bevy/crates/bevy_ui/src/ui_node.rs
Carter Anderson ffecb05a0a Replace old renderer with new renderer (#3312)
This makes the [New Bevy Renderer](#2535) the default (and only) renderer. The new renderer isn't _quite_ ready for the final release yet, but I want as many people as possible to start testing it so we can identify bugs and address feedback prior to release.

The examples are all ported over and operational with a few exceptions:

* I removed a good portion of the examples in the `shader` folder. We still have some work to do in order to make these examples possible / ergonomic / worthwhile: #3120 and "high level shader material plugins" are the big ones. This is a temporary measure.
* Temporarily removed the multiple_windows example: doing this properly in the new renderer will require the upcoming "render targets" changes. Same goes for the render_to_texture example.
* Removed z_sort_debug: entity visibility sort info is no longer available in app logic. we could do this on the "render app" side, but i dont consider it a priority.
2021-12-14 03:58:23 +00:00

288 lines
6.5 KiB
Rust

use bevy_asset::Handle;
use bevy_ecs::{prelude::Component, reflect::ReflectComponent};
use bevy_math::{Rect, Size, Vec2};
use bevy_reflect::{Reflect, ReflectDeserialize};
use bevy_render::{
color::Color,
texture::{Image, DEFAULT_IMAGE_HANDLE},
};
use serde::{Deserialize, Serialize};
use std::ops::{Add, AddAssign};
#[derive(Component, Debug, Clone, Default, Reflect)]
#[reflect(Component)]
pub struct Node {
pub size: Vec2,
}
#[derive(Copy, Clone, PartialEq, Debug, Serialize, Deserialize, Reflect)]
#[reflect_value(PartialEq, Serialize, Deserialize)]
pub enum Val {
Undefined,
Auto,
Px(f32),
Percent(f32),
}
impl Default for Val {
fn default() -> Self {
Val::Undefined
}
}
impl Add<f32> for Val {
type Output = Val;
fn add(self, rhs: f32) -> Self::Output {
match self {
Val::Undefined => Val::Undefined,
Val::Auto => Val::Auto,
Val::Px(value) => Val::Px(value + rhs),
Val::Percent(value) => Val::Percent(value + rhs),
}
}
}
impl AddAssign<f32> for Val {
fn add_assign(&mut self, rhs: f32) {
match self {
Val::Undefined | Val::Auto => {}
Val::Px(value) => *value += rhs,
Val::Percent(value) => *value += rhs,
}
}
}
#[derive(Component, Clone, PartialEq, Debug, Reflect)]
#[reflect(Component, PartialEq)]
pub struct Style {
pub display: Display,
pub position_type: PositionType,
pub direction: Direction,
pub flex_direction: FlexDirection,
pub flex_wrap: FlexWrap,
pub align_items: AlignItems,
pub align_self: AlignSelf,
pub align_content: AlignContent,
pub justify_content: JustifyContent,
pub position: Rect<Val>,
pub margin: Rect<Val>,
pub padding: Rect<Val>,
pub border: Rect<Val>,
pub flex_grow: f32,
pub flex_shrink: f32,
pub flex_basis: Val,
pub size: Size<Val>,
pub min_size: Size<Val>,
pub max_size: Size<Val>,
pub aspect_ratio: Option<f32>,
}
impl Default for Style {
fn default() -> Self {
Self {
display: Default::default(),
position_type: Default::default(),
direction: Default::default(),
flex_direction: Default::default(),
flex_wrap: Default::default(),
align_items: Default::default(),
align_self: Default::default(),
align_content: Default::default(),
justify_content: Default::default(),
position: Default::default(),
margin: Default::default(),
padding: Default::default(),
border: Default::default(),
flex_grow: 0.0,
flex_shrink: 1.0,
flex_basis: Val::Auto,
size: Size::new(Val::Auto, Val::Auto),
