Cameron Gutman
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e9c1f883da
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Use full-screen desktop mode for Mac to allow Spaces to work
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2018-07-30 00:03:17 -07:00 |
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Cameron Gutman
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df26f731eb
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Improve debugging messages
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2018-07-28 16:06:26 -07:00 |
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Cameron Gutman
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0bde932550
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Prevent HEVC streaming with the software decoder for performance reasons
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2018-07-26 19:26:22 -07:00 |
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Cameron Gutman
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010475e8a2
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Use per-display undefined window positions
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2018-07-22 18:40:15 -07:00 |
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Cameron Gutman
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bd170c4bd6
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Always use the current display mode and just let the renderers scale the output
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2018-07-22 18:28:17 -07:00 |
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Cameron Gutman
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386e463942
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Also use the SDL icon for Linux
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2018-07-22 17:42:31 -07:00 |
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Cameron Gutman
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9d840afdfb
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Add an SDL window icon for Windows
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2018-07-22 17:07:45 -07:00 |
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Cameron Gutman
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83b81aad4b
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Don't capture the mouse initially on debug builds
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2018-07-22 16:21:15 -07:00 |
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Cameron Gutman
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cf3cbd627d
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Use full-screen windowed mode to avoid having to enable V-Sync on DXVA2
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2018-07-22 15:42:17 -07:00 |
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Cameron Gutman
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3bb62a82e1
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Avoid doing a display mode change on Linux when entering full-screen
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2018-07-22 14:03:47 -07:00 |
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Cameron Gutman
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ad57a55d12
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Add (untested) Steam Link video decoding/rendering
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2018-07-21 20:29:05 -07:00 |
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Cameron Gutman
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519626a6d5
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Fix compilation with Qt 5.9
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2018-07-21 18:47:41 -07:00 |
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Cameron Gutman
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b7b452875d
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Add a missing HAVE_FFMPEG guard
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2018-07-21 17:32:00 -07:00 |
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Cameron Gutman
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eb536c2273
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Overhaul platform and decoder/renderer detection
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2018-07-21 17:00:09 -07:00 |
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Cameron Gutman
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399154f5f5
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Implement VAAPI rendering for X11
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2018-07-21 00:16:03 -07:00 |
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Cameron Gutman
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64a839c2f9
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Create the window after starting streaming to avoid a mouse capture bug in SDL on Windows
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2018-07-20 19:55:07 -07:00 |
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Cameron Gutman
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20288210be
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Fix VT video centering after transition from windowed to full screen
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2018-07-20 19:37:54 -07:00 |
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Cameron Gutman
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7b235743cb
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Count the window chrome size in our placement decision and fix sizing after full-screen toggle
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2018-07-20 19:18:55 -07:00 |
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Cameron Gutman
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4c507f1179
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Move SDL subsystem init into appropriate components to fix gamepad detection issue
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2018-07-20 18:15:46 -07:00 |
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Cameron Gutman
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e516861366
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Set window dimensions properly when toggling full-screen
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2018-07-20 16:01:22 -07:00 |
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Cameron Gutman
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10b5245919
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Reset the decoder when D3D state is lost
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2018-07-20 15:31:57 -07:00 |
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Cameron Gutman
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a89cadc520
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Separate FFmpeg decoder from the Session class (#4)
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2018-07-17 20:00:16 -07:00 |
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Cameron Gutman
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d3f7204cff
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Set the main thread to high priority since it's used for rendering
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2018-07-16 21:25:59 -07:00 |
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Cameron Gutman
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998d837ff4
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Optimize resolution and window size selection
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2018-07-16 01:55:36 -07:00 |
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Cameron Gutman
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641b50b7ee
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Use larger packets when streaming to local PCs
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2018-07-16 01:12:53 -07:00 |
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Cameron Gutman
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1cae5f83e5
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DXVA2 Hardware Decoding (#3)
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2018-07-13 02:31:21 -07:00 |
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Cameron Gutman
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e8e9e17e63
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Improve UI responsiveness when stopping a stream
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2018-07-09 00:09:06 -07:00 |
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Cameron Gutman
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5a04a256e0
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Add additional serverinfo attributes and check for 4K compatibility
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2018-07-08 20:53:24 -07:00 |
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Cameron Gutman
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d0375a458a
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Bound thread count at 4 (same as max slices) and don't use HEVC with the software decoder due to lack of slicing support in common-c
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2018-07-08 17:50:42 -07:00 |
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Cameron Gutman
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7023bcf504
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Make StreamingPreferences accessible from QML for Settings integration
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2018-07-08 17:33:47 -07:00 |
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Cameron Gutman
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826fe4cd03
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Implemented software video decoding and special key combos
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2018-07-07 21:52:20 -07:00 |
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Cameron Gutman
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60ad95bb7b
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Start work on launching a stream from QML and rip out remaining QtWidgets
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2018-07-07 16:30:26 -07:00 |
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Cameron Gutman
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3d7c8d4bfb
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Fix some warnings on GCC
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2018-06-28 03:13:38 -07:00 |
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Cameron Gutman
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e5ef1bcfc5
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Stub out the error handling when launch/resume fails
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2018-06-28 02:10:31 -07:00 |
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Cameron Gutman
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d1a512538c
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Fix input bugs from the C++ transistion and implement special key combo stubs
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2018-06-28 02:04:51 -07:00 |
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Cameron Gutman
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0821c66d8c
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Rewrite streaming code to C++ and forklift most of the setup out of the GUI code
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2018-06-28 01:44:43 -07:00 |
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