Cameron Gutman
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e6c4332445
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Revert "Use Rec 2020 colorspace for WCG support even if HDR is off on the host"
Rec 2020 conversion causes colors to be blown out in SDR
This reverts commit 472e8ee92e .
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2022-10-13 01:19:49 -05:00 |
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Cameron Gutman
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40dd588bef
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Use 10-bit format mask instead of hardcoding specific formats
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2022-10-13 00:17:05 -05:00 |
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Cameron Gutman
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472e8ee92e
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Use Rec 2020 colorspace for WCG support even if HDR is off on the host
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2022-10-13 00:14:10 -05:00 |
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Cameron Gutman
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9e8a4cab7b
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Enable HEVC RFI for DXVA2 and D3D11VA
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2022-10-04 22:56:21 -05:00 |
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Cameron Gutman
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99885f5b4b
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Centralize colorspace and color range handling
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2022-09-24 12:28:23 -05:00 |
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Cameron Gutman
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0ff8a44ec3
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Allow 10-bit in DXVA2 as a fallback
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2022-08-22 00:23:07 -05:00 |
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Cameron Gutman
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bf4332b9e7
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Prefer D3D11VA in non-FSE modes for improved performance
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2022-08-21 17:50:56 -05:00 |
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Cameron Gutman
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be2f4433db
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Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color
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2022-06-26 16:22:05 -05:00 |
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Cameron Gutman
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f8a6012c3a
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Improve overlay format handling
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2022-05-28 22:48:23 -05:00 |
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Cameron Gutman
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1ec1f5d3be
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Switch to D3D11VA by default on Windows ARM64
It performs much better at 4K on Surface Pro X
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2022-05-22 22:29:18 -05:00 |
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Cameron Gutman
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69af991772
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Improve DXVA2 performance in borderless windowed on AMD hardware
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2022-05-09 22:55:58 -05:00 |
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Cameron Gutman
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5f682bb45f
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Revert addition of D3DCREATE_NOWINDOWCHANGES
This flag breaks Alt+Tab in full-screen exclusive mode
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2022-05-07 16:21:04 -05:00 |
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Cameron Gutman
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38396b2691
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Rework window management to fix issues restoring window state between windowed and full-screen
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2022-04-24 16:22:17 -05:00 |
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Cameron Gutman
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fd563726f0
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Fix blocking presents in borderless windowed flip modes
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2022-04-15 23:21:52 -05:00 |
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Cameron Gutman
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474591c6a5
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Use a separate callback to indicate EOS instead of renderFrame()
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2022-04-07 21:30:20 -05:00 |
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Cameron Gutman
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055cae90b8
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Only apply the AMD color range workaround to new drivers
Applying it to older drivers introduces the very same issues it's meant to fix
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2022-03-30 22:43:08 -05:00 |
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Cameron Gutman
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9add6b3696
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Add DXVA2 quirk for AMD GPUs to fix color range on the latest drivers
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2022-02-17 00:35:33 -06:00 |
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Cameron Gutman
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be2af1d17a
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Add environment variables to configure DXVA2 and D3D11VA options
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2022-02-08 22:27:27 -06:00 |
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Cameron Gutman
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67612f607e
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WIP: D3D11VA support
Overlays work, but drawing the actual video is unimplemented
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2022-02-03 19:45:07 -06:00 |
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Cameron Gutman
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12ad75a6b0
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Move hybrid decode detection logic into a central location
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2022-01-23 15:41:33 -06:00 |
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Cameron Gutman
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a58649fd10
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Update Windows and macOS to FFmpeg 5.0
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2022-01-22 13:44:05 -06:00 |
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Cameron Gutman
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56a5fbf63b
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Fix get_buffer2() thread-safety warning with FFmpeg 4.4
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2021-11-29 19:45:28 +03:00 |
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Cameron Gutman
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0455063854
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Fix driver version check for Intel's updated version schema in 100 and newer drivers
Fixes #673
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2021-11-13 20:44:10 -06:00 |
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Cameron Gutman
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3defccb6e2
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Work around poor video scaling quality on Qualcomm GPUs
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2020-12-21 21:00:55 -06:00 |
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Cameron Gutman
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5f4975ca5c
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Fix DXVA2 overlay rendering quality issus
