mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-12-30 06:23:07 +00:00
4a5ae758ee
* WIP multable deps * WIP: refactor and genralize state macro * add traversable trait * update tui to use elementid to index dom
977 lines
36 KiB
Rust
977 lines
36 KiB
Rust
use crossterm::event::{
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Event as TermEvent, KeyCode as TermKeyCode, KeyModifiers, MouseButton, MouseEventKind,
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};
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use dioxus_core::*;
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use fxhash::{FxHashMap, FxHashSet};
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use dioxus_html::geometry::euclid::{Point2D, Rect, Size2D};
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use dioxus_html::geometry::{
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ClientPoint, Coordinates, ElementPoint, PagePoint, ScreenPoint, WheelDelta,
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};
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use dioxus_html::input_data::keyboard_types::{Code, Key, Location, Modifiers};
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use dioxus_html::input_data::MouseButtonSet as DioxusMouseButtons;
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use dioxus_html::input_data::{MouseButton as DioxusMouseButton, MouseButtonSet};
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use dioxus_html::{event_bubbles, on::*};
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use std::{
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any::Any,
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cell::{RefCell, RefMut},
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rc::Rc,
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sync::Arc,
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time::{Duration, Instant},
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};
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use taffy::geometry::{Point, Size};
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use taffy::{prelude::Layout, Taffy};
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use crate::FocusState;
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use crate::{Dom, Node};
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// a wrapper around the input state for easier access
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// todo: fix loop
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// pub struct InputState(Rc<Rc<RefCell<InnerInputState>>>);
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// impl InputState {
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// pub fn get(cx: &ScopeState) -> InputState {
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// let inner = cx
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// .consume_context::<Rc<RefCell<InnerInputState>>>()
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// .expect("Rink InputState can only be used in Rink apps!");
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// (**inner).borrow_mut().subscribe(cx.schedule_update());
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// InputState(inner)
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// }
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// pub fn mouse(&self) -> Option<MouseData> {
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// let data = (**self.0).borrow();
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// mouse.as_ref().map(|m| m.clone())
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// }
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// pub fn wheel(&self) -> Option<WheelData> {
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// let data = (**self.0).borrow();
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// wheel.as_ref().map(|w| w.clone())
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// }
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// pub fn screen(&self) -> Option<(u16, u16)> {
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// let data = (**self.0).borrow();
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// screen.as_ref().map(|m| m.clone())
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// }
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// pub fn last_key_pressed(&self) -> Option<KeyboardData> {
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// let data = (**self.0).borrow();
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// last_key_pressed
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// .as_ref()
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// .map(|k| &k.0.clone())
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// }
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// }
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type EventCore = (&'static str, EventData);
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#[derive(Debug)]
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enum EventData {
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Mouse(MouseData),
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Wheel(WheelData),
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Screen((u16, u16)),
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Keyboard(KeyboardData),
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}
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impl EventData {
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fn into_any(self) -> Arc<dyn Any + Send + Sync> {
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match self {
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Self::Mouse(m) => Arc::new(m),
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Self::Wheel(w) => Arc::new(w),
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Self::Screen(s) => Arc::new(s),
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Self::Keyboard(k) => Arc::new(k),
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}
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}
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}
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const MAX_REPEAT_TIME: Duration = Duration::from_millis(100);
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pub struct InnerInputState {
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mouse: Option<MouseData>,
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wheel: Option<WheelData>,
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last_key_pressed: Option<(KeyboardData, Instant)>,
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screen: Option<(u16, u16)>,
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pub(crate) focus_state: FocusState,
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// subscribers: Vec<Rc<dyn Fn() + 'static>>,
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}
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impl InnerInputState {
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fn new() -> Self {
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Self {
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mouse: None,
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wheel: None,
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last_key_pressed: None,
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screen: None,
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// subscribers: Vec::new(),
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focus_state: FocusState::default(),
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}
