dioxus/packages/tui/src/lib.rs

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Rust
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use anyhow::Result;
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use anymap::AnyMap;
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use crossterm::{
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event::{DisableMouseCapture, EnableMouseCapture, Event as TermEvent, KeyCode, KeyModifiers},
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execute,
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
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use dioxus_core::exports::futures_channel::mpsc::unbounded;
use dioxus_core::*;
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use dioxus_native_core::{real_dom::RealDom, state::*};
use dioxus_native_core_macro::State;
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use futures::{
channel::mpsc::{UnboundedReceiver, UnboundedSender},
pin_mut, StreamExt,
};
use layout::StretchLayout;
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use std::cell::RefCell;
use std::rc::Rc;
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use std::{io, time::Duration};
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use stretch2::{geometry::Point, prelude::Size, Stretch};
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use style_attributes::StyleModifier;
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use tui::{backend::CrosstermBackend, layout::Rect, Terminal};
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mod config;
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mod hooks;
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mod layout;
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mod render;
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mod style;
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mod style_attributes;
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mod widget;
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pub use config::*;
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pub use hooks::*;
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type Dom = RealDom<NodeState>;
type Node = dioxus_native_core::real_dom::Node<NodeState>;
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#[derive(Debug, Clone, State, Default)]
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struct NodeState {
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#[child_dep_state(layout, RefCell<Stretch>)]
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layout: StretchLayout,
// depends on attributes, the C component of it's parent and a u8 context
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#[parent_dep_state(style)]
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style: StyleModifier,
}
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#[derive(Clone)]
pub struct TuiContext {
tx: UnboundedSender<InputEvent>,
}
impl TuiContext {
pub fn quit(&self) {
self.tx.unbounded_send(InputEvent::Close).unwrap();
}
}
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pub fn launch(app: Component<()>) {
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launch_cfg(app, Config::default())
}
pub fn launch_cfg(app: Component<()>, cfg: Config) {
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let mut dom = VirtualDom::new(app);
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let (handler, state, register_event) = RinkInputHandler::new();
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// Setup input handling
let (event_tx, event_rx) = unbounded();
let event_tx_clone = event_tx.clone();
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if !cfg.headless {
std::thread::spawn(move || {
let tick_rate = Duration::from_millis(1000);
loop {
if crossterm::event::poll(tick_rate).unwrap() {
// if crossterm::event::poll(timeout).unwrap() {
let evt = crossterm::event::read().unwrap();
if event_tx.unbounded_send(InputEvent::UserInput(evt)).is_err() {
break;
}
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}
}
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});
}
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let cx = dom.base_scope();
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cx.provide_root_context(state);
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cx.provide_root_context(TuiContext { tx: event_tx_clone });
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let mut rdom: Dom = RealDom::new();
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let mutations = dom.rebuild();
let to_update = rdom.apply_mutations(vec![mutations]);
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let stretch = Rc::new(RefCell::new(Stretch::new()));
let mut any_map = AnyMap::new();
any_map.insert(stretch.clone());
let _to_rerender = rdom.update_state(&dom, to_update, any_map).unwrap();
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render_vdom(
&mut dom,
event_rx,
handler,
cfg,
rdom,
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stretch,
register_event,
)
.unwrap();
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}
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fn render_vdom(
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vdom: &mut VirtualDom,
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mut event_reciever: UnboundedReceiver<InputEvent>,
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handler: RinkInputHandler,
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cfg: Config,
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mut rdom: Dom,
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stretch: Rc<RefCell<Stretch>>,
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mut register_event: impl FnMut(crossterm::event::Event),
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) -> Result<()> {
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tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()?
.block_on(async {
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let mut terminal = (!cfg.headless).then(|| {
enable_raw_mode().unwrap();
let mut stdout = std::io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture).unwrap();
let backend = CrosstermBackend::new(io::stdout());
Terminal::new(backend).unwrap()
});
if let Some(terminal) = &mut terminal {
terminal.clear().unwrap();
}
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let mut to_rerender: fxhash::FxHashSet<usize> = vec![0].into_iter().collect();
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let mut resized = true;
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loop {
/*
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-> render the nodes in the right place with tui/crossterm
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-> wait for changes
-> resolve events
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-> lazily update the layout and style based on nodes changed
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use simd to compare lines for diffing?
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todo: lazy re-rendering
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*/
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if !to_rerender.is_empty() || resized {
resized = false;
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fn resize(dims: Rect, stretch: &mut Stretch, rdom: &Dom) {
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let width = dims.width;
let height = dims.height;
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let root_node = rdom[0].state.layout.node.unwrap();
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stretch
.compute_layout(
root_node,
Size {
width: stretch2::prelude::Number::Defined((width - 1) as f32),
height: stretch2::prelude::Number::Defined((height - 1) as f32),
},
)
.unwrap();
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}
if let Some(terminal) = &mut terminal {
terminal.draw(|frame| {
// size is guaranteed to not change when rendering
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resize(frame.size(), &mut stretch.borrow_mut(), &rdom);
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let root = &rdom[0];
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render::render_vnode(
frame,
&stretch.borrow(),
&rdom,
root,
cfg,
Point::zero(),
);
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})?;
} else {
resize(
Rect {
x: 0,
y: 0,
width: 300,
height: 300,
},
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&mut stretch.borrow_mut(),
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&rdom,
);
}
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}
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use futures::future::{select, Either};
{
let wait = vdom.wait_for_work();
pin_mut!(wait);
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match select(wait, event_reciever.next()).await {
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Either::Left((_a, _b)) => {
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//
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}
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Either::Right((evt, _o)) => {
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match evt.as_ref().unwrap() {
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InputEvent::UserInput(event) => match event {
TermEvent::Key(key) => {
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if matches!(key.code, KeyCode::Char('C' | 'c'))
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&& key.modifiers.contains(KeyModifiers::CONTROL)
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&& cfg.ctrl_c_quit
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{
break;
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}
}
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TermEvent::Resize(_, _) => resized = true,
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TermEvent::Mouse(_) => {}
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},
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InputEvent::Close => break,
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};
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if let InputEvent::UserInput(evt) = evt.unwrap() {
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register_event(evt);
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}
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}
}
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}
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{
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let evts = handler.get_events(&stretch.borrow(), &mut rdom);
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for e in evts {
vdom.handle_message(SchedulerMsg::Event(e));
}
let mutations = vdom.work_with_deadline(|| false);
// updates the dom's nodes
let to_update = rdom.apply_mutations(mutations);
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// update the style and layout
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let mut any_map = AnyMap::new();
any_map.insert(stretch.clone());
to_rerender = rdom.update_state(vdom, to_update, any_map).unwrap();
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}
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}
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if let Some(terminal) = &mut terminal {
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
}
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Ok(())
})
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}
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enum InputEvent {
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UserInput(TermEvent),
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Close,
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}