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2020-12-20 17:30:06 -06:00 |
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Cameron Gutman
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6a54fb649c
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Fix synchronization issues between render and overlay update threads in DXVA2
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2020-12-18 20:23:52 -06:00 |
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Cameron Gutman
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94b46a2173
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Use a vertex buffer for rendering the DXVA2 overlays
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2020-12-16 18:16:35 -06:00 |
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Cameron Gutman
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1e7cb7f13e
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Replace D3DX9 with SDL_ttf for overlay rendering
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2020-12-13 23:43:31 -06:00 |
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Cameron Gutman
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59a73817c8
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Don't use AntiHooking.dll or use D3DX9 on ARM64
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2020-12-12 13:59:47 -06:00 |
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Cameron Gutman
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38b59aa1a9
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Fix DXVA2 renderer compilation with Qt 6.0
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2020-11-21 11:12:40 -06:00 |
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Cameron Gutman
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8d2cbf806d
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Improve message for broken Intel drivers to indicate that users should update their driver
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2020-07-12 15:26:38 -07:00 |
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Cameron Gutman
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51e9ab83ad
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Send a null AVFrame to indicate end of stream to allow renderers to do render thread cleanup
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2020-05-13 18:55:21 -07:00 |
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Cameron Gutman
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529fdf0341
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Add decoder options dictionary to prepareDecoderContext()
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2020-02-08 17:47:26 -08:00 |
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Cameron Gutman
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a0151fbc04
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Fix memory leak if 10-bit color is not supported
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2020-01-15 17:56:11 -08:00 |
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Cameron Gutman
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c6638a7154
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Add support for 10-bit output in full-screen with DXVA2
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2020-01-14 17:12:55 -08:00 |
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Cameron Gutman
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d4c2350d63
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Fix DXVA2 rendering with the wrong colorspace on AMD GPUs
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2019-12-15 13:29:19 -08:00 |
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Cameron Gutman
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ca26fa2dd0
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Add basic HEVC Main10 support in DXVA2 renderer
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2019-11-04 22:57:12 -08:00 |
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Cameron Gutman
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ada2270bd1
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Reduce code duplication in renderers
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2019-04-12 22:12:53 -07:00 |
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Cameron Gutman
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25e5175c54
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Refactor parameter passing to decoders and split backend/decode-only and frontend renderers
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2019-04-11 22:27:20 -07:00 |
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Cameron Gutman
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859a5a5e0c
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Allow a renderer to opt-out of the render thread and use that for SDL on OGL
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2019-04-09 21:46:14 -07:00 |
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Cameron Gutman
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e95ff989b1
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Allow DXVA2 renderer blacklists to be bypassed
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2019-03-21 20:44:30 -07:00 |
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Cameron Gutman
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202a643e5a
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Fix size of the status update overlay on DXVA2
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2019-03-17 15:12:25 -07:00 |
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Cameron Gutman
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c75b9c9221
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Add connection status overlay for DXVA2 and SDL
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2019-03-17 15:08:21 -07:00 |
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Cameron Gutman
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bf5d43d0cf
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Use SDL_HINT_OVERRIDE for critical hints
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2019-03-17 00:18:15 -07:00 |
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Cameron Gutman
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81c6202582
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Rename renderFrameAtVsync() to renderFrame() in preparation for further refactoring
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2019-02-15 21:07:02 -08:00 |
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Cameron Gutman
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f83853c2fb
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OverlayManager now manages font size for the overlays
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2019-02-12 22:36:56 -08:00 |
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Cameron Gutman
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5788fa7204
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Make OverlayManager own the overlay color setting
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2019-02-12 20:39:10 -08:00 |
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Cameron Gutman
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6ed512e762
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Provide a renderer callback when the overlay data changes
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2019-02-12 18:43:38 -08:00 |
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Cameron Gutman
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1fd099db70
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Log when StretchRect() fails
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2019-02-09 18:47:57 -08:00 |
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Cameron Gutman
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21aad643f3
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Use 32 pixel alignment for HEVC to fix Intel green line issue
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2019-01-28 21:26:27 -08:00 |
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