gamebrary/src/store/actions.js

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import axios from 'axios';
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import firebase from 'firebase/app';
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import 'firebase/storage';
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import 'firebase/firestore';
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const API_BASE = 'https://us-central1-gamebrary-8c736.cloudfunctions.net';
// const API_BASE = 'http://localhost:5001/gamebrary-8c736/us-central1';
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export default {
//
// NEW STUFF
//
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LOAD_IGDB_PLATFORMS({ commit }) {
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return new Promise((resolve, reject) => {
axios.get(`${API_BASE}/platforms`)
.then(({ data }) => {
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commit('SET_PLATFORMS', data);
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resolve(data);
}).catch(reject);
});
},
LOAD_BOARDS({ state, commit }) {
return new Promise((resolve, reject) => {
const db = firebase.firestore();
db.collection('boards').where('owner', '==', state.user.uid)
.get()
.then(({ docs }) => {
const boards = docs.length
? docs.map((doc) => {
const board = doc.data();
return {
id: doc.id,
...board,
};
})
: null;
if (boards) {
commit('SET_BOARDS', boards);
}
resolve();
})
.catch(reject);
});
},
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LOAD_BOARD({ state, commit }, id) {
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return new Promise((resolve, reject) => {
const db = firebase.firestore();
db.collection('boards')
.doc(id)
.get()
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.then((doc) => {
const board = doc.data();
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if (state.user.uid !== board.owner) {
return reject();
}
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commit('SET_BOARD', {
...board,
id: doc.id,
});
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return resolve();
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})
.catch(reject);
});
},
CREATE_BOARD({ state, commit }, board) {
return new Promise((resolve, reject) => {
const db = firebase.firestore();
const payload = {
...board,
owner: state.user.uid,
};
db.collection('boards').add(payload)
.then(({ id }) => {
commit('ADD_BOARD', {
...payload,
id,
});
resolve();
})
.catch(reject);
});
},
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DELETE_WALLPAPER({ commit }, { fullPath }) {
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return new Promise((resolve, reject) => {
firebase.storage().ref(fullPath).delete()
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.then(() => {
commit('REMOVE_WALLPAPER', fullPath);
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resolve();
})
.catch(reject);
});
},
LOAD_WALLPAPER(context, path) {
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const storage = firebase.storage().ref();
return new Promise((resolve, reject) => {
storage.child(path).getDownloadURL()
.then((url) => {
resolve(url);
})
.catch(reject);
});
},
LOAD_WALLPAPERS({ state, commit }) {
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const storage = firebase.storage().ref(`${state.user.uid}/wallpapers`);
return new Promise((resolve, reject) => {
storage
.listAll()
.then(({ items }) => {
const wallpapers = items.map(({ fullPath, name }) => {
const wallpaper = {
fullPath,
name,
};
return wallpaper;
});
// TODO: refactor? there's gotta be a better way to do this
const fetchedUrls = [];
wallpapers.forEach(({ fullPath }, index) => {
firebase.storage()
.ref()
.child(fullPath).getDownloadURL()
.then((url) => {
fetchedUrls.push(url);
wallpapers[index].url = url;
if (fetchedUrls.length === wallpapers.length) {
commit('SET_WALLPAPERS', wallpapers);
resolve();
}
})
.catch(reject);
});
})
.catch(reject);
});
},
UPLOAD_WALLPAPER({ state, commit }, file) {
return new Promise((resolve, reject) => {
firebase.storage()
.ref(`${state.user.uid}/wallpapers/${file.name}`)
.put(file)
.then((response) => {
if (response.state === 'success') {
const { metadata: { fullPath, name } } = response;
firebase.storage()
.ref()
.child(fullPath).getDownloadURL()
.then((url) => {
const wallpaper = {
fullPath,
name,
url,
};
commit('ADD_WALLPAPER', wallpaper);
resolve();
})
.catch(reject);
}
})
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.catch(reject);
});
},
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// set merge to true when deleting lists
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SAVE_BOARD({ state }, merge = false) {
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const db = firebase.firestore();
return new Promise((resolve, reject) => {
db.collection('boards')
.doc(state.board.id)
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.set(state.board, { merge })
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.then(() => {
resolve();
})
.catch(reject);
});
},
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DELETE_BOARD({ commit }, id) {
return new Promise((resolve, reject) => {
