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https://github.com/carlospolop/hacktricks
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393 lines
13 KiB
Markdown
393 lines
13 KiB
Markdown
# macOS Basic Objective-C
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<details>
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<summary><a href="https://cloud.hacktricks.xyz/pentesting-cloud/pentesting-cloud-methodology"><strong>☁️ HackTricks Cloud ☁️</strong></a> -<a href="https://twitter.com/hacktricks_live"><strong>🐦 Twitter 🐦</strong></a> - <a href="https://www.twitch.tv/hacktricks_live/schedule"><strong>🎙️ Twitch 🎙️</strong></a> - <a href="https://www.youtube.com/@hacktricks_LIVE"><strong>🎥 Youtube 🎥</strong></a></summary>
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* Do you work in a **cybersecurity company**? Do you want to see your **company advertised in HackTricks**? or do you want to have access to the **latest version of the PEASS or download HackTricks in PDF**? Check the [**SUBSCRIPTION PLANS**](https://github.com/sponsors/carlospolop)!
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* **Join the** [**💬**](https://emojipedia.org/speech-balloon/) [**Discord group**](https://discord.gg/hRep4RUj7f) or the [**telegram group**](https://t.me/peass) or **follow** me on **Twitter** [**🐦**](https://github.com/carlospolop/hacktricks/tree/7af18b62b3bdc423e11444677a6a73d4043511e9/\[https:/emojipedia.org/bird/README.md)[**@carlospolopm**](https://twitter.com/hacktricks\_live)**.**
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* **Share your hacking tricks by submitting PRs to the** [**hacktricks repo**](https://github.com/carlospolop/hacktricks) **and** [**hacktricks-cloud repo**](https://github.com/carlospolop/hacktricks-cloud).
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</details>
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## Objective-C
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{% hint style="danger" %}
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Note that programs written in Objective-C **retain** their class declarations **when** **compiled** into [Mach-O binaries](macos-files-folders-and-binaries/universal-binaries-and-mach-o-format.md). Such class declarations **include** the name and type of:
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{% endhint %}
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* The class
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* The class methods
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* The class instance variables
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You can get this information using [**class-dump**](https://github.com/nygard/class-dump):
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```bash
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class-dump Kindle.app
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```
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Note that this names could be obfuscated to make the reversing of the binary more difficult.
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## Classes, Methods & Objects
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### Interface, Properties & Methods
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```objectivec
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// Declare the interface of the class
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@interface MyVehicle : NSObject
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// Declare the properties
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@property NSString *vehicleType;
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@property int numberOfWheels;
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// Declare the methods
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- (void)startEngine;
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- (void)addWheels:(int)value;
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@end
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```
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### **Class**
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```objectivec
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@implementation MyVehicle : NSObject
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// No need to indicate the properties, only define methods
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- (void)startEngine {
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NSLog(@"Engine started");
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}
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- (void)addWheels:(int)value {
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self.numberOfWheels += value;
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}
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@end
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```
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### **Object & Call Method**
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To create an instance of a class the **`alloc`** method is called which **allocate memory** for each **property** and **zero** those allocations. Then **`init`** is called, which **initilize the properties** to the **required values**.
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```objectivec
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// Something like this:
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MyVehicle *newVehicle = [[MyVehicle alloc] init];
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// Which is usually expressed as:
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MyVehicle *newVehicle = [MyVehicle new];
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// To call a method
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// [myClassInstance nameOfTheMethodFirstParam:param1 secondParam:param2]
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[newVehicle addWheels:4];
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```
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### **Class Methods**
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Class methods are defined with the **plus sign** (+) not the hyphen (-) that is used with instance methods. Like the **NSString** class method **`stringWithString`**:
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```objectivec
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+ (id)stringWithString:(NSString *)aString;
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```
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### Setter & Getter
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To **set** & **get** properties, you could do it with a **dot notation** or like if you were **calling a method**:
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```objectivec
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// Set
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newVehicle.numberOfWheels = 2;
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[newVehicle setNumberOfWheels:3];
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// Get
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NSLog(@"Number of wheels: %i", newVehicle.numberOfWheels);
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NSLog(@"Number of wheels: %i", [newVehicle numberOfWheels]);
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```
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### **Instance Variables**
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Alternatively to setter & getter methods you can use instance variables. These variables have the same name as the properties but starting with a "\_":
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```objectivec
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- (void)makeLongTruck {
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_numberOfWheels = +10000;
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NSLog(@"Number of wheels: %i", self.numberOfLeaves);
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}
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```
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### Protocols
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Protocols are set of method declarations (without properties). A class that implements a protocol implement the declared methods.
