2021-02-12 21:11:33 +00:00
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//! Dioxus WebSys
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//!
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//! This crate implements a renderer of the Dioxus Virtual DOM for the web browser.
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//!
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//! While `VNode` supports "to_string" directly, it renders child components as the RSX! macro tokens. For custom components,
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//! an external renderer is needed to progress the component lifecycles. The `WebsysRenderer` shows how to use the Virtual DOM
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//! API to progress these lifecycle events to generate a fully-mounted Virtual DOM instance which can be renderer in the
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//! `render` method.
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//!
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//! ```ignore
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//! fn main() {
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//! let renderer = WebsysRenderer::<()>::new(|_| html! {<div> "Hello world" </div>});
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//! let output = renderer.render();
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//! assert_eq!(output, "<div>Hello World</div>");
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//! }
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//! ```
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//!
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//! The `WebsysRenderer` is particularly useful when needing to cache a Virtual DOM in between requests
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//!
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use dioxus_core::{
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events::EventTrigger,
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prelude::{Properties, VNode, VirtualDom, FC},
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};
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use futures::{channel::mpsc, future, SinkExt, StreamExt};
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use mpsc::UnboundedSender;
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2021-02-13 07:49:10 +00:00
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pub mod interpreter;
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2021-02-12 21:11:33 +00:00
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/// The `WebsysRenderer` provides a way of rendering a Dioxus Virtual DOM to the browser's DOM.
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/// Under the hood, we leverage WebSys and interact directly with the DOM
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///
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2021-02-13 08:19:35 +00:00
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pub struct WebsysRenderer {
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internal_dom: VirtualDom,
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}
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2021-02-12 21:11:33 +00:00
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/// Implement VirtualDom with no props for components that initialize their state internal to the VDom rather than externally.
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impl WebsysRenderer {
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/// Create a new instance of the Dioxus Virtual Dom with no properties for the root component.
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///
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/// This means that the root component must either consumes its own context, or statics are used to generate the page.
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/// The root component can access things like routing in its context.
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pub fn new(root: FC<()>) -> Self {
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Self::new_with_props(root, ())
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}
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}
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2021-02-13 08:19:35 +00:00
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impl WebsysRenderer {
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/// Create a new text-renderer instance from a functional component root.
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/// Automatically progresses the creation of the VNode tree to completion.
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///
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/// A VDom is automatically created. If you want more granular control of the VDom, use `from_vdom`
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pub fn new_with_props<T: Properties + 'static>(root: FC<T>, root_props: T) -> Self {
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Self::from_vdom(VirtualDom::new_with_props(root, root_props))
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}
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/// Create a new text renderer from an existing Virtual DOM.
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/// This will progress the existing VDom's events to completion.
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pub fn from_vdom(dom: VirtualDom) -> Self {
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Self { internal_dom: dom }
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}
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/// Run the renderer, progressing any events that crop up
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/// Yield on event handlers
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/// If the dom errors out, self is consumed and the dom is torn down
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pub async fn run(self) -> dioxus_core::error::Result<()> {
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let WebsysRenderer { mut internal_dom } = self;
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// Progress the mount of the root component
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internal_dom
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.progress()
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.expect("Progressing the root failed :(");
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// set up the channels to connect listeners to the event loop
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let (sender, mut receiver) = mpsc::unbounded::<EventTrigger>();
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// Iterate through the nodes, attaching the closure and sender to the listener
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{
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let mut remote_sender = sender.clone();
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let listener = move || {
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let event = EventTrigger::new();
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wasm_bindgen_futures::spawn_local(async move {
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remote_sender
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.send(event)
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.await
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.expect("Updating receiver failed");
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})
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};
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}
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// Event loop waits for the receiver to finish up
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// TODO! Connect the sender to the virtual dom's suspense system
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// Suspense is basically an external event that can force renders to specific nodes
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while let Some(event) = receiver.next().await {
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// event is triggered
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// relevant listeners are ran
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// internal state is modified, components are tagged for changes
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match internal_dom.progress_with_event(event).await {
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Err(_) => {}
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Ok(_) => render_diffs(),
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}
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// waiting for next event to arrive from the external triggers
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}
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Ok(())
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}
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}
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/// For any listeners in the tree, attach the sender closure.
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/// When a event is triggered, we convert it into the synthetic event type and dump it back in the Virtual Dom's queu
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fn attach_listeners(sender: &UnboundedSender<EventTrigger>, dom: &VirtualDom) {}
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fn render_diffs() {}
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