mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-24 05:03:06 +00:00
f4fb5bb454
This commit adds lifetimes to the diff and realdom methods so consumers may borrow the contents of the DOM for serialization or asynchronous modifications.
108 lines
2.2 KiB
Rust
108 lines
2.2 KiB
Rust
use bumpalo::Bump;
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fn main() {}
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fn build(factory: Factory) {
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factory.text();
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div::new(factory)
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.r#class()
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.r#tag()
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.r#type()
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.add_children()
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.iter_children()
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.finish();
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}
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/// # The `div` element
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///
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///
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/// The <div> HTML element is the generic container for flow content. It has no effect on the content or layout until
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/// styled in some way using CSS (e.g. styling is directly applied to it, or some kind of layout model like Flexbox is
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/// applied to its parent element).
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///
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/// As a "pure" container, the <div> element does not inherently represent anything. Instead, it's used to group content
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/// so it can be easily styled using the class or id attributes, marking a section of a document as being written in a
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/// different language (using the lang attribute), and so on.
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///
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/// ## Usage
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/// ```
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/// rsx!{
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/// div { class: "tall", id: "unique id"
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/// h1 {}
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/// p {}
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/// }
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/// }
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///
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/// ```
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///
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/// ## Specifications
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/// - Content categories: Flow content, palpable content.
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/// - Permitted content: Flow content.
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/// - Permitted parents: Any element that accepts flow content.
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#[allow(non_camel_case_types)]
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struct div {}
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struct h1 {}
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struct h2 {}
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trait BasicElement: Sized {
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const TagName: &'static str;
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fn get_bump(&self) -> &Bump;
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fn new(factory: Factory) -> Self;
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fn add_children(self) -> Self {
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self
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}
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fn iter_children(self) -> Self {
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self
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}
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fn finish(self) -> Self {
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self
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}
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}
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impl BasicElement for div {
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const TagName: &'static str = "div";
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fn get_bump(&self) -> &Bump {
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todo!()
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}
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fn new(factory: Factory) -> Self {
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todo!()
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}
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}
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impl div {
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fn class(self) -> Self {
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self
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}
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fn tag(self) -> Self {
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self
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}
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fn r#type(self) -> Self {
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self
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}
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}
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#[derive(Clone, Copy)]
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struct Factory<'a> {
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bump: &'a bumpalo::Bump,
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}
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impl<'a> Factory<'a> {
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fn text(&self) -> &str {
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todo!()
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}
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fn new_el(&'a self, tag: &'static str) -> ElementBuilder<'a> {
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ElementBuilder {
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bump: self.bump,
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tag,
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}
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}
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}
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struct ElementBuilder<'a> {
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tag: &'static str,
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bump: &'a bumpalo::Bump,
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}
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