moonlight-qt/app/streaming/input
2021-11-29 23:13:50 +03:00
..
abstouch.cpp Restore the option for relative touch mode 2020-04-30 20:55:15 -07:00
clipboard.cpp Move clipboard processing to a separate thread to avoid blocking the main thread during pastes 2021-02-07 17:18:35 -06:00
gamepad.cpp Use SDL_GameControllerHasRumble() on SDL 2.0.18 2021-11-27 17:06:02 +03:00
input.cpp Remove workaround for window occlusion issue fixed in SDL 2.0.18 2021-11-29 23:13:50 +03:00
input.h Use SDL's new support for keyboard grab on macOS 2021-08-15 14:54:26 -05:00
keyboard.cpp Revert change to only fire special combos on key up 2021-02-28 15:06:46 -06:00
mouse.cpp Add high resolution scrolling support with SDL 2.0.18 2021-11-27 06:59:16 +03:00
reltouch.cpp Improve relative touch deadzone behavior 2020-04-30 21:04:51 -07:00