This cleans up how functions are stored and autoloaded. It eliminates the
recursive lock. Instead there is a single normal owning_lock that protects
the entirety of the function data. Autoloading is re-implemented via the
new autoloader_t.
autoloader_t will be the reimplementation of autoloading. Crucically it no
longer manages any locking or loading itself; instead all locking and loading
is performed by clients. This makes it easier to test and helps limit its
responsibilities.
autoloading has a "feature" where functions are removed in an LRU-fashion.
But there's hardly any benefit in removing autoloaded functions. Just stop
doing it.
@ridiculousfish had introduced this in 3a45cad12e
to work around an issue with Coverity Scan where it couldn't tell the
mutex was correctly locked, but even with the `fish_mutex_t` hack, it
still emits the same warnings, so there's no pointing in keeping it.
Prior to this fix, autoloads like function and completion autoloads
would check their path variable (like fish_function_path) on every
autoload request. Switch to invalidating it in response to the variable
changing.
This improves time on a microbenchmark:
for i in (seq 50000)
setenv test_env val$i
end
from ~11 seconds to ~6.5 seconds.
Add a fish-specific wrapper around std::mutex that records whether it is
locked in a bool. This is to make ASSERT_IS_LOCKED() simpler (it can just
check the boolean instead of relying on try_lock) which will make Coverity
Scan happier.
Some details: Coverity Scan was complaining about an apparent double-unlock
because it's unaware of the semantics of try_lock(). Specifically fish
asserts that a lock is locked by asserting that try_lock fails; if it
succeeds fish prints an error and then unlocks the lock (so as not to leave
it locked). This unlock is of course correct, but it confused Coverity Scan.
Since we are including XXHash32/64 anyway for the wchar_t* hashing,
we might as well use it.
Use arch-specific hash size and xxhash for all wcstring hashing
Instead of using XXHash64 for all platforms, use the 32-bit version
when running on 32-bit platforms where XXHash64 is significantly slower
than XXHash32 (and the additional precision will not be used).
Additionally, manually specify wcstring_hash as hashing method for
non-const wcstring unordered_set/map instances (the const varieties
don't have an in-library hash and so already use our xxhash-based
specialization when calling std::hash<const wcstring>).
commit 50f414a45d58fcab664ff662dd27befcfa0fdd95
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 13:43:35 2017 -0500
Converted file_id_t set to unordered_set with custom hash
commit 83ef2dd7cc1bc3e4fdf0b2d3546d6811326cc3c9
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 13:43:14 2017 -0500
Converted remaining set<wcstring> to unordered_set<wcstring>
commit 053da88f933f27505b3cf4810402e2a2be070203
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 13:29:21 2017 -0500
Switched function sets to unordered_set
commit d469742a14ac99599022a9258cda8255178826b5
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 13:21:32 2017 -0500
Converted list of modified variables to an unordered set
commit 5c06f866beeafb23878b1a932c7cd2558412c283
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 13:15:20 2017 -0500
Convert const_string_set_t to std::unordered_set
As it is a readonly-list of raw character pointer strings (not
wcstring), this necessitated the addition of a hashing function since
the C++ standard library does not come with a char pointer hash
function.
To that end, a zlib-licensed [0] port of the excellent, lightweight
XXHash family of 32- and 64-bit hashing algorithms in the form of a C++
header-only include library has been included. XXHash32/64 is pretty
much universally the fastest hashing library for general purpose
applications, and has been thoroughly vetted and is used in countless
open source projects. The single-header version of this library makes it
a lot simpler to include in the fish project, and the license
compatibility with fish' GPLv2 and the zero-lib nature should make it an
easy decision.
std::unordered_set brings a massive speedup as compared to the default
std::set, and the further use of the fast XXHash library to provide the
string hashing should make all forms of string lookups in fish
significantly faster (to a user-noticeable extent).
0: http://create.stephan-brumme.com/about.html
commit 30d7710be8f0c23a4d42f7e713fcb7850f99036e
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 12:29:39 2017 -0500
Using std::unordered_set for completions backing store
While the completions shown to the user are sorted, their storage in
memory does not need to be since they are re-sorted before they are
shown in completions.cpp.
commit 695e83331d7a60ba188e57f6ea0d9b6da54860c6
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 12:06:53 2017 -0500
Updated is_loading to use unordered_set
No longer using RAII wrappers around pthread_mutex_t and pthread_cond_t
in favor of the C++11 std::mutex, std::recursive_mutex, and
std::condition_variable data types.
This is the first step to implementing issue #4200 is to stop subclassing
env_var_t from wcstring. Not too surprisingly doing this identified
several places that were incorrectly treating env_var_t and wcstring as
interchangeable types. I'm not talking about those places that passed
an env_var_t instance to a function that takes a wcstring. I'm talking
about doing things like assigning the former to the latter type, relying
on the implicit conversion, and thus losing information.
We also rename `env_get_string()` to `env_get()` for symmetry with
`env_set()` and to make it clear the function does not return a string.
I recently upgraded the software on my macOS server and was dismayed to
see that cppcheck reported a huge number of format string errors due to
mismatches between the format string and its arguments from calls to
`assert()`. It turns out they are due to the macOS header using `%lu`
for the line number which is obviously wrong since it is using the C
preprocessor `__LINE__` symbol which evaluates to a signed int.
I also noticed that the macOS implementation writes to stdout, rather
than stderr. It also uses `printf()` which can be a problem on some
platforms if the stream is already in wide mode which is the normal case
for fish.
So implement our own `assert()` implementation. This also eliminates
double-negative warnings that we get from some of our calls to
`assert()` on some platforms by oclint.
Also reimplement the `DIE()` macro in terms of our internal
implementation.
Rewrite `assert(0 && msg)` statements to `DIE(msg)` for clarity and to
eliminate oclint warnings about constant expressions.
Fixes#3276, albeit not in the fashion I originally envisioned.
This was an old experiment to compile scripts directly into the
shell itself, reducing the amount of I/O performed at startup.
It has not been used for a long time. Time to remove it.
I missed restyling a few "switch" blocks to make them consistent with the rest
of the code base. This fixes that oversight. This should be the final step in
restyling the C++ code to have a consistent style. This also includes a few
trivial cleanups elsewhere.
I also missed restyling the "complete" module when working my way from a to z
so this final change includes restyling that module.
Total lint errors decreased 36%. Cppcheck errors went from 47 to 24. Oclint P2
errors went from 819 to 778. Oclint P3 errors went from 3252 to 1842.
Resolves#2902.
Remove the "make iwyu" build target. Move the functionality into the
recently introduced lint.fish script. Fix a lot, but not all, of the
include-what-you-use errors. Specifically, it fixes all of the IWYU errors
on my OS X server but only removes some of them on my Ubuntu 14.04 server.
Fixes#2957
This change moves source files into a src/ directory,
and puts object files into an obj/ directory. The Makefile
and xcode project are updated accordingly.
Fixes#1866