dioxus/packages/core/tests/fuzzing.rs

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#![cfg(not(miri))]
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use dioxus::prelude::Props;
use dioxus_core::*;
use std::{cfg, collections::HashSet};
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fn random_ns() -> Option<&'static str> {
let namespace = rand::random::<u8>() % 2;
match namespace {
0 => None,
1 => Some(Box::leak(
format!("ns{}", rand::random::<usize>()).into_boxed_str(),
)),
_ => unreachable!(),
}
}
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fn create_random_attribute(attr_idx: &mut usize) -> TemplateAttribute {
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match rand::random::<u8>() % 2 {
0 => TemplateAttribute::Static {
name: Box::leak(format!("attr{}", rand::random::<usize>()).into_boxed_str()),
value: Box::leak(format!("value{}", rand::random::<usize>()).into_boxed_str()),
namespace: random_ns(),
},
1 => TemplateAttribute::Dynamic {
id: {
let old_idx = *attr_idx;
*attr_idx += 1;
old_idx
},
},
_ => unreachable!(),
}
}
fn create_random_template_node(
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dynamic_node_types: &mut Vec<DynamicNodeType>,
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template_idx: &mut usize,
attr_idx: &mut usize,
depth: usize,
) -> TemplateNode<'static> {
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match rand::random::<u8>() % 4 {
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0 => {
let attrs = {
let attrs: Vec<_> = (0..(rand::random::<usize>() % 10))
.map(|_| create_random_attribute(attr_idx))
.collect();
Box::leak(attrs.into_boxed_slice())
};
TemplateNode::Element {
tag: Box::leak(format!("tag{}", rand::random::<usize>()).into_boxed_str()),
namespace: random_ns(),
attrs,
children: {
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if depth > 4 {
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&[]
} else {
let children: Vec<_> = (0..(rand::random::<usize>() % 3))
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.map(|_| {
create_random_template_node(
dynamic_node_types,
template_idx,
attr_idx,
depth + 1,
)
})
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.collect();
Box::leak(children.into_boxed_slice())
}
},
}
}
1 => TemplateNode::Text {
text: Box::leak(format!("{}", rand::random::<usize>()).into_boxed_str()),
},
2 => TemplateNode::DynamicText {
id: {
let old_idx = *template_idx;
*template_idx += 1;
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dynamic_node_types.push(DynamicNodeType::Text);
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old_idx
},
},
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3 => TemplateNode::Dynamic {
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id: {
let old_idx = *template_idx;
*template_idx += 1;
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dynamic_node_types.push(DynamicNodeType::Other);
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old_idx
},
},
_ => unreachable!(),
}
}
fn generate_paths(
node: &TemplateNode<'static>,
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current_path: &[u8],
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node_paths: &mut Vec<Vec<u8>>,
attr_paths: &mut Vec<Vec<u8>>,
) {
match node {
TemplateNode::Element { children, attrs, .. } => {
for attr in *attrs {
match attr {
TemplateAttribute::Static { .. } => {}
TemplateAttribute::Dynamic { .. } => {
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attr_paths.push(current_path.to_vec());
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}
}
}
for (i, child) in children.iter().enumerate() {
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let mut current_path = current_path.to_vec();
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current_path.push(i as u8);
generate_paths(child, &current_path, node_paths, attr_paths);
}
}
TemplateNode::Text { .. } => {}
TemplateNode::DynamicText { .. } => {
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node_paths.push(current_path.to_vec());
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}
TemplateNode::Dynamic { .. } => {
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node_paths.push(current_path.to_vec());
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}
}
}
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enum DynamicNodeType {
Text,
Other,
}
fn create_random_template(name: &'static str) -> (Template, Vec<DynamicNodeType>) {
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let mut dynamic_node_type = Vec::new();
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let mut template_idx = 0;
let mut attr_idx = 0;
let roots = (0..(1 + rand::random::<usize>() % 5))
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.map(|_| {
create_random_template_node(&mut dynamic_node_type, &mut template_idx, &mut attr_idx, 0)
})
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.collect::<Vec<_>>();
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assert!(!roots.is_empty());
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let roots = Box::leak(roots.into_boxed_slice());
let mut node_paths = Vec::new();
let mut attr_paths = Vec::new();
for (i, root) in roots.iter().enumerate() {
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generate_paths(root, &[i as u8], &mut node_paths, &mut attr_paths);
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}
let node_paths = Box::leak(
node_paths
.into_iter()
.map(|v| &*Box::leak(v.into_boxed_slice()))
.collect::<Vec<_>>()
.into_boxed_slice(),
);
let attr_paths = Box::leak(
attr_paths
.into_iter()
.map(|v| &*Box::leak(v.into_boxed_slice()))
.collect::<Vec<_>>()
.into_boxed_slice(),
);
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(
Template { name, roots, node_paths, attr_paths },
dynamic_node_type,
)
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}
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fn create_random_dynamic_node(cx: &ScopeState, depth: usize) -> DynamicNode {
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let range = if depth > 5 { 1 } else { 4 };
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match rand::random::<u8>() % range {
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0 => DynamicNode::Placeholder(Default::default()),
1 => cx.make_node((0..(rand::random::<u8>() % 5)).map(|_| {
VNode::new(
None,
Template {
name: concat!(file!(), ":", line!(), ":", column!(), ":0"),
roots: &[TemplateNode::Dynamic { id: 0 }],
node_paths: &[&[0]],
attr_paths: &[],
},
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bumpalo::collections::Vec::new_in(cx.bump()),
cx.bump().alloc([cx.component(
