Commit graph

87 commits

Author SHA1 Message Date
Cameron Gutman
0ff8a44ec3 Allow 10-bit in DXVA2 as a fallback 2022-08-22 00:23:07 -05:00
Cameron Gutman
bf4332b9e7 Prefer D3D11VA in non-FSE modes for improved performance 2022-08-21 17:50:56 -05:00
Cameron Gutman
be2f4433db Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color 2022-06-26 16:22:05 -05:00
Cameron Gutman
f8a6012c3a Improve overlay format handling 2022-05-28 22:48:23 -05:00
Cameron Gutman
1ec1f5d3be Switch to D3D11VA by default on Windows ARM64
It performs much better at 4K on Surface Pro X
2022-05-22 22:29:18 -05:00
Cameron Gutman
69af991772 Improve DXVA2 performance in borderless windowed on AMD hardware 2022-05-09 22:55:58 -05:00
Cameron Gutman
5f682bb45f Revert addition of D3DCREATE_NOWINDOWCHANGES
This flag breaks Alt+Tab in full-screen exclusive mode
2022-05-07 16:21:04 -05:00
Cameron Gutman
38396b2691 Rework window management to fix issues restoring window state between windowed and full-screen 2022-04-24 16:22:17 -05:00
Cameron Gutman
fd563726f0 Fix blocking presents in borderless windowed flip modes 2022-04-15 23:21:52 -05:00
Cameron Gutman
474591c6a5 Use a separate callback to indicate EOS instead of renderFrame() 2022-04-07 21:30:20 -05:00
Cameron Gutman
055cae90b8 Only apply the AMD color range workaround to new drivers
Applying it to older drivers introduces the very same issues it's meant to fix
2022-03-30 22:43:08 -05:00
Cameron Gutman
9add6b3696 Add DXVA2 quirk for AMD GPUs to fix color range on the latest drivers 2022-02-17 00:35:33 -06:00
Cameron Gutman
be2af1d17a Add environment variables to configure DXVA2 and D3D11VA options 2022-02-08 22:27:27 -06:00
Cameron Gutman
67612f607e WIP: D3D11VA support
Overlays work, but drawing the actual video is unimplemented
2022-02-03 19:45:07 -06:00
Cameron Gutman
12ad75a6b0 Move hybrid decode detection logic into a central location 2022-01-23 15:41:33 -06:00
Cameron Gutman
a58649fd10 Update Windows and macOS to FFmpeg 5.0 2022-01-22 13:44:05 -06:00
Cameron Gutman
56a5fbf63b Fix get_buffer2() thread-safety warning with FFmpeg 4.4 2021-11-29 19:45:28 +03:00
Cameron Gutman
0455063854 Fix driver version check for Intel's updated version schema in 100 and newer drivers
Fixes #673
2021-11-13 20:44:10 -06:00
Cameron Gutman
3defccb6e2 Work around poor video scaling quality on Qualcomm GPUs 2020-12-21 21:00:55 -06:00
Cameron Gutman
5f4975ca5c Fix DXVA2 overlay rendering quality issus 2020-12-20 17:30:06 -06:00
Cameron Gutman
6a54fb649c Fix synchronization issues between render and overlay update threads in DXVA2 2020-12-18 20:23:52 -06:00
Cameron Gutman
94b46a2173 Use a vertex buffer for rendering the DXVA2 overlays 2020-12-16 18:16:35 -06:00
Cameron Gutman
1e7cb7f13e Replace D3DX9 with SDL_ttf for overlay rendering 2020-12-13 23:43:31 -06:00
Cameron Gutman
59a73817c8 Don't use AntiHooking.dll or use D3DX9 on ARM64 2020-12-12 13:59:47 -06:00
Cameron Gutman
38b59aa1a9 Fix DXVA2 renderer compilation with Qt 6.0 2020-11-21 11:12:40 -06:00
Cameron Gutman
8d2cbf806d Improve message for broken Intel drivers to indicate that users should update their driver 2020-07-12 15:26:38 -07:00
Cameron Gutman
51e9ab83ad Send a null AVFrame to indicate end of stream to allow renderers to do render thread cleanup 2020-05-13 18:55:21 -07:00
Cameron Gutman
529fdf0341 Add decoder options dictionary to prepareDecoderContext() 2020-02-08 17:47:26 -08:00
Cameron Gutman
a0151fbc04 Fix memory leak if 10-bit color is not supported 2020-01-15 17:56:11 -08:00
Cameron Gutman
c6638a7154 Add support for 10-bit output in full-screen with DXVA2 2020-01-14 17:12:55 -08:00
Cameron Gutman
d4c2350d63 Fix DXVA2 rendering with the wrong colorspace on AMD GPUs 2019-12-15 13:29:19 -08:00
Cameron Gutman
ca26fa2dd0 Add basic HEVC Main10 support in DXVA2 renderer 2019-11-04 22:57:12 -08:00
Cameron Gutman
ada2270bd1 Reduce code duplication in renderers 2019-04-12 22:12:53 -07:00
Cameron Gutman
25e5175c54 Refactor parameter passing to decoders and split backend/decode-only and frontend renderers 2019-04-11 22:27:20 -07:00
Cameron Gutman
859a5a5e0c Allow a renderer to opt-out of the render thread and use that for SDL on OGL 2019-04-09 21:46:14 -07:00
Cameron Gutman
e95ff989b1 Allow DXVA2 renderer blacklists to be bypassed 2019-03-21 20:44:30 -07:00
Cameron Gutman
202a643e5a Fix size of the status update overlay on DXVA2 2019-03-17 15:12:25 -07:00
Cameron Gutman
c75b9c9221 Add connection status overlay for DXVA2 and SDL 2019-03-17 15:08:21 -07:00
Cameron Gutman
bf5d43d0cf Use SDL_HINT_OVERRIDE for critical hints 2019-03-17 00:18:15 -07:00
Cameron Gutman
81c6202582 Rename renderFrameAtVsync() to renderFrame() in preparation for further refactoring 2019-02-15 21:07:02 -08:00
Cameron Gutman
f83853c2fb OverlayManager now manages font size for the overlays 2019-02-12 22:36:56 -08:00
Cameron Gutman
5788fa7204 Make OverlayManager own the overlay color setting 2019-02-12 20:39:10 -08:00
Cameron Gutman
6ed512e762 Provide a renderer callback when the overlay data changes 2019-02-12 18:43:38 -08:00
Cameron Gutman
1fd099db70 Log when StretchRect() fails 2019-02-09 18:47:57 -08:00
Cameron Gutman
21aad643f3 Use 32 pixel alignment for HEVC to fix Intel green line issue 2019-01-28 21:26:27 -08:00
Cameron Gutman
8687448966 Use StretchRect() on Intel GPUs or if VideoProcessBlt() fails 2019-01-28 19:18:43 -08:00
Cameron Gutman
d6b4c8e7da Avoid blocking decoding operations during Present calls 2019-01-20 14:08:53 -08:00
Cameron Gutman
b19c4bfc5d Add performance overlay for DXVA2 renderer 2019-01-19 23:05:56 -08:00
Cameron Gutman
cfabaf334e Add frame pacing toggle 2018-12-25 12:57:00 -08:00
Cameron Gutman
af9fb0e091 Fix GetVideoProcessorCaps() failure handling 2018-09-21 17:29:53 -07:00