Cameron Gutman
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b19c4bfc5d
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Add performance overlay for DXVA2 renderer
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2019-01-19 23:05:56 -08:00 |
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Cameron Gutman
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de3928cb4d
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Reduce FPs on the unmapped gamepad dialog
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2018-12-25 11:41:48 -08:00 |
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Cameron Gutman
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d847b71c86
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Fix host virtual gamepads being reconnected during stream startup and causing issues with multiple controllers. Fixes #108
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2018-11-18 12:05:17 -08:00 |
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Cameron Gutman
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dfcc1ff899
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Also print gamepad mapping on gamepad attach
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2018-11-17 17:23:20 -08:00 |
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Cameron Gutman
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65562937f3
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Print gamepad GUID string in logs
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2018-11-17 17:10:52 -08:00 |
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Cameron Gutman
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25f70e570e
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Add timer-based input batching for GFE 3.16
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2018-11-15 20:52:07 -08:00 |
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Cameron Gutman
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789e52af57
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Use SDL_GameControllerGetPlayerIndex() as a hint for picking player indexes
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2018-11-03 13:04:34 -07:00 |
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Cameron Gutman
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6661ca17c2
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Fix keys being stuck after Moonlight loses focus or is quit via OS shortcut (Alt+Tab/Alt+F4)
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2018-10-03 18:27:12 -07:00 |
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Cameron Gutman
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1b4e75f49e
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Add support for sending X1 and X2 mouse buttons. Fixes #91
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2018-10-03 17:56:42 -07:00 |
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Cameron Gutman
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f7789a1e4a
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Add Select+Start+L1+R1 quit combo
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2018-09-30 14:38:54 -07:00 |
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Cameron Gutman
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9fb0bffd61
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Finish touch input support
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2018-09-30 01:03:26 -07:00 |
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Cameron Gutman
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4a452a2467
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Touch input WIP
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2018-09-29 22:43:28 -07:00 |
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Cameron Gutman
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6758d6c43e
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Create MappingManager class to handle gamepad mappings (currently only saving custom mappings)
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2018-09-29 20:33:45 -07:00 |
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Cameron Gutman
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4ad27670ec
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Provide detection and help for unmapped gamepads. Fixes #70
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2018-09-29 19:14:52 -07:00 |
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Cameron Gutman
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200b1c5095
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Rename hpp -> h
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2018-09-29 16:18:46 -07:00 |
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Cameron Gutman
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a03279df3b
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Fix errant mouse button event being sent on mouse capture
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2018-09-14 22:09:45 -07:00 |
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Cameron Gutman
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25d97e187a
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Fix large mouse input delay on GFE 3.14.0 and earlier. Fixes #68
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2018-09-14 18:35:28 -07:00 |
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Cameron Gutman
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f2f8f92172
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Add gamepad mapping DB from https://github.com/gabomdq/SDL_GameControllerDB
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2018-09-13 11:58:32 -07:00 |
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Cameron Gutman
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9e2fd67487
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Add option to enable mouse acceleration for remote desktop usage
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2018-09-09 13:21:11 -07:00 |
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Janne Hakonen
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3dabb1c891
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Fixed < key in keyboard not working
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2018-09-08 14:16:27 +03:00 |
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Cameron Gutman
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9a71b4c237
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Improve mouse batching to only batch if the last event was less than 1 millisecond ago
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2018-09-04 00:09:35 -07:00 |
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Cameron Gutman
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203b2fcaca
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Batch mouse move events for high DPI mice
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2018-09-04 00:37:21 -04:00 |
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Cameron Gutman
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bab11a731e
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Fix uninitialized gamepad mask in multi-controller mode
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2018-08-12 01:39:22 -07:00 |
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Cameron Gutman
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8f61a11452
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Remove improper cast to unsigned value
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2018-08-09 20:21:18 -07:00 |
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Cameron Gutman
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2fdfb3e998
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Fix a few incorrectly mapped keys. Fixes #28
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2018-08-06 20:30:09 -07:00 |
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Cameron Gutman
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e1d68ef097
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Fix Y values wrapping at -32768
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2018-08-05 18:01:50 -07:00 |
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Cameron Gutman
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b8dd131af8
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Allow gamepad input when the app doesn't have focus. Fixes #23
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2018-08-02 22:36:44 -07:00 |
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Cameron Gutman
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d9ed3f9694
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Fix incorrect key mappings with non-QWERTY keyboards on both host and client
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2018-07-27 02:08:54 -07:00 |
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Cameron Gutman
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4c507f1179
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Move SDL subsystem init into appropriate components to fix gamepad detection issue
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2018-07-20 18:15:46 -07:00 |
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Cameron Gutman
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e516861366
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Set window dimensions properly when toggling full-screen
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2018-07-20 16:01:22 -07:00 |
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Cameron Gutman
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faaf9dfa07
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Fix crashes when restarting streaming with DXVA2 renderer due to leaked surface references
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2018-07-20 13:10:54 -07:00 |
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Cameron Gutman
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76d99cd60e
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Raise combo keys for all special combos, not just quit
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2018-07-18 00:14:12 -07:00 |
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Cameron Gutman
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08bc4770cd
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Fix key repeating
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2018-07-13 20:30:07 -07:00 |
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Cameron Gutman
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826fe4cd03
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Implemented software video decoding and special key combos
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2018-07-07 21:52:20 -07:00 |
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Cameron Gutman
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d1a512538c
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Fix input bugs from the C++ transistion and implement special key combo stubs
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2018-06-28 02:04:51 -07:00 |
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Cameron Gutman
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0821c66d8c
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Rewrite streaming code to C++ and forklift most of the setup out of the GUI code
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2018-06-28 01:44:43 -07:00 |
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