moonlight-qt/app/settings/streamingpreferences.cpp
2018-06-27 23:15:13 -07:00

76 lines
2.6 KiB
C++

#include "streamingpreferences.h"
#include <QSettings>
#define SER_STREAMSETTINGS "streamsettings"
#define SER_WIDTH "width"
#define SER_HEIGHT "height"
#define SER_FPS "fps"
#define SER_BITRATE "bitrate"
#define SER_FULLSCREEN "fullscreen"
#define SER_GAMEOPTS "gameopts"
#define SER_HOSTAUDIO "hostaudio"
#define SER_MULTICONT "multicontroller"
#define SER_AUDIOCFG "audiocfg"
#define SER_VIDEOCFG "videocfg"
StreamingPreferences::StreamingPreferences()
{
reload();
}
void StreamingPreferences::reload()
{
QSettings settings;
width = settings.value(SER_WIDTH, 1280).toInt();
height = settings.value(SER_HEIGHT, 720).toInt();
fps = settings.value(SER_FPS, 60).toInt();
bitrateKbps = settings.value(SER_BITRATE, getDefaultBitrate(width, height, fps)).toInt();
fullScreen = settings.value(SER_FULLSCREEN, true).toBool();
enableGameOptimizations = settings.value(SER_GAMEOPTS, true).toBool();
playAudioOnHost = settings.value(SER_HOSTAUDIO, false).toBool();
multiController = settings.value(SER_MULTICONT, true).toBool();
audioConfig = static_cast<AudioConfig>(settings.value(SER_AUDIOCFG,
static_cast<int>(AudioConfig::AC_AUTO)).toInt());
videoCodecConfig = static_cast<VideoCodecConfig>(settings.value(SER_VIDEOCFG,
static_cast<int>(VideoCodecConfig::VCC_AUTO)).toInt());
}
void StreamingPreferences::save()
{
QSettings settings;
settings.setValue(SER_WIDTH, width);
settings.setValue(SER_HEIGHT, height);
settings.setValue(SER_FPS, fps);
settings.setValue(SER_BITRATE, bitrateKbps);
settings.setValue(SER_FULLSCREEN, fullScreen);
settings.setValue(SER_GAMEOPTS, enableGameOptimizations);
settings.setValue(SER_HOSTAUDIO, playAudioOnHost);
settings.setValue(SER_MULTICONT, multiController);
settings.setValue(SER_AUDIOCFG, static_cast<int>(audioConfig));
settings.setValue(SER_VIDEOCFG, static_cast<int>(videoCodecConfig));
}
int StreamingPreferences::getDefaultBitrate(int width, int height, int fps)
{
if (width * height * fps <= 1280 * 720 * 30) {
return 5000;
}
else if (width * height * fps <= 1280 * 720 * 60) {
return 10000;
}
else if (width * height * fps <= 1920 * 1080 * 30) {
return 10000;
}
else if (width * height * fps <= 1920 * 1080 * 60) {
return 20000;
}
else if (width * height * fps <= 3840 * 2160 * 30) {
return 40000;
}
else /* if (width * height * fps <= 3840 * 2160 * 60) */ {
return 80000;
}
}