moonlight-qt/app/streaming/audio/renderers/renderer.h

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#pragma once
#include <Limelight.h>
class IAudioRenderer
{
public:
virtual ~IAudioRenderer() {}
virtual bool prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION* opusConfig) = 0;
virtual void* getAudioBuffer(int* size) = 0;
// Return false if an unrecoverable error has occurred and the renderer must be reinitialized
virtual bool submitAudio(int bytesWritten) = 0;
virtual int getCapabilities() = 0;
2019-11-17 20:22:57 +00:00
virtual void remapChannels(POPUS_MULTISTREAM_CONFIGURATION) {
// Use default channel mapping:
// 0 - Front Left
// 1 - Front Right
// 2 - Center
// 3 - LFE
// 4 - Surround Left
// 5 - Surround Right
}
};