Cameron Gutman
d1ccd19fcc
Make StreamingPreferences a proper singleton
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This removes the need for several hacks in SettingsView to force updates and improves performance by not reloading preferences all over the place.
2024-04-14 13:01:30 -05:00
Cameron Gutman
ebe270bec5
Fix hiding the main UI window while streaming on Qt 6.7
2024-04-13 00:05:49 -05:00
Cameron Gutman
784234c857
Fix updating bitrate text upon language change on Qt 6.7
2024-04-13 00:05:11 -05:00
Cameron Gutman
6a85996b4a
Clear the minimized state on the Qt window if the SDL window is not minimized
2024-04-07 00:42:51 -05:00
Cameron Gutman
c6710f93dc
Enable Steam Controller detection on Steam Link
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Fixes #697
2024-04-06 20:03:54 -05:00
Cameron Gutman
5e46c4ec2b
Update Windows and Mac prebuilt libraries
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SDL2 -> 1fa6142
FFmpeg -> 7.0
opus -> 1.5.1
dav1d -> 1.4.1
2024-04-06 19:56:38 -05:00
Cameron Gutman
011feab6ce
Add workaround for broken Qt EGLFS card selection logic
2024-04-06 14:35:34 -05:00
Cameron Gutman
f8c5d3c0ce
Update AppImage libraries
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FFmpeg -> 7.0
SDL2 -> 1fa61429
libplacebo -> 7b294350
2024-04-06 12:44:50 -05:00
Cameron Gutman
74d452bf35
Limit mDNS resolution retry count
2024-04-06 12:40:32 -05:00
Cameron Gutman
fd2ff61a40
Support Vulkan AV1 decoding with FFmpeg 7.0
2024-04-06 12:31:14 -05:00
Cameron Gutman
8a87a09947
Flush stale gamepad events after checking for unmapped gamepads
2024-03-31 14:56:46 -05:00
Cameron Gutman
cf544a8703
Don't reload preferences every time we poll for GUI gamepad input
2024-03-31 14:54:36 -05:00
Cameron Gutman
0e1190a059
Remove Optimus block for modern Nvidia drivers
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Now that we use D3D11 and don't fall back to D3D9, it should be safe to allow Optimus again.
This will re-enable Optimus for D3D9 on Windows 8.1, but all of the reported problems were on Windows 10 so it will hopefully be a non-issue.
Fixes #1241
2024-03-28 21:06:15 -05:00
Cameron Gutman
f2535f1e6e
Avoid D3D9 fallback on lack of codec support unless a D3D11 FL11.0 GPU wasn't found
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We'd rather not waste time (and risk crashes) loading the D3D9 driver if the GPU doesn't have the physical decoding hardware at all.
2024-03-26 23:59:18 -05:00
Cameron Gutman
cefa567f95
Demote DXVA2 renderer to second pass of hwaccels
2024-03-26 23:04:54 -05:00
Cameron Gutman
9be782ae8e
Fix some harmless compiler warnings
2024-03-26 21:59:39 -05:00
Cameron Gutman
610e07d4bd
Improve state propagation between Qt and SDL windows
2024-03-26 21:42:13 -05:00
Marcos Del Sol Vives
75eb921a04
Improve VPN heuristics under Windows
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The NDIS interface type will now be used also for matching, improving the
heuristics for multiple popular VPN implementations.
Fixes #1233
2024-03-26 01:20:53 -05:00
Cameron Gutman
97bd515b11
Remove leftover preferred Metal device logic
2024-03-26 01:16:57 -05:00
Cameron Gutman
a45695a22a
Rework Qt window handling during SDL window creation
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- Avoids blindly enumeration all top-level windows
- Properly tracks screen changes during the connection process
- Starts stream window minimized if the Qt window was minimized
Fixes #1231
2024-03-24 21:38:54 -05:00
Cameron Gutman
0d67fd1ff0
Batch mouse motion events on the SDL side
2024-03-24 20:35:23 -05:00
Cameron Gutman
a093a0ae59
Restore AVSampleDisplayLayer renderer for dGPU/eGPU systems
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These sometimes have issues importing decoded frames for Metal rendering.
2024-03-24 17:47:29 -05:00
Cameron Gutman
c9ad8ffa69
Stop using true fullscreen mode on Mac
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It has numerous issues on modern Macs and seems to get worse every macOS release.