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}
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// stores current input state and transforms events based on that state
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fn apply_event(&mut self, evt: &mut EventCore) {
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match evt.1 {
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// limitations: only two buttons may be held at once
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EventData::Mouse(ref mut m) => {
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let mut held_buttons = match &self.mouse {
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Some(previous_data) => previous_data.held_buttons(),
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None => MouseButtonSet::empty(),
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};
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match evt.0 {
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"mousedown" => {
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held_buttons.insert(
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m.trigger_button()
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.expect("No trigger button for mousedown event"),
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);
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}
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"mouseup" => {
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held_buttons.remove(
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m.trigger_button()
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.expect("No trigger button for mouseup event"),
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);
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}
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_ => {}
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}
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let new_mouse_data = MouseData::new(
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m.coordinates(),
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m.trigger_button(),
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held_buttons,
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m.modifiers(),
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);
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self.mouse = Some(new_mouse_data.clone());
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*m = new_mouse_data;
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}
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EventData::Wheel(ref w) => self.wheel = Some(w.clone()),
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EventData::Screen(ref s) => self.screen = Some(*s),
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EventData::Keyboard(ref mut k) => {
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let is_repeating = self
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.last_key_pressed
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.as_ref()
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// heuristic for guessing which presses are auto-repeating. not necessarily accurate
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.filter(|(last_data, last_instant)| {
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last_data.key() == k.key() && last_instant.elapsed() < MAX_REPEAT_TIME
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})
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.is_some();
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if is_repeating {
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*k = KeyboardData::new(k.key(), k.code(), k.location(), true, k.modifiers());
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}
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self.last_key_pressed = Some((k.clone(), Instant::now()));
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}
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}
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}
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fn update(
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&mut self,
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evts: &mut Vec<EventCore>,
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resolved_events: &mut Vec<UserEvent>,
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layout: &Taffy,
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dom: &mut Dom,
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) {
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let previous_mouse = self.mouse.clone();
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self.wheel = None;
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let old_focus = self.focus_state.last_focused_id;
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evts.retain(|e| match &e.1 {
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EventData::Keyboard(k) => match k.code() {
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Code::Tab => !self
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.focus_state
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.progress(dom, !k.modifiers().contains(Modifiers::SHIFT)),
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_ => true,
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},
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_ => true,
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});
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for e in evts.iter_mut() {
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self.apply_event(e);
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}
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self.resolve_mouse_events(previous_mouse, resolved_events, layout, dom);
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if old_focus != self.focus_state.last_focused_id {
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if let Some(id) = self.focus_state.last_focused_id {
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resolved_events.push(UserEvent {
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scope_id: None,
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priority: EventPriority::Medium,
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name: "focus",
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element: Some(id),
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data: Arc::new(FocusData {}),
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bubbles: event_bubbles("focus"),
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});
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resolved_events.push(UserEvent {
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scope_id: None,
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priority: EventPriority::Medium,
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name: "focusin",
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element: Some(id),
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data: Arc::new(FocusData {}),
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bubbles: event_bubbles("focusin"),
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});
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}
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if let Some(id) = old_focus {
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resolved_events.push(UserEvent {
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scope_id: None,
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priority: EventPriority::Medium,
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name: "focusout",
