Cameron Gutman
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48e78d2cd3
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Don't allow focus on invisible menu items
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2019-02-09 19:21:43 -08:00 |
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Cameron Gutman
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1fd099db70
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Log when StretchRect() fails
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2019-02-09 18:47:57 -08:00 |
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Cameron Gutman
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2986a40c5a
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Fix some gamepads working for UI navigation but not in game
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2019-01-29 22:01:05 -08:00 |
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Cameron Gutman
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8bb6d4d0d9
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Fix VDPAU scaling on AMD cards. Fixes #171
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2019-01-29 20:52:41 -08:00 |
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Cameron Gutman
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00f08578ee
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Update common-c to fix IDR issue on GFE 3.17
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2019-01-29 20:18:03 -08:00 |
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Cameron Gutman
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6a514c7f51
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Update readme to point to Snap package
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2019-01-29 18:30:56 -08:00 |
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Cameron Gutman
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21aad643f3
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Use 32 pixel alignment for HEVC to fix Intel green line issue
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2019-01-28 21:26:27 -08:00 |
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Cameron Gutman
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8687448966
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Use StretchRect() on Intel GPUs or if VideoProcessBlt() fails
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2019-01-28 19:18:43 -08:00 |
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Cameron Gutman
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6fcc8b721b
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Add a button for quitting the running app
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2019-01-26 23:57:02 -08:00 |
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Cameron Gutman
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b4bbd58c77
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Add long press action on PC view for touchscreens
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2019-01-26 23:11:09 -08:00 |
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Cameron Gutman
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1a45b8f07a
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Fix dialog box styles
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2019-01-26 21:45:32 -08:00 |
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Cameron Gutman
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4471a858db
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Fix miscounted pacer dropped frames in non-pacing mode
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2019-01-22 21:21:29 -08:00 |
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Cameron Gutman
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22e712af5a
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Add v-sync text to stats overlay
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2019-01-22 20:55:58 -08:00 |
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Cameron Gutman
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9799b82d53
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Improve long render time logic
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2019-01-22 20:55:35 -08:00 |
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Cameron Gutman
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78915e0b99
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Use a separate render thread when not using frame pacing
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2019-01-22 20:31:31 -08:00 |
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Cameron Gutman
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c9cc65aae7
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Fix appstream metadata release date for v0.8.1
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2019-01-22 19:07:14 -08:00 |
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Cameron Gutman
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a4edd9d202
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Submit frame directly from the decoder thread to avoid interference from the main thread
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2019-01-21 20:27:37 -08:00 |
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Cameron Gutman
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7747624c80
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Revert "Wake up main thread immediately after new frame is pushed"
This reverts commit aab7191a44 .
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2019-01-21 20:10:13 -08:00 |
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Cameron Gutman
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aab7191a44
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Wake up main thread immediately after new frame is pushed
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2019-01-21 18:57:14 -08:00 |
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Cameron Gutman
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1f972b1828
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Require several consecutive long render times to drop a frame
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2019-01-21 17:58:42 -08:00 |
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Cameron Gutman
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58b77cf589
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Fix inaccurate pacer drop and network drop percentages and add total FPS stat
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2019-01-21 17:43:15 -08:00 |
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Cameron Gutman
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c064f87889
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Drop a frame if the rendering time exceeds the v-sync period
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2019-01-20 19:59:29 -08:00 |
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Cameron Gutman
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d6b4c8e7da
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Avoid blocking decoding operations during Present calls
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2019-01-20 14:08:53 -08:00 |
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Cameron Gutman
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49f0b45fa8
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Update build requirements for Windows
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2019-01-20 11:58:30 -08:00 |
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Cameron Gutman
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b19c4bfc5d
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Add performance overlay for DXVA2 renderer
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2019-01-19 23:05:56 -08:00 |
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Cameron Gutman
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e944c819d9
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Add prefix for NvLogLevel enum values
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2019-01-19 21:32:35 -08:00 |
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Cameron Gutman
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75f631599c
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Ensure all polling threads are dead before destroying hosts, even ones that have been detached by stopPollingAsync()
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2019-01-19 19:18:50 -08:00 |
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Cameron Gutman
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e0bebeae25
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Allow theme overrides via environment variables
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2019-01-19 17:06:35 -08:00 |
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Cameron Gutman
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32e7ddf272
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Version 0.8.1
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2019-01-08 00:48:49 -08:00 |
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Cameron Gutman
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7091e0324e
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Update macOS builds to FFmpeg 4.1
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2019-01-07 21:43:18 -08:00 |
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Cameron Gutman
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8f8532921c
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Update FFmpeg build script for Mac to avoid manual steps
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2019-01-07 21:39:59 -08:00 |
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Cameron Gutman
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e9936992ec
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Update Windows builds to FFmpeg 4.1
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2019-01-07 21:08:08 -08:00 |
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Cameron Gutman
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6375055b3e
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Set scripts executable
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2019-01-07 20:34:56 -08:00 |
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Cameron Gutman
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88b1ea296c
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Remove video bitrate tooltip since audio is accounted for during remote streaming
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2019-01-06 15:41:00 -08:00 |
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Cameron Gutman
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2a13a869f3
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Don't allow the scroll wheel to move the bitrate slider
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2019-01-06 15:39:54 -08:00 |
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Cameron Gutman
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89c342bb6f
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Introduce more granular HTTP timeouts
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2019-01-06 14:35:33 -08:00 |
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Cameron Gutman
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067f5e33aa
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Increase audio buffer on Linux to 25 ms. Fixes #147. Fixes #157.
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2019-01-06 13:49:20 -08:00 |
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Cameron Gutman
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33695f1c6b
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Update common-c to reduce audio latency
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2019-01-06 13:29:06 -08:00 |
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Cameron Gutman
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52ef84873e
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Remove excess latency control logic from SDL renderer, since it doesn't appear to work very well anyway
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2019-01-06 13:28:43 -08:00 |
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Cameron Gutman
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c21ba5c808
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Allow the audio renderer to be overriden by the ML_AUDIO environment variable
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2019-01-06 13:28:05 -08:00 |
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Cameron Gutman
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6cf408f12b
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Update macOS build steps
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2019-01-05 19:23:01 -08:00 |
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Cameron Gutman
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8bdc2d285d
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Rename macOS build output to match final release name
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2019-01-05 19:06:00 -08:00 |
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Cameron Gutman
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a66fbcd6be
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Use version.txt for Info.plist too
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2019-01-05 18:53:17 -08:00 |
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Cameron Gutman
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93402a62fc
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Archive symbol ZIP to ML_SYMBOL_ARCHIVE folder
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2019-01-05 18:20:53 -08:00 |
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Cameron Gutman
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2a56fb6c70
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Add config.test generated files to gitignore
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2019-01-05 18:10:20 -08:00 |
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Cameron Gutman
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8276c031e9
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Name the Windows output binaries to match their final names on GitHub
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2019-01-05 18:09:52 -08:00 |
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Cameron Gutman
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102e5f6de9
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Move the version string into version.txt
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2019-01-05 18:08:34 -08:00 |
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Cameron Gutman
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1f7bdbfbcb
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Fail signed release builds if unstaged changes exist
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2019-01-05 17:25:40 -08:00 |
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Cameron Gutman
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f2fdd048c7
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Use stun.moonlight-stream.org for STUN
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2019-01-04 20:16:27 -08:00 |
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Cameron Gutman
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5a2cfc15a6
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Ensure WoL works properly on multi-homed hosts. Fixes #135
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2019-01-04 20:05:31 -08:00 |
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