mas/Carthage/Checkouts/Quick/Documentation/zh-cn/TestingApps.md
2018-09-05 09:54:08 +10:00

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测试 OS X 和 iOS 应用

在项目中添加测试 这篇文章详细介绍了有关如何测试 Objective-C 和 Swift 的函数和类的内容。 本文将介绍一些额外的技巧,用来测试,如 UIViewController 及其子类。

你可以参考这个简短的 Lightning Talk从37分50秒开始它涵盖了绝大多数这方面的话题。

触发 UIViewController 生命周期事件

通常当你的视图控制器view controller呈现在应用中UIKit 会自动触发生命周期事件。然而,在测试 UIViewController 的时候,你需要自己手动触发这些事件。你可以通过以下任意一种方法来实现它:

  1. 通过访问 UIViewController.view 来触发事件,如: UIViewController.viewDidLoad()
  2. 使用 UIViewController.beginAppearanceTransition() 来触发大多数生命周期事件。
  3. 直接调用方法,如:UIViewController.viewDidLoad()UIViewController.viewWillAppear()
// Swift

import Quick
import Nimble
import BananaApp

class BananaViewControllerSpec: QuickSpec {
  override func spec() {
    var viewController: BananaViewController!
    beforeEach {
      viewController = BananaViewController()
    }

    describe(".viewDidLoad()") {
      beforeEach {
        // Method #1: Access the view to trigger BananaViewController.viewDidLoad().
        let _ =  viewController.view
      }

      it("sets the banana count label to zero") {
        // Since the label is only initialized when the view is loaded, this
        // would fail if we didn't access the view in the `beforeEach` above.
        expect(viewController.bananaCountLabel.text).to(equal("0"))
      }
    }

    describe("the view") {
      beforeEach {
        // Method #2: Triggers .viewDidLoad(), .viewWillAppear(), and .viewDidAppear() events.
        viewController.beginAppearanceTransition(true, animated: false)
        viewController.endAppearanceTransition()
      }
      // ...
    }

    describe(".viewWillDisappear()") {
      beforeEach {
        // Method #3: Directly call the lifecycle event.
        viewController.viewWillDisappear(false)
      }
      // ...
    }
  }
}
// Objective-C

@import Quick;
@import Nimble;
#import "BananaViewController.h"

QuickSpecBegin(BananaViewControllerSpec)

__block BananaViewController *viewController = nil;
beforeEach(^{
  viewController = [[BananaViewController alloc] init];
});

describe(@"-viewDidLoad", ^{
  beforeEach(^{
    // Method #1: Access the view to trigger -[BananaViewController viewDidLoad].
    [viewController view];
  });

  it(@"sets the banana count label to zero", ^{
    // Since the label is only initialized when the view is loaded, this
    // would fail if we didn't access the view in the `beforeEach` above.
    expect(viewController.bananaCountLabel.text).to(equal(@"0"))
  });
});

describe(@"the view", ^{
  beforeEach(^{
    // Method #2: Triggers .viewDidLoad(), .viewWillAppear(), and .viewDidAppear() events.
    [viewController beginAppearanceTransition:YES animated:NO];
    [viewController endAppearanceTransition];
  });
  // ...
});

describe(@"-viewWillDisappear", ^{
  beforeEach(^{
    // Method #3: Directly call the lifecycle event.
    [viewController viewWillDisappear:NO];
  });
  // ...
});

QuickSpecEnd

初始化在故事板Storyboard中定义的视图控制器

为了初始化在故事板中定义的视图控制器,你需要先为它分配一个 Storyboard ID

为视图控制器分配 ID 后,就可以在测试中初始化了:

// Swift

var viewController: BananaViewController!
beforeEach {
  // 1. Instantiate the storyboard. By default, it's name is "Main.storyboard".
  //    You'll need to use a different string here if the name of your storyboard is different.
  let storyboard = UIStoryboard(name: "Main", bundle: nil)
  // 2. Use the storyboard to instantiate the view controller.
  viewController = 
    storyboard.instantiateViewControllerWithIdentifier(
      "BananaViewControllerID") as! BananaViewController
}
// Objective-C

__block BananaViewController *viewController = nil;
beforeEach(^{
  // 1. Instantiate the storyboard. By default, it's name is "Main.storyboard".
  //    You'll need to use a different string here if the name of your storyboard is different.
  UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
  // 2. Use the storyboard to instantiate the view controller.
  viewController = [storyboard instantiateViewControllerWithIdentifier:@"BananaViewControllerID"];
});

触发 UIControl 事件(如:点击按钮)

按钮以及其他继承自 UIControl 的 UIKit 类定义了一些方法,使我们能够通过程序代码发送控制事件,如:点击按钮。 以下代码演示了如何测试点击按钮触发的行为:

// Swift

describe("the 'more bananas' button") {
  it("increments the banana count label when tapped") {
    viewController.moreButton.sendActionsForControlEvents(
      UIControlEvents.TouchUpInside)
    expect(viewController.bananaCountLabel.text).to(equal("1"))
  }
}
// Objective-C

describe(@"the 'more bananas' button", ^{
  it(@"increments the banana count label when tapped", ^{
    [viewController.moreButton sendActionsForControlEvents:UIControlEventTouchUpInside];
    expect(viewController.bananaCountLabel.text).to(equal(@"1"));
  });
});