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element: Some(id),
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data: Arc::new(FocusData {}),
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bubbles: event_bubbles("focusout"),
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});
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}
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}
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// for s in &self.subscribers {
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// s();
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// }
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}
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fn resolve_mouse_events(
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&mut self,
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previous_mouse: Option<MouseData>,
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resolved_events: &mut Vec<UserEvent>,
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layout: &Taffy,
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dom: &mut Dom,
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) {
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fn layout_contains_point(layout: &Layout, point: ScreenPoint) -> bool {
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let Point { x, y } = layout.location;
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let Size { width, height } = layout.size;
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let layout_rect = Rect::new(Point2D::new(x, y), Size2D::new(width, height));
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layout_rect.contains(point.cast())
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}
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fn try_create_event(
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name: &'static str,
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data: Arc<dyn Any + Send + Sync>,
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will_bubble: &mut FxHashSet<ElementId>,
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resolved_events: &mut Vec<UserEvent>,
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node: &Node,
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dom: &Dom,
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) {
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// only trigger event if the event was not triggered already by a child
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if will_bubble.insert(node.id) {
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let mut parent = node.parent;
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while let Some(parent_id) = parent {
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will_bubble.insert(parent_id);
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parent = dom[parent_id].parent;
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}
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resolved_events.push(UserEvent {
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scope_id: None,
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priority: EventPriority::Medium,
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name,
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element: Some(node.id),
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data,
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bubbles: event_bubbles(name),
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})
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}
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}
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fn prepare_mouse_data(mouse_data: &MouseData, layout: &Layout) -> MouseData {
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let Point { x, y } = layout.location;
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let node_origin = ClientPoint::new(x.into(), y.into());
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let new_client_coordinates = (mouse_data.client_coordinates() - node_origin)
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.to_point()
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.cast_unit();
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let coordinates = Coordinates::new(
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mouse_data.screen_coordinates(),
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mouse_data.client_coordinates(),
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new_client_coordinates,
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mouse_data.page_coordinates(),
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);
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MouseData::new(
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coordinates,
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mouse_data.trigger_button(),
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mouse_data.held_buttons(),
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mouse_data.modifiers(),
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)
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}
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if let Some(mouse_data) = &self.mouse {
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let new_pos = mouse_data.screen_coordinates();
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let old_pos = previous_mouse.as_ref().map(|m| m.screen_coordinates());
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// a mouse button is pressed if a button was not down and is now down
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let previous_buttons = previous_mouse
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.map_or(MouseButtonSet::empty(), |previous_data| {
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previous_data.held_buttons()
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});
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let was_pressed = !(mouse_data.held_buttons() - previous_buttons).is_empty();
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// a mouse button is released if a button was down and is now not down
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let was_released = !(previous_buttons - mouse_data.held_buttons()).is_empty();
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let was_scrolled = self
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.wheel
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.as_ref()
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.map_or(false, |data| !data.delta().is_zero());
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let wheel_data = &self.wheel;
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{
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// mousemove
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if old_pos != Some(new_pos) {
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let mut will_bubble = FxHashSet::default();
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for node in dom.get_listening_sorted("mousemove") {
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let node_layout = get_abs_layout(node, dom, layout);
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let previously_contained = old_pos
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.filter(|pos| layout_contains_point(&node_layout, *pos))
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.is_some();
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let currently_contains = layout_contains_point(&node_layout, new_pos);