min_size: Size::new(Val::Auto, Val::Auto),
max_size: Size::new(Val::Auto, Val::Auto),
aspect_ratio: Default::default(),
}
}
}
#[derive(Copy, Clone, PartialEq, Debug, Serialize, Deserialize, Reflect)]
#[reflect_value(PartialEq, Serialize, Deserialize)]
pub enum AlignItems {
FlexStart,
FlexEnd,
Center,
Baseline,
Stretch,
}
impl Default for AlignItems {
fn default() -> AlignItems {
AlignItems::Stretch
}
}
#[derive(Copy, Clone, PartialEq, Debug, Serialize, Deserialize, Reflect)]
#[reflect_value(PartialEq, Serialize, Deserialize)]
pub enum AlignSelf {
Auto,
FlexStart,
FlexEnd,
Center,
Baseline,
Stretch,
}
impl Default for AlignSelf {
fn default() -> AlignSelf {
AlignSelf::Auto
}
}
#[derive(Copy, Clone, PartialEq, Debug, Serialize, Deserialize, Reflect)]
#[reflect_value(PartialEq, Serialize, Deserialize)]
pub enum AlignContent {
FlexStart,
FlexEnd,
Center,
Stretch,
SpaceBetween,
SpaceAround,
}
impl Default for AlignContent {
fn default() -> AlignContent {
AlignContent::Stretch
}
}
#[derive(Copy, Clone, PartialEq, Debug, Serialize, Deserialize, Reflect)]
#[reflect_value(PartialEq, Serialize, Deserialize)]
pub enum Direction {
Inherit,
LeftToRight,
RightToLeft,
}
impl Default for Direction {
fn default() -> Direction {
Direction::Inherit
}
}
#[derive(Copy, Clone, PartialEq, Debug, Serialize, Deserialize, Reflect)]
#[reflect_value(PartialEq, Serialize, Deserialize)]
pub enum Display {
Flex,
None,
}
impl Default for Display {
fn default() -> Display {
Display::Flex
}
}
#[derive(Copy, Clone, PartialEq, Debug, Serialize, Deserialize, Reflect)]
#[reflect_value(PartialEq, Serialize, Deserialize)]
pub enum FlexDirection {
Row,
Column,
RowReverse,
ColumnReverse,
}
impl Default for FlexDirection {
fn default() -> FlexDirection {
FlexDirection::Row
}
}
#[derive(Copy, Clone, PartialEq, Debug, Serialize, Deserialize, Reflect)]
#[reflect_value(PartialEq, Serialize, Deserialize)]
pub enum JustifyContent {
FlexStart,
FlexEnd,
Center,
SpaceBetween,
SpaceAround,
SpaceEvenly,
}
impl Default for JustifyContent {
fn default() -> JustifyContent {
JustifyContent::FlexStart
}
}
// TODO: add support for overflow settings
// #[derive(Copy, Clone, PartialEq, Debug)]
// pub enum Overflow {
// Visible,
// Hidden,
// Scroll,
// }
// impl Default for Overflow {
// fn default() -> Overflow {
// Overflow::Visible
// }
// }
#[derive(Copy, Clone, PartialEq, Debug, Serialize, Deserialize, Reflect)]
#[reflect_value(PartialEq, Serialize, Deserialize)]
pub enum PositionType {
Relative,
Absolute,
}
impl Default for PositionType {
fn default() -> PositionType {
PositionType::Relative
}
}
#[derive(Copy, Clone, PartialEq, Debug, Serialize, Deserialize, Reflect)]
#[reflect_value(PartialEq, Serialize, Deserialize)]
pub enum FlexWrap {
NoWrap,
Wrap,
WrapReverse,
}
impl Default for FlexWrap {
fn default() -> FlexWrap {
FlexWrap::NoWrap
}
}
#[derive(Component, Default, Copy, Clone, Debug, Reflect)]
#[reflect(Component)]
pub struct CalculatedSize {
pub size: Size,
}
#[derive(Component, Default, Copy, Clone, Debug, Reflect)]
#[reflect(Component)]
pub struct UiColor(pub Color);
impl From<Color> for UiColor {
fn from(color: Color) -> Self {
Self(color)
}
}
#[derive(Component, Clone, Debug, Reflect)]
#[reflect(Component)]
pub struct UiImage(pub Handle<Image>);
impl Default for UiImage {
fn default() -> Self {
Self(DEFAULT_IMAGE_HANDLE.typed())
}
}
impl From<Handle<Image>> for UiImage {
fn from(handle: Handle<Image>) -> Self {
Self(handle)
}
}