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Set SDL_HINT_APP_NAME for SDL 2.0.18
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1 changed files with 4 additions and 2 deletions
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@ -442,9 +442,11 @@ int main(int argc, char *argv[])
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// the mouse motion exactly how it was given to us.
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SDL_SetHint("SDL_MOUSE_RELATIVE_SCALING", "0");
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// Set our app name for SDL to use with PulseAudio. This matches what we provide
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// as our app name to libsoundio too.
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// Set our app name for SDL to use with PulseAudio and PipeWire. This matches what we
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// provide as our app name to libsoundio too. On SDL 2.0.18+, SDL_APP_NAME is also used
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// for screensaver inhibitor reporting.
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SDL_SetHint("SDL_AUDIO_DEVICE_APP_NAME", "Moonlight");
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SDL_SetHint("SDL_APP_NAME", "Moonlight");
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#ifdef QT_DEBUG
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// Allow thread naming using exceptions on debug builds. SDL doesn't use SEH
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