Commit graph

34 commits

Author SHA1 Message Date
ridiculousfish
84b24d5615 Adopt the new output.rs
This switches output.cpp from C++ to Rust.
2023-06-17 12:14:42 -07:00
Clemens Wasser
c2f58cd312 Port killring 2023-06-04 12:18:19 -07:00
David Adam
688a28c1d2 Rewrite and adopt print_help in Rust 2023-06-01 23:17:13 +08:00
Mahmoud Al-Qudsi
6638c78b30 Port env_dispatch to Rust and integrate with C++ code 2023-05-25 16:54:07 -05:00
Mahmoud Al-Qudsi
b17124d8d2 Add rsconf build system and check for gettext symbols
This is more complicated than it needs to be thanks to the presence of CMake and
the C++ ffi in the picture. rsconf can correctly detect the required libraries
and instruct rustc to link against them, but since we generate a static rust
library and have CMake link it against the C++ binaries, we are still at the
mercy of CMake picking up the symbols we want.

Unfortunately, we could detect the gettext symbols but discover at runtime that
they weren't linked in because CMake was compiled with `-DWITH_GETTEXT=0` or
similar (as the macOS CI runner does). This means we also need to pass state
between CMake and our build script to communicate which CMake options were
enabled.
2023-05-25 16:54:03 -05:00
Fabian Boehm
90713dd221 build.rs: Remove miette dependency
This wasn't providing a lot of value, and the license compatibility is iffy.

There's a bit of weirdness in that this now uses a `Box<dyn Error>`,
but since currently nothing actually errors out let's punt that for
later.
2023-05-25 17:46:03 +02:00
ridiculousfish
0681b6b53a Make C++ env_var_t wrap Rust EnvVar
This reimplements C++'s env_var_t to reference a Rust EnvVar.
The C++ env_var_t is now just a thin wrapper.
2023-05-07 15:15:56 -07:00
ridiculousfish
10ee87eb28 Reimplement owning_null_terminated_array in Rust
owning_null_terminated_array is used for environment variables, where we need to
provide envp for child processes. This switches the implementation from C++ to
Rust.

We retain the C++ owning_null_terminated_array_t; it simply wraps the Rust
version now.
2023-05-07 15:15:56 -07:00
Mahmoud Al-Qudsi
7d617d7d58 Support cross-compilation w/ detect_bsd() check
Also assert that the code works as expected by asserting the result under known
BSD systems.
2023-05-05 19:03:23 -05:00
ridiculousfish
4771f25102 Adopt the new Rust signal implementation
This switches the signals implementation from C++ to Rust.
2023-04-30 16:22:57 -07:00
Mahmoud Al-Qudsi
6cd2d0ffed Integrate threads.rs w/ legacy C++ code
Largely routine but for the trampolines in iothread.h and iothread.cpp which
were a real PITA to get correct w/ all their variants.

Integration is complete with all old code ripped out and the tests using the
rust version of the code.
2023-04-29 11:02:59 -05:00
Johannes Altmanninger
971d257e67 Port AST to Rust
The translation is fairly direct though it adds some duplication, for example
there are multiple "match" statements that mimic function overloading.

Rust has no overloading, and we cannot have generic methods in the Node trait
(due to a Rust limitation, the error is like "cannot be made into an object")
so we include the type name in method names.

Give clients like "indent_visitor_t" a Rust companion ("IndentVisitor")
that takes care of the AST traversal while the AST consumption remains
in C++ for now.  In future, "IndentVisitor" should absorb the entirety of
"indent_visitor_t".  This pattern requires that "fish_indent" be exposed
includable header to the CXX bridge.

Alternatively, we could define FFI wrappers for recursive AST traversal.

Rust requires we separate the AST visitors for "mut" and "const"
scenarios. Take this opportunity to concretize both visitors:

The only client that requires mutable access is the populator.  To match the
structure of the C++ populator which makes heavy use of function overloading,
we need to add a bunch of functions to the trait. Since there is no other
mutable visit, this seems acceptable.

The "const" visitors never use "will_visit_fields_of()" or
"did_visit_fields_of()", so remove them (though this is debatable).

Like in the C++ implementation, the AST nodes themselves are largely defined
via macros.  Union fields like "Statement" and "ArgumentOrRedirection"
do currently not use macros but may in future.

This commit also introduces a precedent for a type that is defined in one
CXX bridge and used in another one - "ParseErrorList".  To make this work
we need to manually define "ExternType".

There is one annoyance with CXX: functions that take explicit lifetime
parameters require to be marked as unsafe. This makes little sense
because functions that return `&Foo` with implicit lifetime can be
misused the same way on the C++ side.

One notable change is that we cannot directly port "find_block_open_keyword()"
(which is used to compute an error) because it relies on the stack of visited
nodes. We cannot modify a stack of node references while we do the "mut"
walk. Happily, an idiomatic solution is easy: we can tell the AST visitor
to backtrack to the parent node and create the error there.

