Part of #1842
It's like jump-to-matching-bracket, but jumps right before the bracket
I will use it to mimic vi 'ab' and 'ib' text objects in the next commit
Given complicated semantics of jump-till-matching-bracket, an alternative name
could be 'jump-inside-matching-brackets'. But that would make names non-symmetrical.
I'm not sure what is worse.
Part of #1842
Split to:
- jump_and_remember_last_jump. What previously was called jump, now called
jump_and_remember_last_jump
- jump. Only jump, don't remember last jump. Now it's also possible to pass
vector of targets
The commit is pure refactoring, no functional changes are introduced.
The refactoring is needed for the next commits
When we changed our default from RelWithDebInfo to Debug, we inadvertently ended
up with all CI building and running in Debug mode. Change at least one of them
back to Release to make sure we don't have any optimizations that cause funky
stuff.
I'm changing the Ubuntu CI image because it's hopefully the fastest (since rust
is relatively dog-slow to compile in release mode).
__fish_apropos is a huge hack under macOS and it seems that it's either broken
or man pages are missing/not indexed under CI. In all cases, hard-code the
results of __fish_describe_command to test the integration machinery
specifically and get the test to pass under macOS CI.
Command completion descriptions were not being generated from `apropos`. Well,
they were being generated but that was not being correctly used by fish core.
Not sure when this was broken, but there's a possibility it was during the rust
port.
In addition to simply not working, it seems the old code tried to avoid
allocations but String::split_at_mut() allocates a new string (since one
allocation from the global allocator can't be split into two allocations to be
freed separately). Use `String::as_mut_utfstr()` before splitting the &wstr
instead of splitting the &str to actually do this alloc-free.
This was vexing me for a while because the extraneous output presented as a
valid (but unwanted) completion, i.e. with RUSTC_WRAPPER exported, `env RUSTC_W`
would offer `RUSTC_W=` and `RUSTC_WRAPPER=` as completions (when only the latter
should have been offered up).
This blames to a40b019, when @floam made some changes to various completions,
but this one seems to not quite fit the pattern and had a copy/paste error
resulting in using an undeclared variable.
Also disable filename completion on port.
__kld_whatis is an order of magnitude faster than calling `whatis` by means of
`__fish_whatis`. (It could be even faster if we could somehow tell `string
replace` to return after the first result, since the .Nd line comes at the start
of the file.)
It still takes some ~3.5 to print descriptions for all available klds (864 under
FreeBSD 13), so we still need to decide when it's prudent to do so and when it's
not.
The "principal" parser is the one and only today; in the future we hope to
have multiple parsers to execute fish script in parallel.
Having a globally accessible "principle" parser is suspicious; now we can
get rid of it.
The "principal" environment stack was the one that was associated with the
"principal" parser and would dispatch changes like to TZ, etc.
This was always very suspicious, as a global; now we can remove it.
Prior to this commit, there was a stack of ReaderDatas, each one has a
reference to a Parser (same Parser in each, for now). However, the current
ReaderData is globally accessible. Because it holds a Parser, effectively
anything can run fish script; this also prevents us from making the Parser
&mut.
Split these up. Create ReaderData, which holds the data portion of the
reader machinery, and then create Reader which holds a ReaderData and a
Parser. Now `reader_current_data()` can only return the data itself; it
cannot execute fish script.
This results in some other nice simplifications.
This is a start on untangling input. Prior to this, a ReaderData and an
Inputter would communicate with each other; this is natural in C++ but
difficult in Rust because the Reader would own an Inputter and therefore
the Inputter could not easily reference the Reader. This was previously
"resolved" via unsafe code.
Fix this by collapsing Inputter into Reader. Now they're the same object!
Migrate Inputter's logic into a trait, so we get some modularity, and then
directly implement the remaining input methods on ReaderData.