koel/resources/assets/js/visualizers/asteroid/scripts/ThreeSharedRenderer.ts

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TypeScript
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2022-11-07 14:23:59 +00:00
import * as THREE from 'three'
export class ThreeSharedRenderer {
public readonly camera: THREE.PerspectiveCamera
public renderer!: THREE.WebGLRenderer
public container: HTMLElement
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private timer: number
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private readonly resizeHandler: () => void
constructor (container: HTMLElement) {
this.container = container
this.camera = new THREE.PerspectiveCamera(45, this.container.clientWidth / this.container.clientHeight, .1, 100)
this.camera.position.z = 5
this.camera.updateProjectionMatrix()
this.timer = 0
this.initRenderer()
this.resizeHandler = this.resize.bind(this)
window.addEventListener('resize', this.resizeHandler, false)
}
resize () {
this.camera.aspect = this.container.clientWidth / this.container.clientHeight
this.camera.updateProjectionMatrix()
this.renderer.setPixelRatio(window.devicePixelRatio)
this.renderer.setSize(this.container.clientWidth, this.container.clientHeight)
}
initRenderer () {
this.renderer = new THREE.WebGLRenderer()
this.renderer.setPixelRatio(window.devicePixelRatio)
this.renderer.setSize(this.container.clientWidth, this.container.clientHeight)
this.renderer.autoClear = true
this.renderer.shadowMap.enabled = true
this.renderer.shadowMap.type = THREE.PCFShadowMap
this.container.appendChild(this.renderer.domElement)
}
render (queue: Closure[]) {
for (let i = 0; i < queue.length; i++) {
this.renderer.clearDepth()
queue[i]()
}
this.timer += .001
if (this.timer > 999999.) {
this.timer = 0.
}
}
ziggleCam (frame: number) {
const e = frame
const nLoc = new THREE.Vector3(
Math.sin(e),
Math.cos(e * .9) * Math.sin(e * .7),
Math.cos(e)).normalize()
nLoc.multiplyScalar(8. + 2. * Math.sin(2. * e))
this.camera.position.copy(nLoc)
this.camera.lookAt(0., 0., 0.)
this.camera.updateProjectionMatrix()
}
getInverseMatrix () {
return this.camera.matrixWorldInverse
}
getTimer () {
return this.timer == undefined ? 0. : this.timer
}
getCamera () {
return this.camera
}
destroy () {
window.removeEventListener('resize', this.resizeHandler, false)
this.renderer.dispose()
}
}