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/\[https:/emojipedia.org/bird/README.md)[**@carlospolopm**](https://twitter.com/carlospolopm)**.** **Share your hacking tricks submitting PRs to the** [**hacktricks github repo**](https://github.com/carlospolop/hacktricks)**.** From: https://11x256.github.io/Frida-hooking-android-part-2/ Parts 2, 3 & 4
APKs and Source code: https://github.com/11x256/frida-android-examples
The part 1 is so easy.
Some parts of the original code doesn't work and have been modified here.
Part 2
Here you can see an example of how to hook 2 functions with the same name but different parameters.
Also, you are going to learn how to call a function with your own parameters.
And finally, there is an example of how to find an instance of a class and make it call a function.
//s2.js
console.log("Script loaded successfully ");
Java.perform(function x() {
console.log("Inside java perform function");
var my_class = Java.use("com.example.a11x256.frida_test.my_activity");
//Hook "fun" with parameters (int, int)
my_class.fun.overload("int", "int").implementation = function (x, y) { //hooking the old function
console.log("original call: fun(" + x + ", " + y + ")");
var ret_value = this.fun(2, 5);
return ret_value;
};
//Hook "fun" with paramater(String)
var string_class = Java.use("java.lang.String");
my_class.fun.overload("java.lang.String").implementation = function (x) { //hooking the new function
console.log("*")
//Create a new String and call the function with your input.
var my_string = string_class.$new("My TeSt String#####");
console.log("Original arg: " + x);
var ret = this.fun(my_string);
console.log("Return value: " + ret);
console.log("*")
return ret;
};
//Find an instance of the class and call "secret" function.
Java.choose("com.example.a11x256.frida_test.my_activity", {
onMatch: function (instance) {
console.log(tring, and the it has"Found instance: " + instance);
console.log("Result of secret func: " + instance.secret());
},
onComplete: function () { }
});
});
You can see that to create a String first is has referenced the class java.lang.String and then it has created a $new object of that class with a String as content. This is the correct way to create a new object of a class. But, in this case, you could just pass to this.fun()
any String like: this.fun("hey there!")
Python
//loader.py
import frida
import time
device = frida.get_usb_device()
pid = device.spawn(["com.example.a11x256.frida_test"])
device.resume(pid)
time.sleep(1) #Without it Java.perform silently fails
session = device.attach(pid)
script = session.create_script(open("s2.js").read())
script.load()
#prevent the python script from terminating
raw_input()
python loader.py
Part 3
Python
Now you are going to see how to send commands to the hooked app via Python to call function:
//loader.py
import time
import frida
def my_message_handler(message, payload):
print message
print payload
device = frida.get_usb_device()
pid = device.spawn(["com.example.a11x256.frida_test"])
device.resume(pid)
time.sleep(1) # Without it Java.perform silently fails
session = device.attach(pid)
with open("s3.js") as f:
script = session.create_script(f.read())
script.on("message", my_message_handler)
script.load()
command = ""
while 1 == 1:
command = raw_input("Enter command:\n1: Exit\n2: Call secret function\n3: Hook Secret\nchoice:")
if command == "1":
break
elif command == "2":
script.exports.callsecretfunction()
elif command == "3":
script.exports.hooksecretfunction()
The command "1" will exit, the command "2" will find and instance of the class and call the private function secret() and command "3" will hook the function secret() so it return a different string.
The, if you call "2" you will get the real secret, but if you call "3" and then "2" you will get the fake secret.
JS
console.log("Script loaded successfully ");
var instances_array = [];
function callSecretFun() {
Java.perform(function () {
if (instances_array.length == 0) { // if array is empty
Java.choose("com.example.a11x256.frida_test.my_activity", {
onMatch: function (instance) {
console.log("Found instance: " + instance);
instances_array.push(instance)
console.log("Result of secret func: " + instance.secret());
},
onComplete: function () { }
});
}
else {//else if the array has some values
console.log("Result of secret func: " + instances_array[0].secret());
}
});
}
function hookSecret() {
Java.perform(function () {
var my_class = Java.use("com.example.a11x256.frida_test.my_activity");
var string_class = Java.use("java.lang.String");
my_class.secret.overload().implementation = function(){
var my_string = string_class.$new("TE ENGANNNNEEE");
return my_string;
}
});
}
rpc.exports = {
callsecretfunction: callSecretFun,
hooksecretfunction: hookSecret
};
Part 4
Here you will see how to make Python and JS interact using JSONs objects. JS use the send()
function to send data to the python cliente, and Python uses post()
functions to send data to ths JS script. The JS will block the execution until is receives s response from Python.
Python
//loader.py
import time
import frida
def my_message_handler(message, payload):
print message
print payload
if message["type"] == "send":
print message["payload"]
data = message["payload"].split(":")[1].strip()
print 'message:', message
data = data.decode("base64")
user, pw = data.split(":")
data = ("admin" + ":" + pw).encode("base64")
print "encoded data:", data
script.post({"my_data": data}) # send JSON object
print "Modified data sent"
device = frida.get_usb_device()
pid = device.spawn(["com.example.a11x256.frida_test"])
device.resume(pid)
time.sleep(1)
session = device.attach(pid)
with open("s4.js") as f:
script = session.create_script(f.read())
script.on("message", my_message_handler) # register the message handler
script.load()
raw_input()
JS
console.log("Script loaded successfully ");
Java.perform(function () {
var tv_class = Java.use("android.widget.TextView");
tv_class.setText.overload('java.lang.CharSequence').implementation = function (x) {
var string_to_send = x.toString();
var string_to_recv = "";
send(string_to_send); // send data to python code
recv(function (received_json_object) {
string_to_recv = received_json_object.my_data;
}).wait(); //block execution till the message is received
console.log("Final string_to_recv: "+ string_to_recv)
return this.setText(string_to_recv);
}
});
There is a part 5 that I am not going to explain because there isn't anything new. But if you want to read it is here: https://11x256.github.io/Frida-hooking-android-part-5/
Support HackTricks and get benefits!
Do you work in a **cybersecurity company**? Do you want to see your **company advertised in HackTricks**? or do you want to have access the **latest version of the PEASS or download HackTricks in PDF**? Check the [**SUBSCRIPTION PLANS**](https://github.com/sponsors/carlospolop)! Discover [**The PEASS Family**](https://opensea.io/collection/the-peass-family), our collection of exclusive [**NFTs**](https://opensea.io/collection/the-peass-family) Get the [**official PEASS & HackTricks swag**](https://peass.creator-spring.com) **Join the** [**💬**](https://emojipedia.org/speech-balloon/) [**Discord group**](https://discord.gg/hRep4RUj7f) or the [**telegram group**](https://t.me/peass) or **follow** me on **Twitter** [**🐦**](7af18b62b3
/\[https:/emojipedia.org/bird/README.md)[**@carlospolopm**](https://twitter.com/carlospolopm)**.** **Share your hacking tricks submitting PRs to the** [**hacktricks github repo**](https://github.com/carlospolop/hacktricks)**.**