Commit graph

884 commits

Author SHA1 Message Date
Cameron Gutman
02c781b8f4 Increase the number of decoder surfaces for DXVA2/D3D11VA
We forgot to take into account frames buffered within Moonlight itself
2022-10-14 21:20:35 -05:00
Cameron Gutman
453fe6aea0 Ensure the target window size is always even 2022-10-14 21:09:32 -05:00
Cameron Gutman
e0fb7dfd14 Rework window creation, sizing, and fullscreen transition logic
- Fixes window position/size being lost when toggling full-screen
- Fixes initial window size not respecting stream aspect ratio
2022-10-14 20:24:12 -05:00
Cameron Gutman
84fc5f3008 Use colorspace helper with VAAPI direct rendering 2022-10-14 19:23:51 -05:00
Cameron Gutman
8a224fbae4 Revert "Fix macOS build"
This reverts commit 0928d1fab2.
2022-10-13 01:19:56 -05:00
Cameron Gutman
e6c4332445 Revert "Use Rec 2020 colorspace for WCG support even if HDR is off on the host"
Rec 2020 conversion causes colors to be blown out in SDR

This reverts commit 472e8ee92e.
2022-10-13 01:19:49 -05:00
Cameron Gutman
0928d1fab2 Fix macOS build 2022-10-13 01:11:04 -05:00
Cameron Gutman
40dd588bef Use 10-bit format mask instead of hardcoding specific formats 2022-10-13 00:17:05 -05:00
Cameron Gutman
472e8ee92e Use Rec 2020 colorspace for WCG support even if HDR is off on the host 2022-10-13 00:14:10 -05:00
Cameron Gutman
c55af7fff3 Add a decoder/renderer callback to specify the desired color range 2022-10-12 23:59:01 -05:00
Cameron Gutman
7a39daf179 Implement Rec 601 Full Range support in SDLRenderer 2022-10-12 23:52:29 -05:00
Cameron Gutman
5501d7bc6b Include opt-out variable in VAAPI avoidance log output 2022-10-05 18:50:53 -05:00
Cameron Gutman
413ef42a34 Enable HEVC RFI for CUDA, VAAPI, and VDPAU decoders 2022-10-05 18:47:43 -05:00
Cameron Gutman
a1694ab951 Use nvidia-vaapi-driver on Wayland systems if available 2022-10-05 18:44:11 -05:00
Cameron Gutman
fbbbd5e0b8 Use new LiRequestIdrFrame() API 2022-10-05 00:53:31 -05:00
Cameron Gutman
f8c7e2ee41 Enable HEVC RFI for VideoToolbox 2022-10-05 00:25:59 -05:00
Cameron Gutman
2a4af0bc2c Use colorspace helpers for DRM EGL export 2022-10-05 00:20:33 -05:00
Cameron Gutman
bc68aad67b Print the frame number if decoding fails 2022-10-04 23:38:54 -05:00
Cameron Gutman
9e8a4cab7b Enable HEVC RFI for DXVA2 and D3D11VA 2022-10-04 22:56:21 -05:00
Cameron Gutman
071c76c06a Add error text for ML_ERROR_FRAME_CONVERSION 2022-10-04 22:05:18 -05:00
Cameron Gutman
26ee1aee25 Fix protected content error on GFE 3.22+ 2022-10-04 22:02:44 -05:00
Cameron Gutman
483a601867 Display SDR/HDR status in performance overlay 2022-09-28 17:44:22 -05:00
Cameron Gutman
439e8fe33f Constify frame colorspace helper functions 2022-09-24 18:37:51 -05:00
Cameron Gutman
99885f5b4b Centralize colorspace and color range handling 2022-09-24 12:28:23 -05:00
Cameron Gutman
81cfacaa3d Add fallback logic when the host doesn't send valid colorspace data 2022-09-11 23:13:10 -05:00
Cameron Gutman
ad3ed97472 Fix handling of 3 byte Annex B start sequences 2022-09-05 17:56:42 -05:00
Cameron Gutman
9ab4479fcf Fix excessive flickering when switching between full-screen and windowed on Windows 2022-08-28 20:10:26 -05:00
Cameron Gutman
aca82f400a Never use fewer than 480 samples to avoid causing issues on PulseAudio systems
Fixes #830
Fixes #858
2022-08-25 21:27:05 -05:00
Cameron Gutman
0ff8a44ec3 Allow 10-bit in DXVA2 as a fallback 2022-08-22 00:23:07 -05:00
Cameron Gutman
c6d8f6e618 Allow D3D11VA to be disabled via environment variable 2022-08-22 00:19:46 -05:00
Cameron Gutman
d39a29759c Don't draw with test-only renderers 2022-08-21 18:38:09 -05:00
Cameron Gutman
bf4332b9e7 Prefer D3D11VA in non-FSE modes for improved performance 2022-08-21 17:50:56 -05:00
Cameron Gutman
b0804ce048 Fix native resolution detection on high DPI wayland systems 2022-08-16 00:25:57 -05:00
Cameron Gutman
aa7d5fa924 Don't use swap interval 1 by default on Wayland systems 2022-08-14 13:09:31 -05:00
Cameron Gutman
36218b54f8 Don't hardcode /dev/dri/card0 and /dev/dri/renderD128 2022-06-30 19:25:33 -05:00
Cameron Gutman
be2f4433db Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color 2022-06-26 16:22:05 -05:00
Cameron Gutman
1b96b18bc0 Fix handling of colorspace changes when using CUDA+SDL 2022-05-28 22:55:55 -05:00
Cameron Gutman
e9edad6f8c Fix surface leak if SDLVideo_CreateOverlay() fails 2022-05-28 22:48:49 -05:00
Cameron Gutman
f8a6012c3a Improve overlay format handling 2022-05-28 22:48:23 -05:00
Cameron Gutman
e103f6c9b6 Avoid holding the overlay lock during vaPutSurface 2022-05-28 22:28:17 -05:00
Cameron Gutman
9daf7b5a36 Fix modesetting for non-EGL HEVC streams 2022-05-28 21:42:27 -05:00
Cameron Gutman
b9c73df488 Draw the black background even for the KMSDRM backend to fix modesetting 2022-05-24 19:41:37 -05:00
Cameron Gutman
f99f1f6441 Disable EGL renderer on RPi due to very poor performance 2022-05-23 23:05:07 -05:00
Cameron Gutman
1ec1f5d3be Switch to D3D11VA by default on Windows ARM64
It performs much better at 4K on Surface Pro X
2022-05-22 22:29:18 -05:00
Cameron Gutman
c2d7b835fb Try moving session.h prior to vaapi.h 2022-05-21 16:58:28 -05:00
Cameron Gutman
f72888ce6f Attempt to fix build error with older Qt headers 2022-05-21 16:52:04 -05:00
Cameron Gutman
216f274a92 Fix UAF in SLVideo overlay update 2022-05-21 00:30:07 -05:00
Cameron Gutman
5ea79efe4b Work around broken overlay state restoration in Qt GUI 2022-05-21 00:20:36 -05:00
Cameron Gutman
197c1ba21b Add support for the status overlay on Steam Link 2022-05-21 00:10:49 -05:00
Cameron Gutman
95c4a24d99 Destroy subpictures before the associated image 2022-05-20 21:46:40 -05:00