Since "node_t::accept_base" is no longer a template we don't need the
"node_visitation_t" trampoline anymore.

The added copying at the FFI boundary makes things slower (memcpy dominates
the profile) but it's not unusable, which is good news:

    $ hyperfine ./fish.{old,new}" -c 'source ../share/completions/git.fish'"
    Benchmark 1: ./fish.old -c 'source ../share/completions/git.fish'
      Time (mean ± σ):     195.5 ms ±   2.9 ms    [User: 190.1 ms, System: 4.4 ms]
      Range (min … max):   193.2 ms … 205.1 ms    15 runs

    Benchmark 2: ./fish.new -c 'source ../share/completions/git.fish'
      Time (mean ± σ):     677.5 ms ±  62.0 ms    [User: 665.4 ms, System: 10.0 ms]
      Range (min … max):   611.7 ms … 805.5 ms    10 runs

    Summary
      './fish.old -c 'source ../share/completions/git.fish'' ran
        3.47 ± 0.32 times faster than './fish.new -c 'source ../share/completions/git.fish''

Leftovers:
- Enum variants are still snakecase; I didn't get around to changing this yet.
- "ast_type_to_string()" still returns a snakecase name. This could be
  changed since  it's not user visible.
2023-04-16 17:46:56 +02:00
Johannes Altmanninger
05bad5eda1 Port common.{h,cpp} to Rust
Most of it is duplicated, hence untested.

Functions like mbrtowc are not exposed by the libc crate, so declare them
ourselves.
Since we don't know the definition of C macros, add two big hacks to make
this work:
1. Replace MB_LEN_MAX and mbstate_t with values (resp types) that should
   be large enough for any implementation.
2. Detect the definition of MB_CUR_MAX in the build script. This requires
   more changes for each new libc. We could also use this approach for 1.

Additionally, this commit brings a small behavior change to
read_unquoted_escape(): we cannot decode surrogate code points like \UDE01
into a Rust char, so use � (\UFFFD, replacement character) instead.
Previously, we added such code points to a wcstring; looks like they were
ignored when printed.
2023-04-02 15:17:06 +02:00
Clemens Wasser
3ae16a5b95 trace: Port trace to Rust 2023-03-28 20:11:42 -07:00
ridiculousfish
732f7284d4 Adopt the new termsize
This eliminates the C++ version.
2023-03-19 16:13:41 -07:00
Mahmoud Al-Qudsi
3fab931e86 Fix build.rs formatting and prep it for further feature detections 2023-03-19 18:12:50 -05:00
Mahmoud Al-Qudsi
34a4c7de7f Add BSD feature
This should be used in lieu of manually targeting individual operating systems
when using features shared by all BSD families.

e.g. instead of

   #[cfg(any(target_os = "freebsd", target_os = "dragonflybsd", ...))]
   fn foo() { }

you would use

    #[cfg(feature = "bsd")]
    fn foo() { }

This feature is automatically detected at build-time (see build.rs changes) and
should *not* be enabled manually. Additionally, this feature may not be used to
conditionally require any other dependency, as that isn't supported for
auto-enabled features.
2023-03-19 17:55:22 -05:00
ridiculousfish
57f4571a01 Rewrite wait handles and wait handle store in Rust 2023-03-18 18:53:04 -07:00
Victor Song
06547aef54 Detect rust-analyzer in build script to enable autocxx completions
Currently the `autocxx` generated code does not produce any code intelligence
because `rust-analyzer` can't find the generated code since it's not in the
workspace. Here, we detect `rust-analyzer` by checking for a `RUSTC_WRAPPER`
environment variable containing `rust-analyzer` and changing (or avoid changing)
the output directory accordingly.

Closes #9654.
2023-03-12 21:31:28 -05:00
Xiretza
9ac6cbefb1 Port event.cpp to rust
Port src/event.cpp to fish-rust/event.rs and some needed functions.

Co-authored-by: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
2023-03-12 14:55:50 -05:00
Johannes Altmanninger
d0bda9893b Silence -Wcomment warnings in cxx compiler runs
This is one of the few warnings we disable due to false positives.  Let's also
disable it in the preprocessing steps needed for the Rust build.

Other warnings we ignore are -Wno-address -Wunused-local-typedefs and
-Wunused-macros. I didn't add them here because I don't expect that they
will be triggered by the headers we give to cxx.
2023-03-04 22:24:22 +01:00
Mahmoud Al-Qudsi
562eeac43e
Port job_group to rust (#9608)
More ugliness with types that cxx bridge can't recognize as being POD. Using
pointers to get/set `termios` values with an assert to make sure we're using
identical definitions on both sides (in cpp from the system headers and in rust
from the libc crate as exported).

I don't know why cxx bridge doesn't allow `SharedPtr<OpaqueRustType>` but we can
work around it in C++ by converting a `Box<T>` to a `shared_ptr<T>` then convert
it back when it needs to be destructed. I can't find a clean way of doing it
from the cxx bridge wrapper so for now it needs to be done manually in the C++
code.

