mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-16 16:27:59 +00:00
62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
#pragma once
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#include "renderer.h"
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// Avoid X11 if SDL was built without it
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#ifndef SDL_VIDEO_DRIVER_X11
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#warning Unable to use libva-x11 without SDL support
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#undef HAVE_LIBVA_X11
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#endif
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// Avoid Wayland if SDL was built without it
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#ifndef SDL_VIDEO_DRIVER_WAYLAND
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#warning Unable to use libva-wayland without SDL support
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#undef HAVE_LIBVA_WAYLAND
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#endif
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extern "C" {
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#include <va/va.h>
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#ifdef HAVE_LIBVA_X11
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#include <va/va_x11.h>
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#endif
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#ifdef HAVE_LIBVA_WAYLAND
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#include <va/va_wayland.h>
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#endif
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#include <libavutil/hwcontext_vaapi.h>
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}
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class VAAPIRenderer : public IFFmpegRenderer
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{
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public:
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VAAPIRenderer();
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virtual ~VAAPIRenderer();
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virtual bool initialize(SDL_Window* window,
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int videoFormat,
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int width,
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int height,
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int maxFps,
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bool enableVsync);
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virtual bool prepareDecoderContext(AVCodecContext* context);
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virtual void renderFrame(AVFrame* frame);
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virtual bool needsTestFrame();
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virtual int getDecoderCapabilities();
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virtual FramePacingConstraint getFramePacingConstraint();
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private:
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int m_WindowSystem;
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AVBufferRef* m_HwContext;
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#ifdef HAVE_LIBVA_X11
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Window m_XWindow;
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#endif
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#ifdef HAVE_LIBVA_WAYLAND
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struct wl_surface* m_WaylandSurface;
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struct wl_display* m_WaylandDisplay;
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#endif
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int m_VideoWidth;
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int m_VideoHeight;
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int m_DisplayWidth;
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int m_DisplayHeight;
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};
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