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There are 2 types of methods: **mandatory** and **optional**. By **default** a method is **mandatory** (but you can also indicate it with a **`@required`** tag). To indicate that a method is optional use **`@optional`**.
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```objectivec
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@protocol myNewProtocol
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- (void) method1; //mandatory
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@required
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- (void) method2; //mandatory
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@optional
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- (void) method3; //optional
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@end
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```
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### All together
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```objectivec
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// gcc -framework Foundation test_obj.m -o test_obj
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#import <Foundation/Foundation.h>
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@protocol myVehicleProtocol
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- (void) startEngine; //mandatory
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@required
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- (void) addWheels:(int)value; //mandatory
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@optional
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- (void) makeLongTruck; //optional
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@end
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@interface MyVehicle : NSObject <myVehicleProtocol>
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@property int numberOfWheels;
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- (void)startEngine;
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- (void)addWheels:(int)value;
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- (void)makeLongTruck;
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@end
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@implementation MyVehicle : NSObject
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- (void)startEngine {
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NSLog(@"Engine started");
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}
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- (void)addWheels:(int)value {
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self.numberOfWheels += value;
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}
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- (void)makeLongTruck {
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_numberOfWheels = +10000;
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NSLog(@"Number of wheels: %i", self.numberOfWheels);
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}
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@end
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int main() {
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MyVehicle* mySuperCar = [MyVehicle new];
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[mySuperCar startEngine];
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mySuperCar.numberOfWheels = 4;
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NSLog(@"Number of wheels: %i", mySuperCar.numberOfWheels);
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[mySuperCar setNumberOfWheels:3];
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NSLog(@"Number of wheels: %i", mySuperCar.numberOfWheels);
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[mySuperCar makeLongTruck];
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}
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```
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### Basic Classes
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#### String
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{% code overflow="wrap" %}
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```objectivec
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// NSString
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NSString *bookTitle = @"The Catcher in the Rye";
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NSString *bookAuthor = [[NSString alloc] initWithCString:"J.D. Salinger" encoding:NSUTF8StringEncoding];
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NSString *bookPublicationYear = [NSString stringWithCString:"1951" encoding:NSUTF8StringEncoding];
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```
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{% endcode %}
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Basic classes are **immutable**, so to append a string to an existing one a **new NSString needs to be created**.
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{% code overflow="wrap" %}
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```objectivec
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NSString *bookDescription = [NSString stringWithFormat:@"%@ by %@ was published in %@", bookTitle, bookAuthor, bookPublicationYear];
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```
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{% endcode %}
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Or you could also use a **mutable** string class:
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{% code overflow="wrap" %}
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```objectivec
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NSMutableString *mutableString = [NSMutableString stringWithString:@"The book "];
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[mutableString appendString:bookTitle];
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[mutableString appendString:@" was written by "];
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[mutableString appendString:bookAuthor];
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[mutableString appendString:@" and published in "];
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[mutableString appendString:bookPublicationYear];
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```
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{% endcode %}
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#### Number
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{% code overflow="wrap" %}
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```objectivec
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// character literals.
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NSNumber *theLetterZ = @'Z'; // equivalent to [NSNumber numberWithChar:'Z']
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// integral literals.
