moonlight-qt/app/streaming/video/ffmpeg-renderers/sdlvid.h

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#pragma once
#include "renderer.h"
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#include <SDL_ttf.h>
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class SdlRenderer : public IFFmpegRenderer {
public:
SdlRenderer();
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virtual ~SdlRenderer() override;
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virtual bool initialize(SDL_Window* window,
int videoFormat,
int width,
int height,
int maxFps,
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bool enableVsync) override;
virtual bool prepareDecoderContext(AVCodecContext* context) override;
virtual void renderFrame(AVFrame* frame) override;
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virtual bool needsTestFrame() override;
virtual int getDecoderCapabilities() override;
virtual FramePacingConstraint getFramePacingConstraint() override;
virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
virtual bool isRenderThreadSupported() override;
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private:
void renderOverlay(Overlay::OverlayType type);
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SDL_Renderer* m_Renderer;
SDL_Texture* m_Texture;
QByteArray m_FontData;
TTF_Font* m_OverlayFonts[Overlay::OverlayMax];
SDL_Surface* m_OverlaySurfaces[Overlay::OverlayMax];
SDL_Texture* m_OverlayTextures[Overlay::OverlayMax];
SDL_Rect m_OverlayRects[Overlay::OverlayMax];
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};