pass clippy

This commit is contained in:
Evan Almloff 2023-01-12 15:53:33 -06:00
parent 8a04a6ab0e
commit 260589cd7f

View file

@ -83,7 +83,7 @@ fn create_random_template_node(
fn generate_paths(
node: &TemplateNode<'static>,
current_path: &Vec<u8>,
current_path: &[u8],
node_paths: &mut Vec<Vec<u8>>,
attr_paths: &mut Vec<Vec<u8>>,
) {
@ -93,22 +93,22 @@ fn generate_paths(
match attr {
TemplateAttribute::Static { .. } => {}
TemplateAttribute::Dynamic { .. } => {
attr_paths.push(current_path.clone());
attr_paths.push(current_path.to_vec());
}
}
}
for (i, child) in children.iter().enumerate() {
let mut current_path = current_path.clone();
let mut current_path = current_path.to_vec();
current_path.push(i as u8);
generate_paths(child, &current_path, node_paths, attr_paths);
}
}
TemplateNode::Text { .. } => {}
TemplateNode::DynamicText { .. } => {
node_paths.push(current_path.clone());
node_paths.push(current_path.to_vec());
}
TemplateNode::Dynamic { .. } => {
node_paths.push(current_path.clone());
node_paths.push(current_path.to_vec());
}
}
}
@ -119,12 +119,12 @@ fn create_random_template(name: &'static str) -> Template<'static> {
let roots = (0..(1 + rand::random::<usize>() % 5))
.map(|_| create_random_template_node(&mut template_idx, &mut attr_idx, 0))
.collect::<Vec<_>>();
assert!(roots.len() > 0);
assert!(!roots.is_empty());
let roots = Box::leak(roots.into_boxed_slice());
let mut node_paths = Vec::new();
let mut attr_paths = Vec::new();
for (i, root) in roots.iter().enumerate() {
generate_paths(root, &vec![i as u8], &mut node_paths, &mut attr_paths);
generate_paths(root, &[i as u8], &mut node_paths, &mut attr_paths);
}
let node_paths = Box::leak(
node_paths
@ -143,7 +143,7 @@ fn create_random_template(name: &'static str) -> Template<'static> {
Template { name, roots, node_paths, attr_paths }
}
fn create_random_dynamic_node<'a>(cx: &'a ScopeState, depth: usize) -> DynamicNode<'a> {
fn create_random_dynamic_node(cx: &ScopeState, depth: usize) -> DynamicNode {
let range = if depth > 10 { 2 } else { 4 };
match rand::random::<u8>() % range {
0 => DynamicNode::Text(VText {
@ -177,7 +177,7 @@ fn create_random_dynamic_node<'a>(cx: &'a ScopeState, depth: usize) -> DynamicNo
}
}
fn create_random_dynamic_attr<'a>(cx: &'a ScopeState) -> Attribute<'a> {
fn create_random_dynamic_attr(cx: &ScopeState) -> Attribute {
let value = match rand::random::<u8>() % 6 {
0 => AttributeValue::Text(Box::leak(
format!("{}", rand::random::<usize>()).into_boxed_str(),
@ -207,7 +207,7 @@ struct DepthProps {
root: bool,
}
fn create_random_element<'a>(cx: Scope<'a, DepthProps>) -> Element<'a> {
fn create_random_element(cx: Scope<DepthProps>) -> Element {
cx.needs_update();
let range = if cx.props.root { 2 } else { 3 };
let node = match rand::random::<usize>() % range {
@ -226,7 +226,7 @@ fn create_random_element<'a>(cx: Scope<'a, DepthProps>) -> Element<'a> {
)
.into_boxed_str(),
));
println!("{:#?}", template);
println!("{template:#?}");
let node = VNode {
key: None,
parent: None,
@ -248,7 +248,7 @@ fn create_random_element<'a>(cx: Scope<'a, DepthProps>) -> Element<'a> {
}
_ => None,
};
println!("{:#?}", node);
println!("{node:#?}");
node
}