Commit graph

2047 commits

Author SHA1 Message Date
Cameron Gutman
48e78d2cd3 Don't allow focus on invisible menu items 2019-02-09 19:21:43 -08:00
Cameron Gutman
1fd099db70 Log when StretchRect() fails 2019-02-09 18:47:57 -08:00
Cameron Gutman
2986a40c5a Fix some gamepads working for UI navigation but not in game 2019-01-29 22:01:05 -08:00
Cameron Gutman
8bb6d4d0d9 Fix VDPAU scaling on AMD cards. Fixes #171 2019-01-29 20:52:41 -08:00
Cameron Gutman
00f08578ee Update common-c to fix IDR issue on GFE 3.17 2019-01-29 20:18:03 -08:00
Cameron Gutman
6a514c7f51
Update readme to point to Snap package 2019-01-29 18:30:56 -08:00
Cameron Gutman
21aad643f3 Use 32 pixel alignment for HEVC to fix Intel green line issue 2019-01-28 21:26:27 -08:00
Cameron Gutman
8687448966 Use StretchRect() on Intel GPUs or if VideoProcessBlt() fails 2019-01-28 19:18:43 -08:00
Cameron Gutman
6fcc8b721b Add a button for quitting the running app 2019-01-26 23:57:02 -08:00
Cameron Gutman
b4bbd58c77 Add long press action on PC view for touchscreens 2019-01-26 23:11:09 -08:00
Cameron Gutman
1a45b8f07a
Fix dialog box styles 2019-01-26 21:45:32 -08:00
Cameron Gutman
4471a858db Fix miscounted pacer dropped frames in non-pacing mode 2019-01-22 21:21:29 -08:00
Cameron Gutman
22e712af5a Add v-sync text to stats overlay 2019-01-22 20:55:58 -08:00
Cameron Gutman
9799b82d53 Improve long render time logic 2019-01-22 20:55:35 -08:00
Cameron Gutman
78915e0b99 Use a separate render thread when not using frame pacing 2019-01-22 20:31:31 -08:00
Cameron Gutman
c9cc65aae7 Fix appstream metadata release date for v0.8.1 2019-01-22 19:07:14 -08:00
Cameron Gutman
a4edd9d202 Submit frame directly from the decoder thread to avoid interference from the main thread 2019-01-21 20:27:37 -08:00
Cameron Gutman
7747624c80 Revert "Wake up main thread immediately after new frame is pushed"
This reverts commit aab7191a44.
2019-01-21 20:10:13 -08:00
Cameron Gutman
aab7191a44 Wake up main thread immediately after new frame is pushed 2019-01-21 18:57:14 -08:00
Cameron Gutman
1f972b1828 Require several consecutive long render times to drop a frame 2019-01-21 17:58:42 -08:00
Cameron Gutman
58b77cf589 Fix inaccurate pacer drop and network drop percentages and add total FPS stat 2019-01-21 17:43:15 -08:00
Cameron Gutman
c064f87889 Drop a frame if the rendering time exceeds the v-sync period 2019-01-20 19:59:29 -08:00
Cameron Gutman
d6b4c8e7da Avoid blocking decoding operations during Present calls 2019-01-20 14:08:53 -08:00
Cameron Gutman
49f0b45fa8
Update build requirements for Windows 2019-01-20 11:58:30 -08:00
Cameron Gutman
b19c4bfc5d Add performance overlay for DXVA2 renderer 2019-01-19 23:05:56 -08:00
Cameron Gutman
e944c819d9 Add prefix for NvLogLevel enum values 2019-01-19 21:32:35 -08:00
Cameron Gutman
75f631599c Ensure all polling threads are dead before destroying hosts, even ones that have been detached by stopPollingAsync() 2019-01-19 19:18:50 -08:00
Cameron Gutman
e0bebeae25 Allow theme overrides via environment variables 2019-01-19 17:06:35 -08:00
Cameron Gutman
32e7ddf272 Version 0.8.1 2019-01-08 00:48:49 -08:00
Cameron Gutman
7091e0324e Update macOS builds to FFmpeg 4.1 2019-01-07 21:43:18 -08:00
Cameron Gutman
8f8532921c Update FFmpeg build script for Mac to avoid manual steps 2019-01-07 21:39:59 -08:00
Cameron Gutman
e9936992ec Update Windows builds to FFmpeg 4.1 2019-01-07 21:08:08 -08:00
Cameron Gutman
6375055b3e Set scripts executable 2019-01-07 20:34:56 -08:00
Cameron Gutman
88b1ea296c Remove video bitrate tooltip since audio is accounted for during remote streaming 2019-01-06 15:41:00 -08:00
Cameron Gutman
2a13a869f3 Don't allow the scroll wheel to move the bitrate slider 2019-01-06 15:39:54 -08:00
Cameron Gutman
89c342bb6f Introduce more granular HTTP timeouts 2019-01-06 14:35:33 -08:00
Cameron Gutman
067f5e33aa Increase audio buffer on Linux to 25 ms. Fixes #147. Fixes #157. 2019-01-06 13:49:20 -08:00
Cameron Gutman
33695f1c6b Update common-c to reduce audio latency 2019-01-06 13:29:06 -08:00
Cameron Gutman
52ef84873e Remove excess latency control logic from SDL renderer, since it doesn't appear to work very well anyway 2019-01-06 13:28:43 -08:00
Cameron Gutman
c21ba5c808 Allow the audio renderer to be overriden by the ML_AUDIO environment variable 2019-01-06 13:28:05 -08:00
Cameron Gutman
6cf408f12b Update macOS build steps 2019-01-05 19:23:01 -08:00
Cameron Gutman
8bdc2d285d Rename macOS build output to match final release name 2019-01-05 19:06:00 -08:00
Cameron Gutman
a66fbcd6be Use version.txt for Info.plist too 2019-01-05 18:53:17 -08:00
Cameron Gutman
93402a62fc Archive symbol ZIP to ML_SYMBOL_ARCHIVE folder 2019-01-05 18:20:53 -08:00
Cameron Gutman
2a56fb6c70 Add config.test generated files to gitignore 2019-01-05 18:10:20 -08:00
Cameron Gutman
8276c031e9 Name the Windows output binaries to match their final names on GitHub 2019-01-05 18:09:52 -08:00
Cameron Gutman
102e5f6de9 Move the version string into version.txt 2019-01-05 18:08:34 -08:00
Cameron Gutman
1f7bdbfbcb Fail signed release builds if unstaged changes exist 2019-01-05 17:25:40 -08:00
Cameron Gutman
f2fdd048c7 Use stun.moonlight-stream.org for STUN 2019-01-04 20:16:27 -08:00
Cameron Gutman
5a2cfc15a6 Ensure WoL works properly on multi-homed hosts. Fixes #135 2019-01-04 20:05:31 -08:00