I picked bincode since it's the most popular for Rust
but there are defintely better options out there for this usecase

* serde_json::Value -> Vec<u8>

* Update capnp schema for new CallInfo.input field

* Move call_input capnp serialization and deserialization into new file

* Deserialize Value's span from Value itself instead of passing call.head

I am not sure if this was correct and I am breaking it or if it was a
bug, I don't fully understand how nu creates and uses Spans. What should
reuse spans and what should recreate new ones?
But yeah it felt weird that the Value's Span was being ignored since in
the json serializer just uses the Value's Span

* Add call_info value round trip test

* Add capnp CallInput::Data serialization and deserialization support

* Add CallInfo::CollapseCustomValue to capnp schema

* Add capnp PluginCall::CollapseCustomValue serialization and deserialization support

* Add PluginResponse::PluginData to capnp schema

* Add capnp PluginResponse::PluginData serialization and deserialization support

* Switch plugins::custom_values tests to capnp

Both json and capnp would work now! Sadly I can't choose both at the
same time :(

* Add missing JsonSerializer round trip tests

* Handle plugin returning PluginData as a response to CollapseCustomValue

* Refactor plugin calling into a reusable function

Many less levels of indentation now!

* Export PluginData from nu_plugin

So plugins can create their very own serve_plugin with whatever
CustomValue behavior they may desire

* Error if CustomValue cannot be handled by Plugin
2022-07-25 17:32:56 +01:00
Kat Marchán
1314a87cb0
update miette and switch to GenericErrors (#5222) 2022-04-19 00:34:10 +12:00
JT
96fedb47ee
Wait on the plugin child to prevent zombies (#901) 2022-01-31 10:20:11 -05:00
JT
020ad24b25
"maybe text codec" version 2 (#871)
* Add a RawStream that can be binary or string

* Finish up updating the into's
2022-01-28 13:32:33 -05:00
JT
a811eee6b8
Add support for 'open' (#573) 2021-12-25 06:24:55 +11:00
JT
3522bead97
Add string stream and binary stream, add text decoding (#570)
* WIP

* Add binary/string streams and text decoding

* Make string collection fallible

* Oops, forgot pretty hex

* Oops, forgot pretty hex

* clippy
2021-12-24 18:22:11 +11:00
Fernando Herrera
8933dde324
Plugin option for shell (#517)
* calling plugin without shell

* spelling error

* option on register to select a shell
2021-12-18 12:13:56 -06:00
Fernando Herrera
4d7dd23779
Plugin json (#474)
* json encoder

* thread to pass messages

* description for example
2021-12-12 11:50:35 +00:00