mirror of
https://github.com/fish-shell/fish-shell
synced 2024-12-26 04:43:10 +00:00
Reimplement the function store and autoloading
This cleans up how functions are stored and autoloaded. It eliminates the recursive lock. Instead there is a single normal owning_lock that protects the entirety of the function data. Autoloading is re-implemented via the new autoloader_t.
This commit is contained in:
parent
3950dab9ff
commit
960266fe24
3 changed files with 167 additions and 129 deletions
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@ -198,6 +198,12 @@ file_access_attempt_t access_file(const wcstring &path, int mode) {
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return result;
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}
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void autoloader_t::perform_autoload(const wcstring &path) {
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wcstring script_source = L"source " + escape_string(path, ESCAPE_ALL);
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exec_subshell(script_source, parser_t::principal_parser(),
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false /* do not apply exit status */);
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}
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autoload_t::autoload_t(wcstring env_var_name_var) : env_var_name(std::move(env_var_name_var)) {}
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void autoload_t::entry_was_evicted(wcstring key, autoload_function_t node) {
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@ -54,6 +54,11 @@ class autoloader_t {
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/// code; it is the caller's responsibility to load the file.
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maybe_t<wcstring> resolve_command(const wcstring &cmd, const environment_t &env);
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/// Helper to actually perform an autoload.
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/// This is a static function because it executes fish script, and so must be called without
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/// holding any particular locks.
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static void perform_autoload(const wcstring &path);
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/// Mark that a command previously returned from path_to_autoload is finished autoloading.
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void mark_autoload_finished(const wcstring &cmd) {
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size_t amt = current_autoloading_.erase(cmd);
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285
src/function.cpp
285
src/function.cpp
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@ -22,6 +22,7 @@
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#include "common.h"
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#include "env.h"
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#include "event.h"
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#include "exec.h"
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#include "fallback.h" // IWYU pragma: keep
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#include "function.h"
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#include "intern.h"
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@ -31,65 +32,89 @@
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#include "wutil.h" // IWYU pragma: keep
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class function_info_t {
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public:
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/// Immutable properties of the function.
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std::shared_ptr<const function_properties_t> props;
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/// Function description. This may be changed after the function is created.
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wcstring description;
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/// File where this function was defined (intern'd string).
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const wchar_t *const definition_file;
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/// Mapping of all variables that were inherited from the function definition scope to their
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/// values.
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const std::map<wcstring, env_var_t> inherit_vars;
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/// Flag for specifying that this function was automatically loaded.
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const bool is_autoload;
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public:
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/// Immutable properties of the function.
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std::shared_ptr<const function_properties_t> props;
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/// Function description. This may be changed after the function is created.
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wcstring description;
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/// File where this function was defined (intern'd string).
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const wchar_t *const definition_file;
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/// Mapping of all variables that were inherited from the function definition scope to their
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/// values.
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const std::map<wcstring, env_var_t> inherit_vars;
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/// Flag for specifying that this function was automatically loaded.
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const bool is_autoload;
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/// Constructs relevant information from the function_data.
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function_info_t(function_data_t data, const environment_t &vars, const wchar_t *filename,
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bool autoload);
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/// Constructs relevant information from the function_data.
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function_info_t(function_data_t data, const environment_t &vars, const wchar_t *filename,
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bool autoload);
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/// Used by function_copy.
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function_info_t(const function_info_t &data, const wchar_t *filename, bool autoload);
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/// Used by function_copy.
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function_info_t(const function_info_t &data, const wchar_t *filename, bool autoload);
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};
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/// Table containing all functions.
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typedef std::unordered_map<wcstring, function_info_t> function_map_t;
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static function_map_t loaded_functions;
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/// Type wrapping up the set of all functions.
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/// There's only one of these; it's managed by a lock.
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struct function_set_t {
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/// The map of all functions by name.
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std::unordered_map<wcstring, function_info_t> funcs;
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/// Functions that shouldn't be autoloaded (anymore).
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static std::unordered_set<wcstring> function_tombstones;
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/// Tombstones for functions that should no longer be autoloaded.
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std::unordered_set<wcstring> autoload_tombstones;
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/// Lock for functions.
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static std::recursive_mutex functions_lock;
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/// The autoloader for our functions.