Types/values that are drop-in ready over ffi are renamed to match the old cpp
names but for types that now differ due to ffi difficulties I've left the `_ffi`
in the function names to indicate that this isn't the "correct" way of using the
types/methods.
2023-02-25 16:42:45 -06:00
Neeraj Jaiswal
f52569a800 abbr: port abbreviation and abbr builtin to rust 2023-02-25 12:24:58 +01:00
Mahmoud Al-Qudsi
ce559bc20e Port fd_monitor (and its needed components)
I needed to rename some types already ported to rust so they don't clash with
their still-extant cpp counterparts. Helper ffi functions added to avoid needing
to dynamically allocate an FdMonitorItem for every fd (we use dozens per basic
prompt).

I ported some functions from cpp to rust that are used only in the backend but
without removing their existing cpp counterparts so cpp code can continue to use
their version of them (`wperror` and `make_detached_pthread`).

I ran into issues porting line-by-line logic because rust inverts the behavior
of `std::remove_if(..)` by making it (basically) `Vec::retain_if(..)` so I
replaced bools with an explict enum to make everything clearer.

I'll port the cpp tests for this separately, for now they're using ffi.

Porting closures was ugly. It's nothing hard, but it's very ugly as now each
capturing lambda has been changed into an explicit struct that contains its
parameters (that needs to be dynamically allocated), a standalone callback
(member) function to replace the lambda contents, and a separate trampoline
function to call it from rust over the shared C abi (not really relevant to
x86_64 w/ its single calling convention but probably needed on other platforms).

I don't like that `fd_monitor.rs` has its own `c_void`. I couldn't find a way to
move that to `ffi.rs` but still get cxx bridge to consider it a shared POD.
Every time I moved it to a different module, it would consider it to be an
opaque rust type instead. I worry this means we're going to have multiple
`c_void1`, `c_void2`, etc. types as we continue to port code to use function
pointers.

Also, rust treats raw pointers as foreign so you can't do `impl Send for * const
Foo` even if `Foo` is from the same module. That necessitated a wrapper type
(`void_ptr`) that implements `Send` and `Sync` so we can move stuff between
threads.

The code in fd_monitor_t has been split into two objects, one that is used by
the caller and a separate one associated with the background thread (this is
made nice and clean by rust's ownership model). Objects not needed under the
lock (i.e. accessed by the background thread exclusively) were moved to the
separate `BackgroundFdMonitor` type.
2023-02-19 15:42:03 -06:00
Mahmoud Al-Qudsi
a1a8bc3d8d Port timer.cpp to rust 2023-02-14 15:54:18 -06:00
Johannes Altmanninger
7f8d247211 Port parse_constants.h to Rust 2023-02-09 00:37:22 +01:00
Johannes Altmanninger
25816627de Port redirection.cpp to Rust 2023-02-09 00:37:22 +01:00
Xiretza
853649f8dc rust: fix issues reported by clippy 2023-02-05 11:57:25 +01:00
Johannes Altmanninger
83fd7ea7c4 Port future_feature_flags.cpp to Rust
This is early work but I guess there's no harm in pushing it?
Some thoughts on the conventions:

Types that live only inside Rust follow Rust naming convention
("FeatureMetadata").

Types that live on both sides of the language boundary follow the existing
naming ("feature_flag_t").
The alternative is to define a type alias ("using feature_flag_t =
rust::FeatureFlag") but that doesn't seem to be supported in "[cxx::bridge]"
blocks. We could put it in a header ("future_feature_flags.h").

"feature_metadata_t" is a variant of "FeatureMetadata" that can cross
the language boundary. This has the advantage that we can avoid tainting
"FeatureMetadata" with "CxxString" and such. This is an experimental approach,
probably not what we should do in general.
2023-02-03 18:55:06 +01:00
Johannes Altmanninger
517d53dc46 Port util.cpp to Rust
The original implementation without the test took me 3 hours (first time
seriously looking into this)

The functions take "wcharz_t" for smooth integration with existing C++ callers.
This is at the expense of Rust callers, which would prefer "&wstr".  Would be
nice to declare a function parameter that accepts both but I don't think
that really works since "wcharz_t" drops the lifetime annotation.
2023-02-03 18:55:06 +01:00
Johannes Altmanninger
44d75409d0 build.rs: re-run autocxx if any ffi module changed
I'm not 100% sure this is the right thing but it seems to fix a scenario
where a change to a Rust module was not propagated by "make".
2023-02-03 18:55:06 +01:00
ridiculousfish
76adfed0e7 Implement builtin_wait in Rust
This implements builtin_wait in Rust.
2023-02-02 19:34:48 -07:00
ridiculousfish
681a165721 Add an FFI test facility
This allow testing Rust functions (from fish_tests.cpp) which need to
cross the FFI. See the example in smoke.rs.
2023-02-02 19:34:48 -07:00
ridiculousfish
d843b67d2d Initial Rust commit 2023-02-02 19:34:47 -07:00