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NSNumber *fortyTwo = @42; // equivalent to [NSNumber numberWithInt:42]
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NSNumber *fortyTwoUnsigned = @42U; // equivalent to [NSNumber numberWithUnsignedInt:42U]
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NSNumber *fortyTwoLong = @42L; // equivalent to [NSNumber numberWithLong:42L]
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NSNumber *fortyTwoLongLong = @42LL; // equivalent to [NSNumber numberWithLongLong:42LL]
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// floating point literals.
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NSNumber *piFloat = @3.141592654F; // equivalent to [NSNumber numberWithFloat:3.141592654F]
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NSNumber *piDouble = @3.1415926535; // equivalent to [NSNumber numberWithDouble:3.1415926535]
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// BOOL literals.
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NSNumber *yesNumber = @YES; // equivalent to [NSNumber numberWithBool:YES]
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NSNumber *noNumber = @NO; // equivalent to [NSNumber numberWithBool:NO]
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```
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{% endcode %}
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#### Array, Sets & Dictionary
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{% code overflow="wrap" %}
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```objectivec
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// Inmutable arrays
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NSArray *colorsArray1 = [NSArray arrayWithObjects:@"red", @"green", @"blue", nil];
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NSArray *colorsArray2 = @[@"yellow", @"cyan", @"magenta"];
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NSArray *colorsArray3 = @[firstColor, secondColor, thirdColor];
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// Mutable arrays
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NSMutableArray *mutColorsArray = [NSMutableArray array];
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[mutColorsArray addObject:@"red"];
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[mutColorsArray addObject:@"green"];
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[mutColorsArray addObject:@"blue"];
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[mutColorsArray addObject:@"yellow"];
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[mutColorsArray replaceObjectAtIndex:0 withObject:@"purple"];
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// Sets
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NSSet *fruitsSet1 = [NSSet setWithObjects:@"apple", @"banana", @"orange", nil];
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NSSet *fruitsSet2 = [NSSet setWithArray:@[@"apple", @"banana", @"orange"]];
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// Inmutable sets
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NSMutableSet *mutFruitsSet = [NSMutableSet setWithObjects:@"apple", @"banana", @"orange", nil];
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[mutFruitsSet addObject:@"grape"];
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[mutFruitsSet removeObject:@"apple"];
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// Dictionary
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NSDictionary *fruitColorsDictionary = @{
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@"apple" : @"red",
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@"banana" : @"yellow",
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@"orange" : @"orange",
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@"grape" : @"purple"
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};
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// In dictionaryWithObjectsAndKeys you specify the value and then the key:
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NSDictionary *fruitColorsDictionary2 = [NSDictionary dictionaryWithObjectsAndKeys:
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@"red", @"apple",
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@"yellow", @"banana",
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@"orange", @"orange",
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@"purple", @"grape",
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nil];
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// Mutable dictionary
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NSMutableDictionary *mutFruitColorsDictionary = [NSMutableDictionary dictionaryWithDictionary:fruitColorsDictionary];
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[mutFruitColorsDictionary setObject:@"green" forKey:@"apple"];
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[mutFruitColorsDictionary removeObjectForKey:@"grape"];
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```
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{% endcode %}
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### Blocks
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Blocks are **functions that behaves as objects** so they can be passed to functions or **stored** in **arrays** or **dictionaries**. Also, they can **represent a value if they are given values** so it's similar to lambdas.