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autoloader_t autoloader{L"fish_function_path"};
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// Function autoloader
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static autoload_t function_autoloader(L"fish_function_path");
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/// Remove a function.
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/// \return true if successful, false if it doesn't exist.
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bool remove(const wcstring &name);
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/// Kludgy flag set by the load function in order to tell function_add that the function being
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/// defined is autoloaded. There should be a better way to do this...
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static bool is_autoload = false;
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/// Get the info for a function, or nullptr if none.
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const function_info_t *get_info(const wcstring &name) const {
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auto iter = funcs.find(name);
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return iter == funcs.end() ? nullptr : &iter->second;
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}
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/// \return true if we should allow autoloading a given function.
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bool allow_autoload(const wcstring &name) const;
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function_set_t() = default;
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};
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/// The big set of all functions.
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static owning_lock<function_set_t> function_set;
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bool function_set_t::allow_autoload(const wcstring &name) const {
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// Prohibit autoloading if we have a non-autoload (explicit) function, or if the function is
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// tombstoned.
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const auto *info = get_info(name);
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bool has_explicit_func = info && !info->is_autoload;
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bool is_tombstoned = autoload_tombstones.count(name) > 0;
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return !has_explicit_func && !is_tombstoned;
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}
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/// Make sure that if the specified function is a dynamically loaded function, it has been fully
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/// loaded.
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static int load(const wcstring &name) {
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/// Note this executes fish script code.
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static void try_autoload(const wcstring &name) {
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ASSERT_IS_MAIN_THREAD();
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scoped_rlock locker(functions_lock);
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bool was_autoload = is_autoload;
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int res;
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bool no_more_autoload = function_tombstones.count(name) > 0;
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if (no_more_autoload) return 0;
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function_map_t::iterator iter = loaded_functions.find(name);
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if (iter != loaded_functions.end() && !iter->second.is_autoload) {
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// We have a non-autoload version already.
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return 0;
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maybe_t<wcstring> path_to_autoload;
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// Note we can't autoload while holding the funcset lock.
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// Lock around a local region.
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{
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auto funcset = function_set.acquire();
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if (funcset->allow_autoload(name)) {
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const environment_t &vars = parser_t::principal_parser().vars();
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path_to_autoload = funcset->autoloader.resolve_command(name, vars);
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}
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}
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is_autoload = true;
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res = function_autoloader.load(name, true);
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is_autoload = was_autoload;
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return res;
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// Release the lock and perform any autoload, then reacquire the lock and clean up.
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if (path_to_autoload) {
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// Crucially, the lock is acquired *after* do_autoload_file_at_path().
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autoloader_t::perform_autoload(*path_to_autoload);
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function_set.acquire()->autoloader.mark_autoload_finished(name);
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}
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}
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/// Insert a list of all dynamically loaded functions into the specified list.
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@ -151,21 +176,26 @@ function_info_t::function_info_t(const function_info_t &data, const wchar_t *fil
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is_autoload(autoload) {}
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void function_add(const function_data_t &data, const parser_t &parser) {
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UNUSED(parser);
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ASSERT_IS_MAIN_THREAD();
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auto funcset = function_set.acquire();
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CHECK(!data.name.empty(), ); //!OCLINT(multiple unary operator)
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scoped_rlock locker(functions_lock);
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// Historical check. TODO: rationalize this.
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if (data.name.empty()) {
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return;
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}
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// Remove the old function.
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function_remove(data.name);
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funcset->remove(data.name);
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// Check if this is a function that we are autoloading.
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bool is_autoload = funcset->autoloader.autoload_in_progress(data.name);
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// Create and store a new function.
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const wchar_t *filename = reader_current_filename();
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const function_map_t::value_type new_pair(
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data.name, function_info_t(data, parser.vars(), filename, is_autoload));
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loaded_functions.insert(new_pair);
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auto ins = funcset->funcs.emplace(data.name,
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function_info_t(data, parser.vars(), filename, is_autoload));
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assert(ins.second && "Function should not already be present in the table");
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(void)ins;
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// Add event handlers.