create_random_element,
DepthProps { depth, root: false },
"create_random_element",
)]),
&[],
)
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})),
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2 => cx.component(
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create_random_element,
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DepthProps { depth, root: false },
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"create_random_element",
),
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3 => {
let data = String::from("borrowed data");
let bumpped = cx.bump().alloc(data);
cx.component(
create_random_element_borrowed,
BorrowedDepthProps { borrow: &*bumpped, inner: DepthProps { depth, root: false } },
"create_random_element_borrowed",
)
}
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_ => unreachable!(),
}
}
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fn create_random_dynamic_attr(cx: &ScopeState) -> Attribute {
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let value = match rand::random::<u8>() % 7 {
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0 => AttributeValue::Text(Box::leak(
format!("{}", rand::random::<usize>()).into_boxed_str(),
)),
1 => AttributeValue::Float(rand::random()),
2 => AttributeValue::Int(rand::random()),
3 => AttributeValue::Bool(rand::random()),
4 => cx.any_value(rand::random::<usize>()),
5 => AttributeValue::None,
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6 => {
let value = cx.listener(|e: Event<String>| println!("{:?}", e));
return Attribute::new("ondata", value, None, false);
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}
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_ => unreachable!(),
};
Attribute::new(
Box::leak(format!("attr{}", rand::random::<usize>()).into_boxed_str()),
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value,
random_ns(),
rand::random(),
)
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}
static mut TEMPLATE_COUNT: usize = 0;
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#[derive(Props)]
struct BorrowedDepthProps<'a> {
borrow: &'a str,
inner: DepthProps,
}
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fn create_random_element_borrowed<'a>(cx: BorrowedDepthProps) -> Element {
println!("{}", cx.borrow);
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let bump = cx.bump();
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let allocated = bump.alloc(Scoped { scope: cx, props: &cx.inner });
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create_random_element(allocated)
}
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#[derive(PartialEq, Props)]
struct DepthProps {
depth: usize,
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root: bool,
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}
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fn create_random_element(cx: Scope<DepthProps>) -> Element {
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if rand::random::<usize>() % 10 == 0 {
cx.needs_update();
}
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let range = if cx.root { 2 } else { 3 };
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let node = match rand::random::<usize>() % range {
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0 | 1 => {
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let (template, dynamic_node_types) = create_random_template(Box::leak(
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format!(
"{}{}",
concat!(file!(), ":", line!(), ":", column!(), ":"),
{
unsafe {
let old = TEMPLATE_COUNT;
TEMPLATE_COUNT += 1;
old
}
}
)
.into_boxed_str(),
));
let node = VNode::new(
None,
template,
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bumpalo::collections::Vec::new_in(cx.bump()),
{
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let dynamic_nodes: Vec<_> = dynamic_node_types
.iter()
.map(|ty| match ty {
DynamicNodeType::Text => DynamicNode::Text(VText::new(Box::leak(
format!("{}", rand::random::<usize>()).into_boxed_str(),
))),
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DynamicNodeType::Other => create_random_dynamic_node(cx, cx.depth + 1),
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})
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.collect();
cx.bump().alloc(dynamic_nodes)
},
cx.bump().alloc(
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(0..template.attr_paths.len())
.map(|_| create_random_dynamic_attr(cx))
.collect::<Vec<_>>(),
),
);
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Some(node)
}
_ => None,
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};
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// println!("{node:#?}");
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node
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}
// test for panics when creating random nodes and templates
#[test]
fn create() {
let repeat_count = if cfg!(miri) { 100 } else { 1000 };
for _ in 0..repeat_count {
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let mut vdom =
VirtualDom::new_with_props(create_random_element, DepthProps { depth: 0, root: true });
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let _ = vdom.rebuild_to_vec();
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}
}
// test for panics when diffing random nodes
// This test will change the template every render which is not very realistic, but it helps stress the system
#[test]
fn diff() {
let repeat_count = if cfg!(miri) { 100 } else { 1000 };
for _ in 0..repeat_count {
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let mut vdom =
VirtualDom::new_with_props(create_random_element, DepthProps { depth: 0, root: true });
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let _ = vdom.rebuild_to_vec();
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// A list of all elements that have had event listeners
// This is intentionally never cleared, so that we can test that calling event listeners that are removed doesn't cause a panic
let mut event_listeners = HashSet::new();
for _ in 0..100 {
for &id in &event_listeners {
println!("firing event on {:?}", id);
vdom.handle_event(
"data",
std::rc::Rc::new(String::from("hello world")),
id,
true,
);
}
{
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let muts = vdom.render_immediate_to_vec();
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for mut_ in muts.edits {
if let Mutation::NewEventListener { name, id } = mut_ {
println!("new event listener on {:?} for {:?}", id, name);
event_listeners.insert(id);
}
}
}
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}
}
}