Add `command_prelude` module (#12291)
# Description
When implementing a `Command`, one must also import all the types
present in the function signatures for `Command`. This makes it so that
we often import the same set of types in each command implementation
file. E.g., something like this:
```rust
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{
record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData,
ShellError, Signature, Span, Type, Value,
};
```
This PR adds the `nu_engine::command_prelude` module which contains the
necessary and commonly used types to implement a `Command`:
```rust
// command_prelude.rs
pub use crate::CallExt;
pub use nu_protocol::{
ast::{Call, CellPath},
engine::{Command, EngineState, Stack},
record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned,
PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value,
};
```
This should reduce the boilerplate needed to implement a command and
also gives us a place to track the breadth of the `Command` API. I tried
to be conservative with what went into the prelude modules, since it
might be hard/annoying to remove items from the prelude in the future.
Let me know if something should be included or excluded.
2024-03-26 21:17:30 +00:00
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use nu_engine::command_prelude::*;
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2021-12-01 18:58:10 +00:00
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use rand::{
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distributions::{Alphanumeric, Distribution},
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thread_rng,
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};
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const DEFAULT_CHARS_LENGTH: usize = 25;
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#[derive(Clone)]
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pub struct SubCommand;
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impl Command for SubCommand {
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fn name(&self) -> &str {
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"random chars"
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}
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fn signature(&self) -> Signature {
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Signature::build("random chars")
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2022-12-21 19:20:46 +00:00
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.input_output_types(vec![(Type::Nothing, Type::String)])
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.allow_variants_without_examples(true)
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2021-12-01 18:58:10 +00:00
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.named("length", SyntaxShape::Int, "Number of chars", Some('l'))
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.category(Category::Random)
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}
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fn usage(&self) -> &str {
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2023-03-01 05:33:02 +00:00
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"Generate random chars."
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2021-12-01 18:58:10 +00:00
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}
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2023-01-12 13:01:40 +00:00
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fn search_terms(&self) -> Vec<&str> {
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vec!["generate", "character", "symbol", "alphanumeric"]
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}
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2021-12-01 18:58:10 +00:00
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fn run(
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&self,
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engine_state: &EngineState,
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stack: &mut Stack,
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call: &Call,
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_input: PipelineData,
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2023-02-05 21:17:46 +00:00
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) -> Result<PipelineData, ShellError> {
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2021-12-01 18:58:10 +00:00
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chars(engine_state, stack, call)
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}
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fn examples(&self) -> Vec<Example> {
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vec![
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Example {
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description: "Generate random chars",
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example: "random chars",
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result: None,
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},
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Example {
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description: "Generate random chars with specified length",
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2023-10-19 20:04:33 +00:00
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example: "random chars --length 20",
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2021-12-01 18:58:10 +00:00
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result: None,
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},
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]
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}
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}
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fn chars(
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engine_state: &EngineState,
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stack: &mut Stack,
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call: &Call,
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) -> Result<PipelineData, ShellError> {
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let span = call.head;
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let length: Option<usize> = call.get_flag(engine_state, stack, "length")?;
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let chars_length = length.unwrap_or(DEFAULT_CHARS_LENGTH);
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let mut rng = thread_rng();
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let random_string = Alphanumeric
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.sample_iter(&mut rng)
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.take(chars_length)
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.map(char::from)
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.collect::<String>();
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2021-12-02 05:59:10 +00:00
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Ok(PipelineData::Value(
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2023-09-03 14:27:29 +00:00
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Value::string(random_string, span),
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2021-12-02 05:59:10 +00:00
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None,
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))
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2021-12-01 18:58:10 +00:00
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}
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#[cfg(test)]
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mod test {
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use super::*;
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#[test]
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fn test_examples() {
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use crate::test_examples;
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test_examples(SubCommand {})
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}
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}
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