moonlight-qt/app/streaming/video/ffmpeg-renderers/sdl.cpp

103 lines
2.9 KiB
C++
Raw Normal View History

#include "renderer.h"
2018-07-13 09:28:10 +00:00
#include <Limelight.h>
2018-07-13 09:28:10 +00:00
SdlRenderer::SdlRenderer()
: m_Renderer(nullptr),
m_Texture(nullptr)
{
}
SdlRenderer::~SdlRenderer()
{
if (m_Texture != nullptr) {
SDL_DestroyTexture(m_Texture);
}
if (m_Renderer != nullptr) {
SDL_DestroyRenderer(m_Renderer);
}
}
bool SdlRenderer::prepareDecoderContext(AVCodecContext*)
{
/* Nothing to do */
2018-07-28 23:06:26 +00:00
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Using SDL software renderer");
2018-07-13 09:28:10 +00:00
return true;
}
bool SdlRenderer::needsTestFrame()
{
// This renderer should always work
return false;
}
2018-07-13 09:28:10 +00:00
bool SdlRenderer::initialize(SDL_Window* window,
int,
2018-07-13 09:28:10 +00:00
int width,
int height,
int,
bool enableVsync)
2018-07-13 09:28:10 +00:00
{
Uint32 rendererFlags = SDL_RENDERER_ACCELERATED;
if ((SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN) {
// In full-screen exclusive mode, we enable V-sync if requested. For other modes, Windows and Mac
// have compositors that make rendering tear-free. Linux compositor varies by distro and user
// configuration but doesn't seem feasible to detect here.
if (enableVsync) {
rendererFlags |= SDL_RENDERER_PRESENTVSYNC;
}
}
m_Renderer = SDL_CreateRenderer(window, -1, rendererFlags);
2018-07-13 09:28:10 +00:00
if (!m_Renderer) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"SDL_CreateRenderer() failed: %s",
SDL_GetError());
return false;
}
// The window may be smaller than the stream size, so ensure our
// logical rendering surface size is equal to the stream size
SDL_RenderSetLogicalSize(m_Renderer, width, height);
// Draw a black frame until the video stream starts rendering
SDL_SetRenderDrawColor(m_Renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
SDL_RenderClear(m_Renderer);
SDL_RenderPresent(m_Renderer);
2018-07-13 09:28:10 +00:00
m_Texture = SDL_CreateTexture(m_Renderer,
SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
width,
height);
if (!m_Texture) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"SDL_CreateRenderer() failed: %s",
SDL_GetError());
return false;
}
return true;
}
2018-08-16 06:57:03 +00:00
void SdlRenderer::renderFrameAtVsync(AVFrame* frame)
2018-07-13 09:28:10 +00:00
{
SDL_UpdateYUVTexture(m_Texture, nullptr,
frame->data[0],
frame->linesize[0],
frame->data[1],
frame->linesize[1],
frame->data[2],
frame->linesize[2]);
2018-07-13 09:28:10 +00:00
SDL_RenderClear(m_Renderer);
SDL_RenderCopy(m_Renderer, m_Texture, nullptr, nullptr);
SDL_RenderPresent(m_Renderer);
}