* work on updating docs to master version
* more updates
* more polishing
* finish interactivity chapter
* finish updating core guide
* fix grammer mistakes and typos
* more grammer fixes
* add liveview guide
* remove doc build
* WIP custom renderer docs
* add axum as dev-dependancy to guide
* fix examples
* fix overview example
* use md book fork to fix compilation
* work on seperating tree struture from realdom
* intial update to new mutations
* handle height
* update to taffy 0.2
* add as_varient functions to OwnedAttributeValue
* make get node parent mut optionally return a parent
* work on upward pass
* add more code for parrellel passes
* make resolve passes public
* more work on parallel passes
* fix deadlock and add more tests
* move height into the tree instead of the realdom
* make passes exicute in parallel instead of executing invidual passes in parellel
* fix some warnings
* add up dependant test
* clean up examples
* work on intigrating state with passes
* update to new mutations
* work on implementing macro
* make the macro compile
* more progress on macro
* mark cloned nodes as dirty
* update persistant_iterator utility
* fix mask generation
* update tui with new mutations
* more progress updating tui
* some basic tui examples working
* don't push template nodes onto the stack
* update hover example
* update benchmark
* update more examples
* fix root node layout
* ignore out of bounds renders
* update color picker example
* update all events example
* update remaining examples
* update tests
* tests passing
* move persistant iterator test
* update examples
* fix gaps in layout
* fix formatting
* fix memory leak
This commit adds subtree memoization to Dioxus.
Subtree memoization is basically a compile-time step that drastically
reduces the amount of work the diffing engine needs to do at runtime by
extracting non-changing nodes out into a static "template." Templates
are then understood by the various renderers in the ecosystem as a
faster way of rendering the same items.
For example, in the web, templates are simply a set of DOM Nodes created
once and then cloned later. This is the same pattern frameworks like Lithtml
and SolidJS use to achieve near-perfect performance.
Subtree memoization adds an additional level of complexity to Dioxus. The RSX
macro needs to be much smarter to identify changing/nonchanging nodes and
generate a mapping between the Template and its runtime counterparts.
This commit represents a working starter point for this work, adding support
for templates for the web, desktop, liveview, ssr, and native-core renderers.
In the future we will try to shrink code generation, generally improve
performance, and simplify our implementation.