2024-03-24 13:55:43 -05:00
Cameron Gutman
9987914ebb
Update SDL_GameControllerDB
2024-03-20 02:04:01 -05:00
Lukas Senionis
fbfd6fb462
Update 0001-Vulkan-Don-t-try-to-reuse-old-swapchain.patch to compile with latest changes
2024-03-18 21:54:28 -05:00
Cameron Gutman
bec053e3cf
Update AppImage dependencies
2024-03-18 01:44:08 -05:00
Cameron Gutman
d364b24378
Fix broken on-link detection that caused non-VPN WAN connections to use LAN MTU
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Fixes #1101
2024-03-15 20:04:51 -05:00
Cameron Gutman
89a628a0dd
Use 'git apply' instead of 'git am'
2024-03-02 12:18:14 -06:00
Cameron Gutman
4fb9681b7f
Update moonlight-common-c
2024-03-02 11:26:54 -06:00
Cameron Gutman
c13128ca1d
Add libplacebo patch from Chiaki4Deck to resolve AppImage hangs on Steam Deck
2024-03-02 11:25:53 -06:00
Cameron Gutman
ceca83346b
Use FIFO present mode for VSync
2024-03-02 11:19:52 -06:00
Jorys Paulin
fc6c51c75a
fix: add explicit width and height to discord icon
2024-02-18 15:28:47 -06:00
Jorys Paulin
161d91acf8
fix: fix discord icon on qt 5
2024-02-18 15:28:47 -06:00
Cameron Gutman
06ef10a2ad
Update README to clarify requirements for Vulkan video
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See #1186
2024-02-18 15:23:35 -06:00
Cameron Gutman
7b29b22192
Update dependencies
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SDL -> df00a7dd4
SDL_ttf -> 2.22.0
FFmpeg -> 3e79074c4 (n6.1)
dav1d -> 1.4.0
libplacebo -> 3ba18d
2024-02-17 16:14:39 -06:00
Cameron Gutman
289a7165b3
Remove dSYM files from macOS app bundle
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macdeployqt incorrectly copies these if they are installed, which bloats the final DMG significantly.
See https://bugreports.qt.io/browse/QTBUG-56590
2024-02-17 14:19:05 -06:00
Cameron Gutman
62011c37f4
Fix build with SDL 2.0.20 and earlier
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Fixes #1186
2024-02-17 13:31:53 -06:00
Cameron Gutman
919e44b29b
Fix __builtin_cpu_supports(aes) for GCC 6-9
2024-02-17 13:28:32 -06:00
Cameron Gutman
32be1b158b
Update VCRedist
2024-02-16 23:06:52 -06:00
Cameron Gutman
f635860afd
Update to WiX 4.0.4
2024-02-16 23:05:58 -06:00
Cameron Gutman
3b078f095b
Update AppVeyor image for macOS
2024-02-16 23:01:44 -06:00
Jorys Paulin
72fc7ea31a
feat: update discord icon
2024-02-16 22:36:26 -06:00
Cameron Gutman
896456a8ac
Wait for command buffer completion before returning from renderFrame()
2024-02-11 00:15:32 -06:00
Cameron Gutman
8959ddbeb6
Rewrite overlay support in Metal renderer to avoid additional subviews
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Subviews cause our Metal layer to fall out of the direct composition path on Intel hardware
2024-02-11 00:15:07 -06:00
Cameron Gutman
767215fce5
Rewrite old frame pacing logic for Metal renderer
2024-02-10 22:49:13 -06:00
Cameron Gutman
3ef05f3a35
Completely switch to D3D11VA over DXVA2 for supported GPUs in all scenarios
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Fixes #1179
2024-02-09 01:24:03 -06:00
Cameron Gutman
12624bc5c4
Avoid the composited display path for our Metal layer
2024-02-08 18:19:01 -06:00
Cameron Gutman
5bd0dea85d
Enable Metal validation in debug builds
2024-02-08 18:07:43 -06:00
Cameron Gutman
80242f2e90
Fix Metal debug layer validation errors
2024-02-08 18:06:46 -06:00
Cameron Gutman
cf3e328f9d
Add seamless resize support for Metal renderer
2024-02-08 18:05:47 -06:00