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for (const event_description_t &ed : data.events) {
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@ -175,129 +205,111 @@ void function_add(const function_data_t &data, const parser_t &parser) {
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std::shared_ptr<const function_properties_t> function_get_properties(const wcstring &name) {
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if (parser_keywords_is_reserved(name)) return nullptr;
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scoped_rlock locker(functions_lock);
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auto where = loaded_functions.find(name);
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if (where != loaded_functions.end()) {
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return where->second.props;
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auto funcset = function_set.acquire();
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if (const auto *info = funcset->get_info(name)) {
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return info->props;
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}
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return nullptr;
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}
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int function_exists(const wcstring &cmd) {
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ASSERT_IS_MAIN_THREAD();
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if (parser_keywords_is_reserved(cmd)) return 0;
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scoped_rlock locker(functions_lock);
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load(cmd);
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return loaded_functions.find(cmd) != loaded_functions.end();
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try_autoload(cmd);
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auto funcset = function_set.acquire();
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return funcset->funcs.find(cmd) != funcset->funcs.end();
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}
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void function_load(const wcstring &cmd) {
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ASSERT_IS_MAIN_THREAD();
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if (!parser_keywords_is_reserved(cmd)) {
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scoped_rlock locker(functions_lock);
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load(cmd);
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try_autoload(cmd);
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}
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}
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int function_exists_no_autoload(const wcstring &cmd, const environment_t &vars) {
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if (parser_keywords_is_reserved(cmd)) return 0;
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scoped_rlock locker(functions_lock);
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return loaded_functions.find(cmd) != loaded_functions.end() ||
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function_autoloader.can_load(cmd, vars);
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auto funcset = function_set.acquire();
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// Check if we either have the function, or it could be autoloaded.
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return funcset->get_info(cmd) || funcset->autoloader.can_autoload(cmd);
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}
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static bool function_remove_ignore_autoload(const wcstring &name) {
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// Note: the lock may be held at this point, but is recursive.
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scoped_rlock locker(functions_lock);
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function_map_t::iterator iter = loaded_functions.find(name);
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// Not found. Not erasing.
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if (iter == loaded_functions.end()) return false;
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// If we are removing an auto-loaded function, prevent it from being auto-reloaded.
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if (iter->second.is_autoload) function_tombstones.insert(name);
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loaded_functions.erase(iter);
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event_remove_function_handlers(name);
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return true;
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bool function_set_t::remove(const wcstring &name) {
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size_t amt = funcs.erase(name);
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if (amt > 0) {
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event_remove_function_handlers(name);
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}
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return amt > 0;
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}
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void function_remove(const wcstring &name) {
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if (function_remove_ignore_autoload(name)) function_autoloader.unload(name);
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}
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/// Returns a function by name if it has been loaded, returns false otherwise. Does not autoload.
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static const function_info_t *function_get(const wcstring &name) {
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// The caller must lock the functions_lock before calling this; however our mutex is currently
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// recursive, so trylock will never fail. We need a way to correctly check if a lock is locked
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// (or better yet, make our lock non-recursive).
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// ASSERT_IS_LOCKED(functions_lock);
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function_map_t::iterator iter = loaded_functions.find(name);
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if (iter == loaded_functions.end()) {
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return NULL;
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auto funcset = function_set.acquire();
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if (funcset->remove(name)) {
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// Prevent re-autoloading this function.
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funcset->autoload_tombstones.insert(name);
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}
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return &iter->second;
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}
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bool function_get_definition(const wcstring &name, wcstring &out_definition) {
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scoped_rlock locker(functions_lock);
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const function_info_t *func = function_get(name);
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if (func) {
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const auto funcset = function_set.acquire();
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if (const function_info_t *func = funcset->get_info(name)) {
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auto props = func->props;
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if (props && props->parsed_source) {
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out_definition = props->body_node.get_source(props->parsed_source->src);
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}
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return true;
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}
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return func != NULL;
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return false;
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}
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std::map<wcstring, env_var_t> function_get_inherit_vars(const wcstring &name) {
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scoped_rlock locker(functions_lock);
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const function_info_t *func = function_get(name);
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const auto funcset = function_set.acquire();
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const function_info_t *func = funcset->get_info(name);
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return func ? func->inherit_vars : std::map<wcstring, env_var_t>();
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}
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bool function_get_desc(const wcstring &name, wcstring &out_desc) {
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// Empty length string goes to NULL.
