While it is true that `git switch <remote-branch>` errors to disallow a detached
head without the `-d` option, it is valid to use any starting point (commit or
reference) in conjunction with the `-c` option. Additionally, the starting point
can occur before any option.
This enables the following completions:
* `git switch -c <local-name> <any-branch>`
* `git switch <any-branch> -c <local-name>`
* `git switch -d <any-starting-point>`
* `git switch <any-branch> -d`
The trade-off is this does allow for `git switch <remote-branch>` to be
completed with an error.
Note that this logically reverts 7e3d3cc30f.
Vi visual mode selection highlighting behaves unexpectedly when the selection
foreground and background in the highlight spec don't match. The following
unexpected behaviors are:
* The foreground color is not being applied when defined by the
`fish_color_selection` variable.
* `set_color` options (e.g., `--bold`) would not be applied under the cursor
when selection begins in the middle of the command line or when the cursor
moves forward after visually selecting text backward.
With this change, visual selection respects the foreground color and any
`set_color` options are applied consistently regardless of where visual
selection begins and the position of the cursor during selection.
Most of it is duplicated, hence untested.
Functions like mbrtowc are not exposed by the libc crate, so declare them
ourselves.
Since we don't know the definition of C macros, add two big hacks to make
this work:
1. Replace MB_LEN_MAX and mbstate_t with values (resp types) that should
be large enough for any implementation.
2. Detect the definition of MB_CUR_MAX in the build script. This requires
more changes for each new libc. We could also use this approach for 1.
Additionally, this commit brings a small behavior change to
read_unquoted_escape(): we cannot decode surrogate code points like \UDE01
into a Rust char, so use � (\UFFFD, replacement character) instead.
Previously, we added such code points to a wcstring; looks like they were
ignored when printed.
wcs2string converts a wide string to a narrow one. The result is
null-terminated and may also contain interior null-characters.
std::string allows this.
Rust's null-terminated string, CString, does not like interior null-characters.
This means we will need to use Vec<u8> or OsString for the places where we
use interior null-characters.
On the other hand, we want to use CString for places that require a
null-terminator, because other Rust types don't guarantee the null-terminator.
Turns out there is basically no overlap between the two use cases, so make
it two functions. Their equivalents in Rust will have the same name, so
we'll only need to adjust the type when porting.
Existing C++ code didn't use a function for this but simply added
ENCODE_DIRECT_BASE. In Rust that's more verbose because char won't do
arithmetics, hence the function.
We'll add a dual function for decoding, so let's rename this.
BTW we should get rid of the "wchar" naming, it's just "char" in Rust.