Commit graph

1521 commits

Author SHA1 Message Date
Cameron Gutman
e74753bec1 Allow fallback from EGL to direct on EGLImage export failure 2021-03-22 22:51:29 -05:00
Cameron Gutman
4a8c9ad17f Add support for 4-plane frames 2021-03-22 00:46:04 -05:00
Cameron Gutman
0c6c882f50 Fix attribute buffer overflow for fully planar YUV formats 2021-03-22 00:14:06 -05:00
Cameron Gutman
579f25c1ba Add missing EGL_DMA_BUF_PLANE2 definitions 2021-03-22 00:02:03 -05:00
Cameron Gutman
d5eb5c8816 Fix build with EGL 1.4 headers 2021-03-21 23:59:35 -05:00
Cameron Gutman
26d04b5f9c Render DRM-PRIME frames as opaque images
We can't always assume they are NV12. Even if they _are_ NV12,
they may have DRM format modifiers that are incompatible with
simply assuming linear Y and UV buffers (such as tiling).
2021-03-21 23:23:12 -05:00
Cameron Gutman
a0b9684504 Continue refactoring for non-NV12 support in EGLRenderer 2021-03-21 21:43:57 -05:00
Cameron Gutman
402b6d1f0c Begin refactoring for non-NV12 support in EGLRenderer 2021-03-21 19:20:52 -05:00
Cameron Gutman
e87a5fa354 Pass DRM format modifiers to FB creation 2021-03-21 17:54:10 -05:00
Cameron Gutman
7758344a57
Fix Weblate badge 2021-03-20 18:12:04 -05:00
Cameron Gutman
b5df566b6b
Add Weblate links to readme
Closes #539
2021-03-20 18:11:15 -05:00
Cameron Gutman
e21fd19a70 Prepare for v3.1.0 release 2021-03-14 11:30:21 -05:00
Cameron Gutman
98672c8e44 Allow remote desktop mouse mode in embedded mode
It can be easier to control the mouse on the desktop that way
2021-03-13 16:58:58 -06:00
Cameron Gutman
2e92f0640b Update SDL_GameControllerDB 2021-03-13 15:50:01 -06:00
Cameron Gutman
d6b314f573 Add option to build for embedded environments 2021-03-13 15:20:58 -06:00
Cameron Gutman
d7a150ffa8 Only enable capture mode list if capture toggle is enabled 2021-03-13 14:59:32 -06:00
Cameron Gutman
955da6be30 Enable Gallium VAAPI driver on VAAPI 1.x 2021-03-13 14:37:13 -06:00
Cameron Gutman
b5f8e6738a Move LANG_DE to the end of the Language enum 2021-03-09 20:13:55 -06:00
reloxx13
d7fa8c9795
Add german translation (#536)
* add german translation

* add german to language list

* donttranslate language names. always use the native name.

* add compiled german translation file

* german translation handling

* add german to getSuffixFromLanguage

* update german string and translation

* update all language files with new strings

* typo

* compile

* more typos and fixes for german
2021-03-09 20:10:36 -06:00
Cameron Gutman
acb7a5b3c8 Fix XCB out-of-sequence abort after switching to non-threaded Qt renderer 2021-03-07 16:48:10 -06:00
Cameron Gutman
783a57ef89 Use separate thread for streaming on X11 and Wayland 2021-03-07 12:15:42 -06:00
Cameron Gutman
d33ccce683 Hold a reference to the underlying DMA-BUFs until the next frame 2021-03-07 12:01:25 -06:00
Cameron Gutman
d722bf10b9 Don't use glFinish() with KMSDRM backend 2021-03-07 11:23:31 -06:00
Cameron Gutman
41337475a2 Update SDL_GameControllerDB 2021-03-06 14:29:55 -06:00
Cameron Gutman
f504a069d7 Update VCRedist version for VC 16.9 2021-03-05 17:51:26 -06:00
Cameron Gutman
96f79688dd Use av_packet_alloc() instead of av_init_packet()
sizeof(AVPacket) may be deprecated from ABI in the near future
2021-03-05 17:47:04 -06:00
Cameron Gutman
c330898aeb Add workaround for AppView breaking after changing language at runtime 2021-03-05 17:44:31 -06:00
Cameron Gutman
94952cf0a4 Update issue template 2021-03-03 01:39:55 -06:00
Cameron Gutman
a3c249abe9 Don't load the app label asynchronously 2021-03-02 19:03:09 -06:00
Cameron Gutman
c26562fab8 Fix Steam Link build 2021-03-02 18:57:16 -06:00
Cameron Gutman
b7cbd99212 Fix tooltip display in app grid 2021-03-02 18:35:50 -06:00
Cameron Gutman
b53ef35a85 Improve loading speed of PC and app grids 2021-03-02 18:32:56 -06:00
Cameron Gutman
1ebb5fefb1 Address Clazy warnings 2021-03-02 18:14:15 -06:00
Cameron Gutman
164b3edd41 Fix viewport size on High DPI Wayland systems
Fixes #533
2021-03-01 22:47:14 -06:00
Cameron Gutman
819ea36cca Hack to fix build on AppVeyor 2021-02-28 16:47:39 -06:00
Cameron Gutman
088c9b9e4e Stop single-arch binary build before extracting dSYM 2021-02-28 16:02:50 -06:00
Cameron Gutman
ab25a9b8ee Add Universal binary support to build script 2021-02-28 15:49:59 -06:00
Cameron Gutman
b2aea9f8f0 Revert change to only fire special combos on key up 2021-02-28 15:06:46 -06:00
Cameron Gutman
5399b95936 Fix update checker on macOS with Qt 6.0 builds 2021-02-28 14:33:20 -06:00
Cameron Gutman
1d5c120748 Add support for specifying minimum kernel versions in the update manifest 2021-02-28 14:27:29 -06:00
jmt-gh
6be7301e69
Stats overlay controller combo (#495)
* Update gamepad.cpp

add gamepad combo to toggle stats overlay

* typo fixes
2021-02-27 17:03:52 -06:00
Maximiliano Bertacchini
fff9f2b17d
Add numpad Enter handlers (Keys.onEnterPressed) (#516) 2021-02-27 17:01:22 -06:00
Cameron Gutman
87a7d2e45c Add setting to only capture system keys in full-screen 2021-02-27 16:47:38 -06:00
Cameron Gutman
58803ef40d Update SDL to e561ce3 and OpenSSL to 1.1.1j 2021-02-27 13:08:21 -06:00
Cameron Gutman
b27ca993aa Add support for system key capture in windowed mode on macOS 2021-02-26 21:43:47 -06:00
Cameron Gutman
28ecc6bcbf Remove old Qt Multimedia audio renderer 2021-02-25 23:23:08 -06:00
Cameron Gutman
30c5e3f237 Fix window icons on Wayland 2021-02-25 23:20:21 -06:00
Cameron Gutman
6a25a3a3d0 Don't require DRM master for SDL KMSDRM backend 2021-02-25 22:27:20 -06:00
Cameron Gutman
9a84c0ae30 Update AppImage to official SDL Git repo 2021-02-25 22:00:35 -06:00
Cameron Gutman
133cc5457d Use SDL_CaptureMouse() on macOS and Linux too 2021-02-08 18:30:22 -06:00