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if currently_contains && previously_contained {
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try_create_event(
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"mousemove",
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Arc::new(prepare_mouse_data(mouse_data, &node_layout)),
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&mut will_bubble,
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resolved_events,
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node,
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dom,
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);
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}
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}
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}
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}
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{
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// mouseenter
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let mut will_bubble = FxHashSet::default();
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for node in dom.get_listening_sorted("mouseenter") {
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let node_layout = get_abs_layout(node, dom, layout);
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let previously_contained = old_pos
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.filter(|pos| layout_contains_point(&node_layout, *pos))
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.is_some();
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let currently_contains = layout_contains_point(&node_layout, new_pos);
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if currently_contains && !previously_contained {
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try_create_event(
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"mouseenter",
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Arc::new(mouse_data.clone()),
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&mut will_bubble,
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resolved_events,
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node,
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dom,
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);
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}
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}
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}
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{
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// mouseover
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let mut will_bubble = FxHashSet::default();
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for node in dom.get_listening_sorted("mouseover") {
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let node_layout = get_abs_layout(node, dom, layout);
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let previously_contained = old_pos
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.filter(|pos| layout_contains_point(&node_layout, *pos))
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.is_some();
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let currently_contains = layout_contains_point(&node_layout, new_pos);
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if currently_contains && !previously_contained {
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try_create_event(
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"mouseover",
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Arc::new(prepare_mouse_data(mouse_data, &node_layout)),
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&mut will_bubble,
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resolved_events,
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node,
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dom,
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);
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}
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}
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}
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// mousedown
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if was_pressed {
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let mut will_bubble = FxHashSet::default();
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for node in dom.get_listening_sorted("mousedown") {
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let node_layout = get_abs_layout(node, dom, layout);
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let currently_contains = layout_contains_point(&node_layout, new_pos);
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if currently_contains {
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try_create_event(
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"mousedown",
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Arc::new(prepare_mouse_data(mouse_data, &node_layout)),
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&mut will_bubble,
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resolved_events,
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node,
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dom,
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);
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}
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}
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}
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{
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// mouseup
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if was_released {
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let mut will_bubble = FxHashSet::default();
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for node in dom.get_listening_sorted("mouseup") {
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let node_layout = get_abs_layout(node, dom, layout);
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let currently_contains = layout_contains_point(&node_layout, new_pos);
|
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|
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if currently_contains {
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try_create_event(
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"mouseup",
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Arc::new(prepare_mouse_data(mouse_data, &node_layout)),
|
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&mut will_bubble,
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resolved_events,
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node,
|
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dom,
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);
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}
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}
|
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}
|
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}
|
|
|
|
{
|
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// click
|
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if mouse_data.trigger_button() == Some(DioxusMouseButton::Primary) && was_released {
|
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let mut will_bubble = FxHashSet::default();
|
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for node in dom.get_listening_sorted("click") {
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let node_layout = get_abs_layout(node, dom, layout);
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let currently_contains = layout_contains_point(&node_layout, new_pos);
