Cameron Gutman
|
5399b95936
|
Fix update checker on macOS with Qt 6.0 builds
|
2021-02-28 14:33:20 -06:00 |
|
Cameron Gutman
|
1d5c120748
|
Add support for specifying minimum kernel versions in the update manifest
|
2021-02-28 14:27:29 -06:00 |
|
jmt-gh
|
6be7301e69
|
Stats overlay controller combo (#495)
* Update gamepad.cpp
add gamepad combo to toggle stats overlay
* typo fixes
|
2021-02-27 17:03:52 -06:00 |
|
Maximiliano Bertacchini
|
fff9f2b17d
|
Add numpad Enter handlers (Keys.onEnterPressed) (#516)
|
2021-02-27 17:01:22 -06:00 |
|
Cameron Gutman
|
87a7d2e45c
|
Add setting to only capture system keys in full-screen
|
2021-02-27 16:47:38 -06:00 |
|
Cameron Gutman
|
58803ef40d
|
Update SDL to e561ce3 and OpenSSL to 1.1.1j
|
2021-02-27 13:08:21 -06:00 |
|
Cameron Gutman
|
b27ca993aa
|
Add support for system key capture in windowed mode on macOS
|
2021-02-26 21:43:47 -06:00 |
|
Cameron Gutman
|
28ecc6bcbf
|
Remove old Qt Multimedia audio renderer
|
2021-02-25 23:23:08 -06:00 |
|
Cameron Gutman
|
30c5e3f237
|
Fix window icons on Wayland
|
2021-02-25 23:20:21 -06:00 |
|
Cameron Gutman
|
6a25a3a3d0
|
Don't require DRM master for SDL KMSDRM backend
|
2021-02-25 22:27:20 -06:00 |
|
Cameron Gutman
|
9a84c0ae30
|
Update AppImage to official SDL Git repo
|
2021-02-25 22:00:35 -06:00 |
|
Cameron Gutman
|
133cc5457d
|
Use SDL_CaptureMouse() on macOS and Linux too
|
2021-02-08 18:30:22 -06:00 |
|
Cameron Gutman
|
05e4c5b507
|
Move clipboard processing to a separate thread to avoid blocking the main thread during pastes
|
2021-02-07 17:18:35 -06:00 |
|
Cameron Gutman
|
8372717a09
|
Improve Unicode support for some common characters
|
2021-02-07 16:00:00 -06:00 |
|
Cameron Gutman
|
5f3f2a96fd
|
Improve detection of having no clipboard text
|
2021-02-07 13:53:03 -06:00 |
|
Cameron Gutman
|
b83c6f0c28
|
Add support for pasting clipboard text
|
2021-02-07 13:46:38 -06:00 |
|
Cameron Gutman
|
36dc0f3e3c
|
Use mouse capture for Win32 instead of our global mouse state hack
|
2021-02-07 12:38:57 -06:00 |
|
Cameron Gutman
|
b4edde6f90
|
Disable Qt 6 threaded renderer on Windows
They switched from non-threaded to threaded by default in Qt 6
|
2021-02-07 11:21:47 -06:00 |
|
Cameron Gutman
|
395eb5581c
|
Cache results of WMUtils::isRunningX11() and WMUtils::isRunningWayland()
|
2021-02-07 11:03:53 -06:00 |
|
Cameron Gutman
|
6dab251055
|
Don't overwrite window mode settings when switching between WM and non-WM environments
|
2021-02-07 10:49:29 -06:00 |
|
Cameron Gutman
|
3bd6a6a614
|
Fullscreen is no longer required for passing system keyboard shortcuts
|
2021-02-06 20:15:58 -06:00 |
|
Cameron Gutman
|
93d21a0d1d
|
Fix EGLImage leak when not using a hwaccel backend
|
2021-02-06 17:59:05 -06:00 |
|
Cameron Gutman
|
2c2a73e320
|
Fix build and require SDL 2.0.15 to hook
|
2021-02-06 17:07:21 -06:00 |
|
Cameron Gutman
|
a88a3c9ea3
|
Allow SDL to render with KMSDRM backend while Qt is also using DRM
|
2021-02-06 16:32:54 -06:00 |
|
Cameron Gutman
|
e4df70cd56
|
Use the async connect thread on all platforms
It turned out that the cause of the random crashes was the threaded renderer
that we now turn off.
