mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-12-14 21:32:27 +00:00
77 lines
2.6 KiB
C++
77 lines
2.6 KiB
C++
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#include "streamingpreferences.h"
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#include <QSettings>
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#define SER_STREAMSETTINGS "streamsettings"
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#define SER_WIDTH "width"
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#define SER_HEIGHT "height"
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#define SER_FPS "fps"
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#define SER_BITRATE "bitrate"
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#define SER_FULLSCREEN "fullscreen"
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#define SER_GAMEOPTS "gameopts"
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#define SER_HOSTAUDIO "hostaudio"
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#define SER_MULTICONT "multicontroller"
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#define SER_AUDIOCFG "audiocfg"
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#define SER_VIDEOCFG "videocfg"
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StreamingPreferences::StreamingPreferences()
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{
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reload();
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}
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void StreamingPreferences::reload()
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{
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QSettings settings;
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width = settings.value(SER_WIDTH, 1280).toInt();
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height = settings.value(SER_HEIGHT, 720).toInt();
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fps = settings.value(SER_FPS, 60).toInt();
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bitrateKbps = settings.value(SER_BITRATE, getDefaultBitrate(width, height, fps)).toInt();
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fullScreen = settings.value(SER_FULLSCREEN, true).toBool();
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enableGameOptimizations = settings.value(SER_GAMEOPTS, true).toBool();
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playAudioOnHost = settings.value(SER_HOSTAUDIO, false).toBool();
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multiController = settings.value(SER_MULTICONT, true).toBool();
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audioConfig = static_cast<AudioConfig>(settings.value(SER_AUDIOCFG,
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static_cast<int>(AudioConfig::AC_AUTO)).toInt());
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videoCodecConfig = static_cast<VideoCodecConfig>(settings.value(SER_VIDEOCFG,
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static_cast<int>(VideoCodecConfig::VCC_AUTO)).toInt());
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}
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void StreamingPreferences::save()
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{
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QSettings settings;
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settings.setValue(SER_WIDTH, width);
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settings.setValue(SER_HEIGHT, height);
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settings.setValue(SER_FPS, fps);
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settings.setValue(SER_BITRATE, bitrateKbps);
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settings.setValue(SER_FULLSCREEN, fullScreen);
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settings.setValue(SER_GAMEOPTS, enableGameOptimizations);
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settings.setValue(SER_HOSTAUDIO, playAudioOnHost);
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settings.setValue(SER_MULTICONT, multiController);
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settings.setValue(SER_AUDIOCFG, static_cast<int>(audioConfig));
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settings.setValue(SER_VIDEOCFG, static_cast<int>(videoCodecConfig));
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}
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int StreamingPreferences::getDefaultBitrate(int width, int height, int fps)
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{
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if (width * height * fps <= 1280 * 720 * 30) {
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return 5000;
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}
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else if (width * height * fps <= 1280 * 720 * 60) {
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return 10000;
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}
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else if (width * height * fps <= 1920 * 1080 * 30) {
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return 10000;
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}
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else if (width * height * fps <= 1920 * 1080 * 60) {
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return 20000;
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}
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else if (width * height * fps <= 3840 * 2160 * 30) {
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return 40000;
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}
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else /* if (width * height * fps <= 3840 * 2160 * 60) */ {
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return 80000;
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}
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}
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