|
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|
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if currently_contains {
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try_create_event(
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"click",
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Arc::new(prepare_mouse_data(mouse_data, &node_layout)),
|
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&mut will_bubble,
|
|
resolved_events,
|
|
node,
|
|
dom,
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
// contextmenu
|
|
if mouse_data.trigger_button() == Some(DioxusMouseButton::Secondary) && was_released
|
|
{
|
|
let mut will_bubble = FxHashSet::default();
|
|
for node in dom.get_listening_sorted("contextmenu") {
|
|
let node_layout = get_abs_layout(node, dom, layout);
|
|
let currently_contains = layout_contains_point(&node_layout, new_pos);
|
|
|
|
if currently_contains {
|
|
try_create_event(
|
|
"contextmenu",
|
|
Arc::new(prepare_mouse_data(mouse_data, &node_layout)),
|
|
&mut will_bubble,
|
|
resolved_events,
|
|
node,
|
|
dom,
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
// wheel
|
|
if let Some(w) = wheel_data {
|
|
if was_scrolled {
|
|
let mut will_bubble = FxHashSet::default();
|
|
for node in dom.get_listening_sorted("wheel") {
|
|
let node_layout = get_abs_layout(node, dom, layout);
|
|
|
|
let currently_contains = layout_contains_point(&node_layout, new_pos);
|
|
|
|
if currently_contains {
|
|
try_create_event(
|
|
"wheel",
|
|
Arc::new(w.clone()),
|
|
&mut will_bubble,
|
|
resolved_events,
|
|
node,
|
|
dom,
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
// mouseleave
|
|
let mut will_bubble = FxHashSet::default();
|
|
for node in dom.get_listening_sorted("mouseleave") {
|
|
let node_layout = get_abs_layout(node, dom, layout);
|
|
let previously_contained = old_pos
|
|
.filter(|pos| layout_contains_point(&node_layout, *pos))
|
|
.is_some();
|
|
let currently_contains = layout_contains_point(&node_layout, new_pos);
|
|
|
|
if !currently_contains && previously_contained {
|
|
try_create_event(
|
|
"mouseleave",
|
|
Arc::new(prepare_mouse_data(mouse_data, &node_layout)),
|
|
&mut will_bubble,
|
|
resolved_events,
|
|
node,
|
|
dom,
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
// mouseout
|
|
let mut will_bubble = FxHashSet::default();
|
|
for node in dom.get_listening_sorted("mouseout") {
|
|
let node_layout = get_abs_layout(node, dom, layout);
|
|
let previously_contained = old_pos
|
|
.filter(|pos| layout_contains_point(&node_layout, *pos))
|
|
.is_some();
|
|
let currently_contains = layout_contains_point(&node_layout, new_pos);
|
|
|
|
if !currently_contains && previously_contained {
|
|
try_create_event(
|
|
"mouseout",
|
|
Arc::new(prepare_mouse_data(mouse_data, &node_layout)),
|
|
&mut will_bubble,
|
|
resolved_events,
|
|
node,
|
|
dom,
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
// update focus
|
|
if was_released {
|
|
let mut focus_id = None;
|
|
dom.traverse_depth_first(|node| {
|
|
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
|
let currently_contains = layout_contains_point(node_layout, new_pos);
|
|
|
|
if currently_contains && node.state.focus.level.focusable() {
|
|
focus_id = Some(node.id);
|
|
}
|
|
});
|
|
if let Some(id) = focus_id {
|
|
self.focus_state.set_focus(dom, id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// fn subscribe(&mut self, f: Rc<dyn Fn() + 'static>) {
|
|
// self.subscribers.push(f)
|
|
// }
|
|
}
|
|
|
|
fn get_abs_layout(node: &Node, dom: &Dom, taffy: &Taffy) -> Layout {
|
|
let mut node_layout = *taffy.layout(node.state.layout.node.unwrap()).unwrap();
|
|
let mut current = node;
|
|
|
|
while let Some(parent_id) = current.parent {
|
|
let parent = &dom[parent_id];
|
|
current = parent;
|
|
let parent_layout = taffy.layout(parent.state.layout.node.unwrap()).unwrap();
|
|
node_layout.location.x += parent_layout.location.x;
|
|
node_layout.location.y += parent_layout.location.y;
|
|
}
|
|
node_layout
|
|
}
|
|
|
|
pub struct RinkInputHandler {
|
|
state: Rc<RefCell<InnerInputState>>,
|
|
queued_events: Rc<RefCell<Vec<EventCore>>>,
|
|
}
|
|
|
|
impl RinkInputHandler {
|
|
/// global context that handles events
|
|
/// limitations: GUI key modifier is never detected, key up events are not detected, and only two mouse buttons may be pressed at once
|
|
pub fn new() -> (
|
|
Self,
|
|
Rc<RefCell<InnerInputState>>,
|
|
impl FnMut(crossterm::event::Event),
|
|
) {
|
|
let queued_events = Rc::new(RefCell::new(Vec::new()));
|
|
let queued_events2 = Rc::downgrade(&queued_events);
|
|
|
|
let regester_event = move |evt: crossterm::event::Event| {
|
|
if let Some(evt) = get_event(evt) {
|
|
if let Some(v) = queued_events2.upgrade() {
|
|
(*v).borrow_mut().push(evt);
|
|
}
|
|
}
|
|
};
|
|
|
|
let state = Rc::new(RefCell::new(InnerInputState::new()));
|
|
|
|
(
|
|
Self {
|
|
state: state.clone(),
|
|
queued_events,
|
|
},
|
|
state,
|
|
regester_event,
|
|
)
|
|
}
|
|
|
|
pub(crate) fn prune(&self, mutations: &dioxus_core::Mutations, rdom: &Dom) {
|
|
self.state.borrow_mut().focus_state.prune(mutations, rdom);
|
|
}
|
|
|
|
pub(crate) fn get_events(&self, layout: &Taffy, dom: &mut Dom) -> Vec<UserEvent> {
|
|
let mut resolved_events = Vec::new();
|
|
|
|
(*self.state).borrow_mut().update(
|
|
&mut (*self.queued_events).borrow_mut(),
|
|
&mut resolved_events,
|
|
layout,
|
|
dom,
|
|
);
|
|
|
|
let events = self
|
|
.queued_events
|
|
.replace(Vec::new())
|
|
.into_iter()
|
|
// these events were added in the update stage
|
|
.filter(|e| {
|
|
![
|
|
"mouseenter",
|
|
"mouseover",
|
|
"mouseleave",
|
|
"mouseout",
|
|
"mousedown",
|
|
"mouseup",
|
|
"mousemove",
|
|
"drag",
|
|
"wheel",
|
|
"click",
|
|
"contextmenu",
|
|
]
|
|
.contains(&e.0)
|
|
})
|
|
.map(|evt| (evt.0, evt.1.into_any()));
|
|
|
|
let mut hm: FxHashMap<&'static str, Vec<Arc<dyn Any + Send + Sync>>> = FxHashMap::default();
|
|
for (event, data) in events {
|
|
if let Some(v) = hm.get_mut(event) {
|
|
v.push(data);
|
|
} else {
|
|
hm.insert(event, vec![data]);
|
|
}
|
|
}
|
|
for (event, datas) in hm {
|
|
for node in dom.get_listening_sorted(event) {
|
|
for data in &datas {
|
|
if node.state.focused {
|
|
resolved_events.push(UserEvent {
|
|
scope_id: None,
|
|
priority: EventPriority::Medium,
|
|
name: event,
|
|
element: Some(node.id),
|
|
data: data.clone(),
|
|
bubbles: event_bubbles(event),
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
resolved_events
|
|
}
|
|
|
|
pub(crate) fn state(&self) -> RefMut<InnerInputState> {
|
|
self.state.borrow_mut()
|
|
}
|
|
}
|
|
|
|
// translate crossterm events into dioxus events
|
|
fn get_event(evt: TermEvent) -> Option<(&'static str, EventData)> {
|
|
let (name, data): (&str, EventData) = match evt {
|
|
TermEvent::Key(k) => ("keydown", translate_key_event(k)?),
|
|
TermEvent::Mouse(m) => {
|
|
let (x, y) = (m.column.into(), m.row.into());
|
|
let alt = m.modifiers.contains(KeyModifiers::ALT);
|
|
let shift = m.modifiers.contains(KeyModifiers::SHIFT);
|
|
let ctrl = m.modifiers.contains(KeyModifiers::CONTROL);
|
|
let meta = false;
|
|
|
|
let get_mouse_data = |crossterm_button: Option<MouseButton>| {
|
|
let button = crossterm_button.map(|b| match b {
|
|
MouseButton::Left => DioxusMouseButton::Primary,
|
|
MouseButton::Right => DioxusMouseButton::Secondary,
|
|
MouseButton::Middle => DioxusMouseButton::Auxiliary,
|
|
});
|
|
|
|
// from https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent
|
|
|
|
// The `page` and `screen` coordinates are inconsistent with the MDN definition, as they are relative to the viewport (client), not the target element/page/screen, respectively.
