.. |
backend
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Don't show HDR option if we know it's unsupported
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2021-12-12 17:43:20 -06:00 |
cli
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Increase limit for the --fps option
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2021-05-16 14:45:53 -05:00 |
deploy
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Prepare for v3.1.4
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2021-06-25 20:39:30 -05:00 |
gui
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Allow HEVC decoders to satisfy hardware decoding check if H.264 is unavailable
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2022-01-06 22:07:31 -06:00 |
languages
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Translated using Weblate (Vietnamese)
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2022-01-13 12:56:42 +01:00 |
res
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Fix fill color of Discord logo on Qt 5.9
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2020-11-21 11:29:55 -06:00 |
SDL_GameControllerDB@40f20b3ad9
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Update SDL_GameControllerDB
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2021-12-03 12:52:23 +03:00 |
settings
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Integrate new languages
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2021-10-06 21:03:02 -05:00 |
shaders
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Render DRM-PRIME frames as opaque images
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2021-03-21 23:23:12 -05:00 |
streaming
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Fix handling of some validation scenarios
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2022-01-06 23:15:19 -06:00 |
app.pro
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Update SDL and switch to arch-specific headers on Windows
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2021-12-11 14:06:26 -06:00 |
Info.plist
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Switch macOS builds to Qt 6
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2021-12-06 22:54:55 -06:00 |
main.cpp
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Set SDL_HINT_APP_NAME for SDL 2.0.18
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2021-11-27 17:28:01 +03:00 |
masterhook.c
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Fix build and require SDL 2.0.15 to hook
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2021-02-06 17:07:21 -06:00 |
ModeSeven.ttf
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Add debug overlay for SDL renderer
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2019-02-12 21:55:15 -08:00 |
Moonlight.exe.manifest
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Add manifest for Windows
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2018-08-21 01:07:30 -07:00 |
moonlight.icns
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Update macOS icon to match new Big Sur style
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2020-11-21 16:37:56 -06:00 |
moonlight.ico
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Updated Moonlight icon
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2018-12-26 13:29:49 +01:00 |
moonlight_wix.png
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Updated Moonlight icon
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2018-12-26 13:29:49 +01:00 |
path.cpp
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Only update gamepad mappings if they're newer than what we already have
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2020-11-23 18:31:21 -06:00 |
path.h
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Only update gamepad mappings if they're newer than what we already have
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2020-11-23 18:31:21 -06:00 |
qml.qrc
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Refactor and fix the GridView centering code to avoid flipping between states
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2019-04-06 11:48:58 -07:00 |
resources.qrc
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Integrate new languages
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2021-10-06 21:03:02 -05:00 |
utils.h
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Add option to build for embedded environments
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2021-03-13 15:20:58 -06:00 |
version.txt
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Prepare for v3.1.4
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2021-06-25 20:39:30 -05:00 |
wm.cpp
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Add option to build for embedded environments
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2021-03-13 15:20:58 -06:00 |