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scoped_rlock locker(functions_lock);
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const function_info_t *func = function_get(name);
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const auto funcset = function_set.acquire();
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const function_info_t *func = funcset->get_info(name);
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if (func && !func->description.empty()) {
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out_desc = _(func->description.c_str());
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return true;
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}
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return false;
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}
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void function_set_desc(const wcstring &name, const wcstring &desc) {
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load(name);
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scoped_rlock locker(functions_lock);
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function_map_t::iterator iter = loaded_functions.find(name);
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if (iter != loaded_functions.end()) {
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ASSERT_IS_MAIN_THREAD();
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try_autoload(name);
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auto funcset = function_set.acquire();
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auto iter = funcset->funcs.find(name);
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if (iter != funcset->funcs.end()) {
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iter->second.description = desc;
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}
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}
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bool function_copy(const wcstring &name, const wcstring &new_name) {
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bool result = false;
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scoped_rlock locker(functions_lock);
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function_map_t::const_iterator iter = loaded_functions.find(name);
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if (iter != loaded_functions.end()) {
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// This new instance of the function shouldn't be tied to the definition file of the
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// original, so pass NULL filename, etc.
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const function_map_t::value_type new_pair(new_name,
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function_info_t(iter->second, NULL, false));
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loaded_functions.insert(new_pair);
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result = true;
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auto funcset = function_set.acquire();
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auto iter = funcset->funcs.find(name);
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if (iter == funcset->funcs.end()) {
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// No such function.
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return false;
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}
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return result;
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// This new instance of the function shouldn't be tied to the definition file of the
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// original, so pass NULL filename, etc.
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// Note this will NOT overwrite an existing function with the new name.
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// TODO: rationalize if this behavior is desired.
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funcset->funcs.emplace(new_name, function_info_t(iter->second, nullptr, false));
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return true;
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}
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wcstring_list_t function_get_names(int get_hidden) {
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std::unordered_set<wcstring> names;
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scoped_rlock locker(functions_lock);
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auto funcset = function_set.acquire();
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autoload_names(names, get_hidden);
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for (const auto &func : loaded_functions) {
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for (const auto &func : funcset->funcs) {
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const wcstring &name = func.first;
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// Maybe skip hidden.
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@ -310,20 +322,20 @@ wcstring_list_t function_get_names(int get_hidden) {
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}
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const wchar_t *function_get_definition_file(const wcstring &name) {
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scoped_rlock locker(functions_lock);
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const function_info_t *func = function_get(name);
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const auto funcset = function_set.acquire();
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const function_info_t *func = funcset->get_info(name);
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return func ? func->definition_file : NULL;
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}
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bool function_is_autoloaded(const wcstring &name) {
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scoped_rlock locker(functions_lock);
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const function_info_t *func = function_get(name);
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return func->is_autoload;
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const auto funcset = function_set.acquire();
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const function_info_t *func = funcset->get_info(name);
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return func ? func->is_autoload : false;
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}
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int function_get_definition_lineno(const wcstring &name) {
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scoped_rlock locker(functions_lock);
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const function_info_t *func = function_get(name);
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const auto funcset = function_set.acquire();
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const function_info_t *func = funcset->get_info(name);
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if (!func) return -1;
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// return one plus the number of newlines at offsets less than the start of our function's
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// statement (which includes the header).
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@ -338,7 +350,22 @@ int function_get_definition_lineno(const wcstring &name) {
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return 1 + std::count(source.begin(), source.begin() + func_start, L'\n');
|
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}
|
||||
|
||||
void function_invalidate_path() { function_autoloader.invalidate(); }
|
||||
void function_invalidate_path() {
|
||||
// Remove all autoloaded functions and update the autoload path.
|
||||
// Note we don't want to risk removal during iteration; we expect this to be called
|
||||
// infrequently.
|
||||
auto funcset = function_set.acquire();
|
||||
wcstring_list_t autoloadees;
|
||||
for (const auto &kv : funcset->funcs) {
|
||||
if (kv.second.is_autoload) {
|
||||
autoloadees.push_back(kv.first);
|
||||
}
|
||||
}
|
||||
for (const wcstring &name : autoloadees) {
|
||||
funcset->remove(name);
|
||||
}
|
||||
funcset->autoloader.clear();
|
||||
}
|
||||
|
||||
// Setup the environment for the function. There are three components of the environment:
|
||||
// 1. argv
|
||||
|
|
Loading…
Reference in a new issue