|
|
// todo?
|
|
// But then, MDN defines them in terms of pixels, yet crossterm provides only row/column, and it might not be possible to get pixels. So we can't get 100% consistency anyway.
|
|
let coordinates = Coordinates::new(
|
|
ScreenPoint::new(x, y),
|
|
ClientPoint::new(x, y),
|
|
// offset x/y are set when the origin of the event is assigned to an element
|
|
ElementPoint::new(0., 0.),
|
|
PagePoint::new(x, y),
|
|
);
|
|
|
|
let mut modifiers = Modifiers::empty();
|
|
if shift {
|
|
modifiers.insert(Modifiers::SHIFT);
|
|
}
|
|
if ctrl {
|
|
modifiers.insert(Modifiers::CONTROL);
|
|
}
|
|
if meta {
|
|
modifiers.insert(Modifiers::META);
|
|
}
|
|
if alt {
|
|
modifiers.insert(Modifiers::ALT);
|
|
}
|
|
|
|
// held mouse buttons get set later by maintaining state, as crossterm does not provide them
|
|
EventData::Mouse(MouseData::new(
|
|
coordinates,
|
|
button,
|
|
DioxusMouseButtons::empty(),
|
|
modifiers,
|
|
))
|
|
};
|
|
|
|
let get_wheel_data = |up| {
|
|
let y = if up { -1.0 } else { 1.0 };
|
|
EventData::Wheel(WheelData::new(WheelDelta::lines(0., y, 0.)))
|
|
};
|
|
|
|
match m.kind {
|
|
MouseEventKind::Down(b) => ("mousedown", get_mouse_data(Some(b))),
|
|
MouseEventKind::Up(b) => ("mouseup", get_mouse_data(Some(b))),
|
|
MouseEventKind::Drag(b) => ("drag", get_mouse_data(Some(b))),
|
|
MouseEventKind::Moved => ("mousemove", get_mouse_data(None)),
|
|
MouseEventKind::ScrollDown => ("wheel", get_wheel_data(false)),
|
|
MouseEventKind::ScrollUp => ("wheel", get_wheel_data(true)),
|
|
}
|
|
}
|
|
TermEvent::Resize(x, y) => ("resize", EventData::Screen((x, y))),
|
|
};
|
|
|
|
Some((name, data))
|
|
}
|
|
|
|
fn translate_key_event(event: crossterm::event::KeyEvent) -> Option<EventData> {
|
|
let key = key_from_crossterm_key_code(event.code);
|
|
// crossterm does not provide code. we make a guess as to which key might have been pressed
|
|
// this is probably garbage if the user has a custom keyboard layout
|
|
let code = guess_code_from_crossterm_key_code(event.code)?;
|
|
let modifiers = modifiers_from_crossterm_modifiers(event.modifiers);
|
|
|
|
Some(EventData::Keyboard(KeyboardData::new(
|
|
key,
|
|
code,
|
|
Location::Standard,
|
|
false,
|
|
modifiers,
|
|
)))
|
|
}
|
|
|
|
/// The crossterm key_code nicely represents the meaning of the key and we can mostly convert it without any issues
|
|
///
|
|
/// Exceptions:
|
|
/// BackTab is converted to Key::Tab, and Null is converted to Key::Unidentified
|
|
fn key_from_crossterm_key_code(key_code: TermKeyCode) -> Key {
|
|
match key_code {
|
|
TermKeyCode::Backspace => Key::Backspace,
|
|
TermKeyCode::Enter => Key::Enter,
|
|
TermKeyCode::Left => Key::ArrowLeft,
|
|
TermKeyCode::Right => Key::ArrowRight,
|
|
TermKeyCode::Up => Key::ArrowUp,
|
|
TermKeyCode::Down => Key::ArrowDown,
|
|
TermKeyCode::Home => Key::Home,
|
|
TermKeyCode::End => Key::End,
|
|
TermKeyCode::PageUp => Key::PageUp,
|
|
TermKeyCode::PageDown => Key::PageDown,
|
|