const db = firebase.firestore();
db.collection('boards').doc(id).delete()
.then(() => {
commit('REMOVE_BOARD', id);
resolve();
})
.catch(reject);
});
},
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LOAD_BOARD_GAMES({ commit }, gameList) {
return new Promise((resolve, reject) => {
axios.get(`${API_BASE}/games?games=${gameList}`)
.then(({ data }) => {
commit('CACHE_GAME_DATA', data);
resolve();
}).catch(reject);
});
},
SEARCH_GAMES({ commit, state }, searchText) {
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const platforms = state.board.platforms.join(',');
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return new Promise((resolve, reject) => {
axios.get(`${API_BASE}/search?search=${searchText}&platform=${platforms}`)
.then(({ data }) => {
commit('SET_SEARCH_RESULTS', data);
commit('CACHE_GAME_DATA', data);
resolve();
}).catch(reject);
});
},
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SAVE_TAGS({ state }, tags) {
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const db = firebase.firestore();
return new Promise((resolve, reject) => {
db.collection('tags').doc(state.user.uid).set(tags, { merge: true })
.then(() => resolve())
.catch(reject);
});
},
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SAVE_TAGS_NO_MERGE({ state }, tags) {
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const db = firebase.firestore();
return new Promise((resolve, reject) => {
db.collection('tags').doc(state.user.uid).set(tags, { merge: false })
.then(() => resolve())
.catch(reject);
});
},
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SAVE_LEGACY_LISTS({ commit, state }, payload) {
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const db = firebase.firestore();
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db.collection('lists').doc(state.user.uid).set(payload, { merge: false })
.then(() => {
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commit('SAVE_LIST_LEGACY', payload);
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});
},
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SAVE_SETTINGS({ commit, state }, settings) {
const db = firebase.firestore();
return new Promise((resolve, reject) => {
db.collection('settings').doc(state.user.uid).set(settings, { merge: true })
.then(() => {
commit('SET_SETTINGS', settings);
resolve();
})
.catch(reject);
});
},
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// TODO: combine into single action
SAVE_NOTES({ state }) {
return new Promise((resolve, reject) => {
const db = firebase.firestore();
db.collection('notes').doc(state.user.uid).set(state.notes, { merge: true })
.then(() => resolve())
.catch(reject);
});
},
SAVE_NOTES_NO_MERGE({ state }) {
return new Promise((resolve, reject) => {
const db = firebase.firestore();
db.collection('notes').doc(state.user.uid).set(state.notes, { merge: false })
.then(() => resolve())
.catch(reject);
});
},
// TODO: combine into single action
SAVE_PROGRESSES_NO_MERGE({ state }) {
return new Promise((resolve, reject) => {
const db = firebase.firestore();
db.collection('progresses').doc(state.user.uid).set(state.progresses, { merge: false })
.then(() => resolve())
.catch(reject);
});
},
SAVE_PROGRESSES({ state }) {
return new Promise((resolve, reject) => {
const db = firebase.firestore();
db.collection('progresses').doc(state.user.uid).set(state.progresses, { merge: true })
.then(() => resolve())
.catch(reject);
});
},
// TODO: use firebase email extension instead
SEND_WELCOME_EMAIL(context, additionalUserInfo) {
return new Promise((resolve, reject) => {
if (additionalUserInfo && additionalUserInfo.profile) {
axios.get(`${API_BASE}/email?address=${additionalUserInfo.profile.email}&template_id=welcome`)
.catch(reject);
} else {
reject();
}
});
},
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LOAD_RELEASES({ commit }) {
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return new Promise((resolve, reject) => {
axios.get('https://api.github.com/repos/romancm/gamebrary/releases')
.then(({ data }) => {
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commit('SET_RELEASES', data);
resolve();
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}).catch(reject);
});
},
LOAD_GITHUB_REPOSITORY() {
return new Promise((resolve, reject) => {
axios.get('https://api.github.com/repos/romancm/gamebrary')
.then(({ data }) => {
resolve(data);
}).catch(reject);
});
},
LOAD_GITHUB_README() {
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return new Promise((resolve, reject) => {
axios.get('https://raw.githubusercontent.com/romancm/gamebrary/master/README.md')
.then(({ data }) => {
resolve(data);
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}).catch(reject);
});
},
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LOAD_GAME(context, gameId) {
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return new Promise((resolve, reject) => {
axios.get(`${API_BASE}/game?gameId=${gameId}`)
.then(({ data }) => {
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const [game] = data;
resolve(game);
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}).catch(reject);
});
},
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};