dioxus/packages/core/src/any_props.rs

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use std::marker::PhantomData;
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use futures_util::Future;
use crate::{
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factory::{ComponentReturn, RenderReturn},
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innerlude::Scoped,
scopes::{Scope, ScopeState},
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Element,
};
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pub trait AnyProps<'a> {
fn as_ptr(&self) -> *const ();
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fn render(&'a self, bump: &'a ScopeState) -> RenderReturn<'a>;
unsafe fn memoize(&self, other: &dyn AnyProps) -> bool;
}
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pub(crate) struct VComponentProps<'a, P, A, F = Element<'a>>
where
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F: ComponentReturn<'a, A>,
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{
pub render_fn: fn(Scope<'a, P>) -> F,
pub memo: unsafe fn(&P, &P) -> bool,
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pub props: *const P,
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pub _marker: PhantomData<A>,
}
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impl<'a> VComponentProps<'a, (), ()> {
pub fn new_empty(render_fn: fn(Scope) -> Element) -> Self {
Self {
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render_fn,
memo: <() as PartialEq>::eq,
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props: std::ptr::null_mut(),
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_marker: PhantomData,
}
}
}
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impl<'a, P, A, F: ComponentReturn<'a, A>> VComponentProps<'a, P, A, F> {
pub(crate) fn new(
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render_fn: fn(Scope<'a, P>) -> F,
memo: unsafe fn(&P, &P) -> bool,
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props: *const P,
) -> Self {
Self {
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render_fn,
memo,
props,
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_marker: PhantomData,
}
}
}
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impl<'a, P, A, F: ComponentReturn<'a, A>> AnyProps<'a> for VComponentProps<'a, P, A, F> {
fn as_ptr(&self) -> *const () {
&self.props as *const _ as *const ()
}
// Safety:
// this will downcast the other ptr as our swallowed type!
// you *must* make this check *before* calling this method
// if your functions are not the same, then you will downcast a pointer into a different type (UB)
unsafe fn memoize(&self, other: &dyn AnyProps) -> bool {
let real_other: &P = &*(other.as_ptr() as *const _ as *const P);
let real_us: &P = &*(self.as_ptr() as *const _ as *const P);
(self.memo)(real_us, real_other)
}
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fn render(&self, cx: &'a ScopeState) -> RenderReturn<'a> {
// Make sure the scope ptr is not null
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// self.props.state.set(scope);
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let scope = cx.bump().alloc(Scoped {
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props: unsafe { &*self.props },
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scope: cx,
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});
// Call the render function directly
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(self.render_fn)(scope).as_return(cx)
}
}