|
2021-02-06 15:14:15 -06:00 |
|
Cameron Gutman
|
90f7d35150
|
Always use a non-threaded renderer
This ensures we can block Qt's rendering as needed to synchronize with SDL
|
2021-02-06 14:58:30 -06:00 |
|
Cameron Gutman
|
75b19a60c1
|
Fix build on macOS and keyboard grab bugs
|
2021-02-06 11:29:18 -06:00 |
|
Cameron Gutman
|
9fc921f49f
|
Use SDL's keyboard grab support now that it's been upstreamed
|
2021-02-05 00:13:20 -06:00 |
|
Cameron Gutman
|
4b9e90ac72
|
Update SDL for Windows and macOS to Hg 60b9ce4ee73e
ad95543098
|
2021-02-04 20:51:33 -06:00 |
|
Cameron Gutman
|
36dd6c83e0
|
Fix assert failure when using v4l2m2m with EGL
|
2021-02-04 20:38:18 -06:00 |
|
Cameron Gutman
|
d790313221
|
Use the existing install of Qt on macOS in CI
|
2021-02-04 19:39:58 -06:00 |
|
Cameron Gutman
|
c3895f06c0
|
Fix handling of preferred/compatible pixel formats with EGLRenderer and VAAPI/DRM backends
|
2021-02-04 19:39:18 -06:00 |
|
Cameron Gutman
|
76e81fa651
|
Add windowed support for MMAL
|
2021-02-03 20:57:39 -06:00 |
|
Cameron Gutman
|
d63a1b0eb0
|
Handle custom hwaccel decoders
|
2021-02-02 19:45:22 -06:00 |
|
Cameron Gutman
|
4dffac3c78
|
Ask for NV12 buffers for DRMRenderer
|
2021-02-02 19:40:06 -06:00 |
|
Cameron Gutman
|
88391b0274
|
Use the decoder's supported pix_fmts to select a suitable renderer
|
2021-02-02 19:05:27 -06:00 |
|
Cameron Gutman
|
c3cea0238e
|
Fix build with old EGL 1.5 headers without EGL_EGL_PROTOTYPES
|
2021-01-31 21:42:56 -06:00 |
|
Cameron Gutman
|
5bf4266973
|
Fix build with old Mesa EGL headers
|
2021-01-31 18:41:53 -06:00 |
|
Cameron Gutman
|
ed57c54d06
|
Move EGL definitions into renderer.h to try to fix build on Armbian
|
2021-01-31 17:01:11 -06:00 |
|
Cameron Gutman
|
01936e000e
|
Fix Steam Link bundle build
|
2021-01-31 16:27:38 -06:00 |
|
Cameron Gutman
|
80137848dc
|
Add DMA-BUF export compatibility with EGL 1.4
|
2021-01-31 16:24:31 -06:00 |
|
Cameron Gutman
|
149575e0c4
|
Don't retranslate if the language didn't change
|
2021-01-31 15:28:00 -06:00 |
|
Cameron Gutman
|
6a66b462ce
|
Allow DRMRenderer to be used for indirect rendering
|
2021-01-31 15:19:19 -06:00 |
|
Cameron Gutman
|
1e31f6fe77
|
Fix initialization of DRM backend with X running
|
2021-01-31 15:03:40 -06:00 |
|
Cameron Gutman
|
f173b3ff09
|
Attempt to fix AppImage and Steam Link build errors
|
2021-01-31 14:48:42 -06:00 |
|
Cameron Gutman
|
baffab62ce
|
Fix uninitialized variable warning
|
2021-01-31 12:58:19 -06:00 |
|
Cameron Gutman
|
d141cec2a8
|
Fix mangled macOS libraries after transition to submodule
|
2021-01-31 12:23:52 -06:00 |
|
Cameron Gutman
|
df87ac3810
|
Update SDL in AppImage to Hg d75deb75464a
|
2021-01-31 12:13:20 -06:00 |
|
Cameron Gutman
|
46960ce0a4
|
Remove side-by-side support for Qt 5.9 on Steam Link
|
2021-01-31 12:08:15 -06:00 |
|
Cameron Gutman
|
522206b0bc
|
Use shallow-cloned submodule for prebuilts
|
2021-01-31 11:50:41 -06:00 |
|