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https://github.com/moonlight-stream/moonlight-qt
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f4b0f4d78f
Switching to indirect rendering has a high risk of performance and functionality regressions, so let's just continue using AVSampleBufferDisplayLayer until we have a Metal renderer since #973 is fixed. This isn't an actual revert because we want to still keep the indirect override around. |
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.. | ||
ffmpeg-renderers | ||
decoder.h | ||
ffmpeg.cpp | ||
ffmpeg.h | ||
ffmpeg_videosamples.cpp | ||
overlaymanager.cpp | ||
overlaymanager.h | ||
slvid.cpp | ||
slvid.h |