2023-01-02 00:57:33 +00:00
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use dioxus::prelude::*;
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use std::time::Duration;
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fn main() {
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2024-01-16 17:45:02 +00:00
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launch_desktop(app);
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2023-01-02 00:57:33 +00:00
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}
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2024-01-14 04:51:37 +00:00
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fn app() -> Element {
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2024-01-16 07:24:59 +00:00
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let mut running = use_signal(|| true);
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let mut count = use_signal(|| 0);
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let mut saved_values = use_signal(|| vec![0.to_string()]);
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2023-01-02 00:57:33 +00:00
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2024-01-24 23:53:39 +00:00
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// use_memo will recompute the value of the signal whenever the captured signals change
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let doubled_count = use_memo(move || count() * 2);
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// use_effect will subscribe to any changes in the signal values it captures
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// effects will always run after first mount and then whenever the signal values change
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use_effect(move || println!("Count changed to {}", count()));
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2024-01-29 22:12:05 +00:00
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// We can do early returns and conditional rendering which will pause all futures that haven't been polled
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if count() > 30 {
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return rsx! {
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h1 { "Count is too high!" }
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button {
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onclick: move |_| count.set(0),
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"Press to reset"
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}
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};
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}
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2024-01-24 23:53:39 +00:00
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// use_future will spawn an infinitely running future that can be started and stopped
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2024-01-14 05:12:21 +00:00
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use_future(|| async move {
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2023-01-02 00:57:33 +00:00
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loop {
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2024-01-16 05:43:30 +00:00
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if running() {
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2023-10-16 00:50:23 +00:00
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count += 1;
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}
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2023-01-02 03:57:16 +00:00
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tokio::time::sleep(Duration::from_millis(400)).await;
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2023-01-02 00:57:33 +00:00
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}
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});
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2024-01-24 23:53:39 +00:00
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// use_resource will spawn a future that resolves to a value - essentially an async memo
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2024-01-31 01:59:57 +00:00
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let _slow_count = use_resource(move || async move {
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2024-01-24 23:53:39 +00:00
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tokio::time::sleep(Duration::from_millis(200)).await;
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count() * 2
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});
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2024-01-16 19:18:46 +00:00
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rsx! {
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2023-01-02 00:57:33 +00:00
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h1 { "High-Five counter: {count}" }
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button { onclick: move |_| count += 1, "Up high!" }
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button { onclick: move |_| count -= 1, "Down low!" }
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2023-10-16 00:52:01 +00:00
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button { onclick: move |_| running.toggle(), "Toggle counter" }
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2024-01-24 00:58:29 +00:00
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button { onclick: move |_| saved_values.push(count().to_string()), "Save this value" }
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2024-01-27 06:33:41 +00:00
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button { onclick: move |_| saved_values.clear(), "Clear saved values" }
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2023-01-02 03:57:16 +00:00
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2023-10-16 00:40:56 +00:00
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// We can do boolean operations on the current signal value
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2024-01-16 05:12:44 +00:00
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if count() > 5 {
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2024-01-11 03:33:34 +00:00
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h2 { "High five!" }
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2023-01-02 03:57:16 +00:00
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}
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2023-10-16 00:40:56 +00:00
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// We can cleanly map signals with iterators
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2024-01-27 06:33:41 +00:00
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for value in saved_values.iter() {
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2023-10-16 00:40:56 +00:00
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h3 { "Saved value: {value}" }
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}
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2023-10-17 22:42:21 +00:00
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// We can also use the signal value as a slice
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2023-10-17 23:06:43 +00:00
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if let [ref first, .., ref last] = saved_values.read().as_slice() {
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2024-01-11 03:33:34 +00:00
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li { "First and last: {first}, {last}" }
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2023-10-17 22:42:21 +00:00
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} else {
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2024-01-11 03:33:34 +00:00
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"No saved values"
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2023-10-17 22:42:21 +00:00
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}
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2024-01-29 19:36:39 +00:00
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// You can pass a value directly to any prop that accepts a signal
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2024-01-29 21:57:23 +00:00
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Child { count: doubled_count() }
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2024-01-29 19:36:39 +00:00
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}
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}
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#[component]
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2024-01-29 21:57:23 +00:00
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fn Child(mut count: ReadOnlySignal<i32>) -> Element {
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2024-01-29 19:36:39 +00:00
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rsx! {
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h1 { "{count}" }
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2024-01-14 05:12:21 +00:00
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}
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2023-01-02 00:57:33 +00:00
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}
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