Commit graph

99 commits

Author SHA1 Message Date
Cameron Gutman
8f61a11452 Remove improper cast to unsigned value 2018-08-09 20:21:18 -07:00
Cameron Gutman
4b1d3b0125 Warn users when their configuration is impossible to satisfy. Fixes #26 2018-08-09 19:37:49 -07:00
Cameron Gutman
c61182bcb2 Allow FFmpeg decoder to self-heal in cases of UAC dialogs and other unexpected loss of hardware state 2018-08-09 18:39:38 -07:00
Cameron Gutman
2fdfb3e998 Fix a few incorrectly mapped keys. Fixes #28 2018-08-06 20:30:09 -07:00
Cameron Gutman
7be167856e Only enable game optimizations when streaming at officially supported resolutions 2018-08-05 18:09:35 -07:00
Cameron Gutman
e1d68ef097 Fix Y values wrapping at -32768 2018-08-05 18:01:50 -07:00
Cameron Gutman
b6763bb9f0 Fix VDPAU rendering at 4K 2018-08-05 16:33:08 -07:00
Cameron Gutman
6d9c0c96c9 Fix streaming with non-aligned resolutions with DXVA2 on my Quadro P400 2018-08-05 15:25:40 -07:00
Cameron Gutman
9cc20c27ab Add support for native resolution streaming 2018-08-05 14:55:26 -07:00
Cameron Gutman
45ebf2ca7d Add log messages for server GPU, bitrate, and slices 2018-08-05 13:32:04 -07:00
Cameron Gutman
b04bc5117d Fix scaling logic in the Linux renderers using the new helper function 2018-08-04 22:31:14 -07:00
Cameron Gutman
5cbb38091b Create new utility function for scaling with aspect ratio and use it for DXVA2 2018-08-04 22:22:15 -07:00
Cameron Gutman
b076744f00 Support HEVC software decoding and forcing HEVC without GPU support 2018-08-04 16:45:31 -07:00
Cameron Gutman
723e815546 Add warning for forcing software decoding 2018-08-04 16:15:13 -07:00
Cameron Gutman
ca72cbb135 Implement displaying launch warnings. Fixes #12 2018-08-04 16:05:37 -07:00
Cameron Gutman
1e8c2b179a Only fill the screen in windowed mode if the stream is larger than usable display area 2018-08-04 15:34:56 -07:00
Cameron Gutman
f2ed3a8502 Make stream window resizable 2018-08-04 15:34:56 -07:00
Cameron Gutman
3117e360f4 Retry surface creation to work around transient VDP_STATUS_RESOURCES errors 2018-08-03 18:26:55 -07:00
Cameron Gutman
48a770edec Enable HEVC support on NVIDIA GPUs with VDPAU 2018-08-03 02:49:43 -07:00
Cameron Gutman
fca402138f Add VDPAU renderer 2018-08-03 02:11:44 -07:00
Cameron Gutman
2853e498b0 Minor debugging improvements 2018-08-02 23:24:44 -07:00
Cameron Gutman
509dba2264 Enable ffmpeg logging during codec initialization 2018-08-02 22:48:40 -07:00
Cameron Gutman
b8dd131af8 Allow gamepad input when the app doesn't have focus. Fixes #23 2018-08-02 22:36:44 -07:00
Cameron Gutman
0c18bcdd5e Fix DXVA 2 regression on Windows 2018-08-02 22:28:59 -07:00
Cameron Gutman
624578f286 Fix decoder reinitialization after test frame 2018-08-02 21:57:16 -07:00
Cameron Gutman
c18e99c9ec Validate that the codec is functional before using it. Fixes streaming failure with VAAPI if hardware lacks codec support 2018-08-02 21:37:46 -07:00
Cameron Gutman
18dd6b09bb Remove 10 ms sleep hidden inside SDL_WaitEvent(). This fixes mouse polling rate being capped at 100 Hz (1 second / 10 ms) and the rendering FPS being capped at 90 FPS. 2018-08-01 18:26:50 -07:00
Cameron Gutman
e250e08242 Fix AMD vendor ID 2018-07-31 18:22:10 -07:00
Cameron Gutman
141ee11e2f Avoid HEVC on GPUs using hybrid decoding. Fixes #14 2018-07-31 18:09:09 -07:00
Cameron Gutman
22be912788 Fix accent prompt appearing when keys are held down on macOS 2018-07-30 22:44:19 -07:00
Cameron Gutman
e9c1f883da Use full-screen desktop mode for Mac to allow Spaces to work 2018-07-30 00:03:17 -07:00
Cameron Gutman
df26f731eb Improve debugging messages 2018-07-28 16:06:26 -07:00
Cameron Gutman
d9ed3f9694 Fix incorrect key mappings with non-QWERTY keyboards on both host and client 2018-07-27 02:08:54 -07:00
Cameron Gutman
9e6aadffa1 Populate the DXVA2_VideoDesc with format details from the AVFrame 2018-07-26 21:04:05 -07:00
Cameron Gutman
0bde932550 Prevent HEVC streaming with the software decoder for performance reasons 2018-07-26 19:26:22 -07:00
Cameron Gutman
f5499be215 Warn when no hardware decoding is available 2018-07-26 12:13:38 -07:00
Cameron Gutman
010475e8a2 Use per-display undefined window positions 2018-07-22 18:40:15 -07:00
Cameron Gutman
bd170c4bd6 Always use the current display mode and just let the renderers scale the output 2018-07-22 18:28:17 -07:00
Cameron Gutman
386e463942 Also use the SDL icon for Linux 2018-07-22 17:42:31 -07:00
Cameron Gutman
9d840afdfb Add an SDL window icon for Windows 2018-07-22 17:07:45 -07:00
Cameron Gutman
83b81aad4b Don't capture the mouse initially on debug builds 2018-07-22 16:21:15 -07:00
Cameron Gutman
cf3cbd627d Use full-screen windowed mode to avoid having to enable V-Sync on DXVA2 2018-07-22 15:42:17 -07:00
Cameron Gutman
3bb62a82e1 Avoid doing a display mode change on Linux when entering full-screen 2018-07-22 14:03:47 -07:00
Cameron Gutman
ad57a55d12 Add (untested) Steam Link video decoding/rendering 2018-07-21 20:29:05 -07:00
Cameron Gutman
519626a6d5 Fix compilation with Qt 5.9 2018-07-21 18:47:41 -07:00
Cameron Gutman
b7b452875d Add a missing HAVE_FFMPEG guard 2018-07-21 17:32:00 -07:00
Cameron Gutman
eb536c2273 Overhaul platform and decoder/renderer detection 2018-07-21 17:00:09 -07:00
R. Aidan Campbell
c816a6198c fix macos build: for macos, Q_OS_UNIX is also defined 2018-07-21 14:31:37 -07:00
Cameron Gutman
399154f5f5 Implement VAAPI rendering for X11 2018-07-21 00:16:03 -07:00
Cameron Gutman
64a839c2f9 Create the window after starting streaming to avoid a mouse capture bug in SDL on Windows 2018-07-20 19:55:07 -07:00