TermKeyCode::Tab => Key::Tab,
|
|
// ? no corresponding Key
|
|
TermKeyCode::BackTab => Key::Tab,
|
|
TermKeyCode::Delete => Key::Delete,
|
|
TermKeyCode::Insert => Key::Insert,
|
|
TermKeyCode::F(1) => Key::F1,
|
|
TermKeyCode::F(2) => Key::F2,
|
|
TermKeyCode::F(3) => Key::F3,
|
|
TermKeyCode::F(4) => Key::F4,
|
|
TermKeyCode::F(5) => Key::F5,
|
|
TermKeyCode::F(6) => Key::F6,
|
|
TermKeyCode::F(7) => Key::F7,
|
|
TermKeyCode::F(8) => Key::F8,
|
|
TermKeyCode::F(9) => Key::F9,
|
|
TermKeyCode::F(10) => Key::F10,
|
|
TermKeyCode::F(11) => Key::F11,
|
|
TermKeyCode::F(12) => Key::F12,
|
|
TermKeyCode::F(13) => Key::F13,
|
|
TermKeyCode::F(14) => Key::F14,
|
|
TermKeyCode::F(15) => Key::F15,
|
|
TermKeyCode::F(16) => Key::F16,
|
|
TermKeyCode::F(17) => Key::F17,
|
|
TermKeyCode::F(18) => Key::F18,
|
|
TermKeyCode::F(19) => Key::F19,
|
|
TermKeyCode::F(20) => Key::F20,
|
|
TermKeyCode::F(21) => Key::F21,
|
|
TermKeyCode::F(22) => Key::F22,
|
|
TermKeyCode::F(23) => Key::F23,
|
|
TermKeyCode::F(24) => Key::F24,
|
|
TermKeyCode::F(other) => {
|
|
panic!("Unexpected function key: {other:?}")
|
|
}
|
|
TermKeyCode::Char(c) => Key::Character(c.to_string()),
|
|
TermKeyCode::Null => Key::Unidentified,
|
|
TermKeyCode::Esc => Key::Escape,
|
|
}
|
|
}
|
|
|
|
// Crossterm does not provide a way to get the `code` (physical key on keyboard)
|
|
// So we make a guess based on their `key_code`, but this is probably going to break on anything other than a very standard european keyboard
|
|
// It may look fine, but it's a horrible hack. But there's nothing better we can do.
|
|
fn guess_code_from_crossterm_key_code(key_code: TermKeyCode) -> Option<Code> {
|
|
let code = match key_code {
|
|
TermKeyCode::Backspace => Code::Backspace,
|
|
TermKeyCode::Enter => Code::Enter,
|
|
TermKeyCode::Left => Code::ArrowLeft,
|
|
TermKeyCode::Right => Code::ArrowRight,
|
|
TermKeyCode::Up => Code::ArrowUp,
|
|
TermKeyCode::Down => Code::ArrowDown,
|
|
TermKeyCode::Home => Code::Home,
|
|
TermKeyCode::End => Code::End,
|
|
TermKeyCode::PageUp => Code::PageUp,
|
|
TermKeyCode::PageDown => Code::PageDown,
|
|
TermKeyCode::Tab => Code::Tab,
|
|
// ? Apparently you get BackTab by pressing Tab
|
|
TermKeyCode::BackTab => Code::Tab,
|
|
TermKeyCode::Delete => Code::Delete,
|
|
TermKeyCode::Insert => Code::Insert,
|
|
TermKeyCode::F(1) => Code::F1,
|
|
TermKeyCode::F(2) => Code::F2,
|
|
TermKeyCode::F(3) => Code::F3,
|
|
TermKeyCode::F(4) => Code::F4,
|
|
TermKeyCode::F(5) => Code::F5,
|
|
TermKeyCode::F(6) => Code::F6,
|
|
TermKeyCode::F(7) => Code::F7,
|
|
TermKeyCode::F(8) => Code::F8,
|
|
TermKeyCode::F(9) => Code::F9,
|
|
TermKeyCode::F(10) => Code::F10,
|
|
TermKeyCode::F(11) => Code::F11,
|
|
TermKeyCode::F(12) => Code::F12,
|
|
TermKeyCode::F(13) => Code::F13,
|
|
TermKeyCode::F(14) => Code::F14,
|
|
TermKeyCode::F(15) => Code::F15,
|
|
TermKeyCode::F(16) => Code::F16,
|
|
TermKeyCode::F(17) => Code::F17,
|
|
TermKeyCode::F(18) => Code::F18,
|
|
TermKeyCode::F(19) => Code::F19,