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{% code overflow="wrap" %}
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```objectivec
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returnType (^blockName)(argumentType1, argumentType2, ...) = ^(argumentType1 param1, argumentType2 param2, ...){
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//Perform operations here
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};
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// For example
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int (^suma)(int, int) = ^(int a, int b){
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return a+b;
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};
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NSLog(@"3+4 = %d", suma(3,4));
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```
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{% endcode %}
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It's also possible to **define a block type to be used as a parameter** in functions:
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```objectivec
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// Define the block type
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typedef void (^callbackLogger)(void);
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// Create a bloack with the block type
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callbackLogger myLogger = ^{
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NSLog(@"%@", @"This is my block");
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};
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// Use it inside a function as a param
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void genericLogger(callbackLogger blockParam) {
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NSLog(@"%@", @"This is my function");
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blockParam();
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}
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genericLogger(myLogger);
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// Call it inline
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genericLogger(^{
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NSLog(@"%@", @"This is my second block");
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});
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```
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### Files
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{% code overflow="wrap" %}
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```objectivec
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// Manager to manage files
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NSFileManager *fileManager = [NSFileManager defaultManager];
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// Check if file exists:
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if ([fileManager fileExistsAtPath:@"/path/to/file.txt" ] == YES) {
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NSLog (@"File exists");
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}
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// copy files
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if ([fileManager copyItemAtPath: @"/path/to/file1.txt" toPath: @"/path/to/file2.txt" error:nil] == YES) {
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NSLog (@"Copy successful");
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}
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// Check if the content of 2 files match
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if ([fileManager contentsEqualAtPath:@"/path/to/file1.txt" andPath:@"/path/to/file2.txt"] == YES) {
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NSLog (@"File contents match");
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}
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// Delete file
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if ([fileManager removeItemAtPath:@"/path/to/file1.txt" error:nil]) {
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NSLog(@"Removed successfully");
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}
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```
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{% endcode %}
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It's also possible to manage files **using `NSURL` objects instead of `NSString`** objects. The method names are similar, but **with `URL` instead of `Path`**.
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```objectivec
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NSURL *fileSrc = [NSURL fileURLWithPath:@"/path/to/file1.txt"];
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NSURL *fileDst = [NSURL fileURLWithPath:@"/path/to/file2.txt"];
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[fileManager moveItemAtURL:fileSrc toURL:fileDst error: nil];
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```
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Most basic classes has a method `writeToFile:<path> atomically:<YES> encoding:<encoding> error:nil` defined that allows them to be directly be written to a file:
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{% code overflow="wrap" %}
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```objectivec
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NSString* tmp = @"something temporary";
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[tmp writeToFile:@"/tmp/tmp1.txt" atomically:YES encoding:NSASCIIStringEncoding error:nil];
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```
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{% endcode %}
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<details>
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<summary><a href="https://cloud.hacktricks.xyz/pentesting-cloud/pentesting-cloud-methodology"><strong>☁️ HackTricks Cloud ☁️</strong></a> -<a href="https://twitter.com/hacktricks_live"><strong>🐦 Twitter 🐦</strong></a> - <a href="https://www.twitch.tv/hacktricks_live/schedule"><strong>🎙️ Twitch 🎙️</strong></a> - <a href="https://www.youtube.com/@hacktricks_LIVE"><strong>🎥 Youtube 🎥</strong></a></summary>
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* Do you work in a **cybersecurity company**? Do you want to see your **company advertised in HackTricks**? or do you want to have access to the **latest version of the PEASS or download HackTricks in PDF**? Check the [**SUBSCRIPTION PLANS**](https://github.com/sponsors/carlospolop)!
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* Discover [**The PEASS Family**](https://opensea.io/collection/the-peass-family), our collection of exclusive [**NFTs**](https://opensea.io/collection/the-peass-family)
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* Get the [**official PEASS & HackTricks swag**](https://peass.creator-spring.com)
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* **Join the** [**💬**](https://emojipedia.org/speech-balloon/) [**Discord group**](https://discord.gg/hRep4RUj7f) or the [**telegram group**](https://t.me/peass) or **follow** me on **Twitter** [**🐦**](https://github.com/carlospolop/hacktricks/tree/7af18b62b3bdc423e11444677a6a73d4043511e9/\[https:/emojipedia.org/bird/README.md)[**@carlospolopm**](https://twitter.com/hacktricks\_live)**.**
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* **Share your hacking tricks by submitting PRs to the** [**hacktricks repo**](https://github.com/carlospolop/hacktricks) **and** [**hacktricks-cloud repo**](https://github.com/carlospolop/hacktricks-cloud).
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</details>
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