|
|
TermKeyCode::F(20) => Code::F20,
|
|
TermKeyCode::F(21) => Code::F21,
|
|
TermKeyCode::F(22) => Code::F22,
|
|
TermKeyCode::F(23) => Code::F23,
|
|
TermKeyCode::F(24) => Code::F24,
|
|
TermKeyCode::F(other) => {
|
|
panic!("Unexpected function key: {other:?}")
|
|
}
|
|
// this is a horrible way for crossterm to represent keys but we have to deal with it
|
|
TermKeyCode::Char(c) => match c {
|
|
'A'..='Z' | 'a'..='z' => match c.to_ascii_uppercase() {
|
|
'A' => Code::KeyA,
|
|
'B' => Code::KeyB,
|
|
'C' => Code::KeyC,
|
|
'D' => Code::KeyD,
|
|
'E' => Code::KeyE,
|
|
'F' => Code::KeyF,
|
|
'G' => Code::KeyG,
|
|
'H' => Code::KeyH,
|
|
'I' => Code::KeyI,
|
|
'J' => Code::KeyJ,
|
|
'K' => Code::KeyK,
|
|
'L' => Code::KeyL,
|
|
'M' => Code::KeyM,
|
|
'N' => Code::KeyN,
|
|
'O' => Code::KeyO,
|
|
'P' => Code::KeyP,
|
|
'Q' => Code::KeyQ,
|
|
'R' => Code::KeyR,
|
|
'S' => Code::KeyS,
|
|
'T' => Code::KeyT,
|
|
'U' => Code::KeyU,
|
|
'V' => Code::KeyV,
|
|
'W' => Code::KeyW,
|
|
'X' => Code::KeyX,
|
|
'Y' => Code::KeyY,
|
|
'Z' => Code::KeyZ,
|
|
_ => unreachable!("Exhaustively checked all characters in range A..Z"),
|
|
},
|
|
' ' => Code::Space,
|
|
'[' | '{' => Code::BracketLeft,
|
|
']' | '}' => Code::BracketRight,
|
|
';' => Code::Semicolon,
|
|
':' => Code::Semicolon,
|
|
',' => Code::Comma,
|
|
'<' => Code::Comma,
|
|
'.' => Code::Period,
|
|
'>' => Code::Period,
|
|
'1' => Code::Digit1,
|
|
'2' => Code::Digit2,
|
|
'3' => Code::Digit3,
|
|
'4' => Code::Digit4,
|
|
'5' => Code::Digit5,
|
|
'6' => Code::Digit6,
|
|
'7' => Code::Digit7,
|
|
'8' => Code::Digit8,
|
|
'9' => Code::Digit9,
|
|
'0' => Code::Digit0,
|
|
'!' => Code::Digit1,
|
|
'@' => Code::Digit2,
|
|
'#' => Code::Digit3,
|
|
'$' => Code::Digit4,
|
|
'%' => Code::Digit5,
|
|
'^' => Code::Digit6,
|
|
'&' => Code::Digit7,
|
|
'*' => Code::Digit8,
|
|
'(' => Code::Digit9,
|
|
')' => Code::Digit0,
|
|
// numpad characters are ambiguous; we don't know which key was really pressed
|
|
// it could be also:
|
|
// '*' => Code::Multiply,
|
|
// '/' => Code::Divide,
|
|
// '-' => Code::Subtract,
|
|
// '+' => Code::Add,
|
|
'+' => Code::Equal,
|
|
'-' | '_' => Code::Minus,
|
|
'\'' => Code::Quote,
|
|
'"' => Code::Quote,
|
|
'\\' => Code::Backslash,
|
|
'|' => Code::Backslash,
|
|
'/' => Code::Slash,
|
|
'?' => Code::Slash,
|
|
'=' => Code::Equal,
|
|
'`' => Code::Backquote,
|
|
'~' => Code::Backquote,
|
|
_ => return None,
|
|
},
|
|
TermKeyCode::Null => return None,
|
|
TermKeyCode::Esc => Code::Escape,
|
|
};
|
|
|
|
Some(code)
|
|
}
|
|
|
|
fn modifiers_from_crossterm_modifiers(src: KeyModifiers) -> Modifiers {
|
|
let mut modifiers = Modifiers::empty();
|
|
|
|
if src.contains(KeyModifiers::SHIFT) {
|
|
modifiers.insert(Modifiers::SHIFT);
|
|
}
|
|
|
|
if src.contains(KeyModifiers::ALT) {
|
|
modifiers.insert(Modifiers::ALT);
|
|
}
|
|
|
|
if src.contains(KeyModifiers::CONTROL) {
|
|
modifiers.insert(Modifiers::CONTROL);
|
|
}
|
|
|
|
modifiers
|
|
}
|