bevy/examples/ui
Guillaume Gomez fe7e31ea76
Fix intra-doc link warnings (#10445)
When `cargo doc -Zunstable-options -Zrustdoc-scrape-examples` (trying to
figure out why it doesn't work with bevy), I had the following warnings:

```
warning: unresolved link to `Quad`
 --> examples/2d/mesh2d.rs:1:66
  |
1 | //! Shows how to render a polygonal [`Mesh`], generated from a [`Quad`] primitive, in a 2D scene.
  |                                                                  ^^^^ no item named `Quad` in scope
  |
  = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]`
  = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default

warning: `bevy` (example "mesh2d") generated 1 warning
warning: unresolved link to `update_weights`
 --> examples/animation/morph_targets.rs:6:17
  |
6 | //!   See the [`update_weights`] system for details.
  |                 ^^^^^^^^^^^^^^ no item named `update_weights` in scope
  |
  = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]`
  = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default

warning: public documentation for `morph_targets` links to private item `name_morphs`
 --> examples/animation/morph_targets.rs:7:43
  |
7 | //! - How to read morph target names in [`name_morphs`].
  |                                           ^^^^^^^^^^^ this item is private
  |
  = note: this link will resolve properly if you pass `--document-private-items`
  = note: `#[warn(rustdoc::private_intra_doc_links)]` on by default

warning: public documentation for `morph_targets` links to private item `setup_animations`
 --> examples/animation/morph_targets.rs:8:48
  |
8 | //! - How to play morph target animations in [`setup_animations`].
  |                                                ^^^^^^^^^^^^^^^^ this item is private
  |
  = note: this link will resolve properly if you pass `--document-private-items`

warning: `bevy` (example "morph_targets") generated 3 warnings
warning: unresolved link to `Quad`
 --> examples/2d/mesh2d_vertex_color_texture.rs:1:66
  |
1 | //! Shows how to render a polygonal [`Mesh`], generated from a [`Quad`] primitive, in a 2D scene.
  |                                                                  ^^^^ no item named `Quad` in scope
  |
  = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]`
  = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default

warning: `bevy` (example "mesh2d_vertex_color_texture") generated 1 warning
warning: unresolved link to `UIScale`
 --> examples/ui/ui_scaling.rs:1:36
  |
1 | //! This example illustrates the [`UIScale`] resource from `bevy_ui`.
  |                                    ^^^^^^^ no item named `UIScale` in scope
  |
  = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]`
  = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default

warning: `bevy` (example "ui_scaling") generated 1 warning
warning: unresolved link to `dependencies`
 --> examples/app/headless.rs:5:6
  |
5 | //! [dependencies]
  |      ^^^^^^^^^^^^ no item named `dependencies` in scope
  |
  = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]`
  = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default

warning: `bevy` (example "headless") generated 1 warning
warning: unresolved link to `Material2d`
 --> examples/2d/mesh2d_manual.rs:3:26
  |
3 | //! It doesn't use the [`Material2d`] abstraction, but changes the vertex buffer to include verte...
  |                          ^^^^^^^^^^ no item named `Material2d` in scope
  |
  = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]`
  = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default

warning: `bevy` (example "mesh2d_manual") generated 1 warning
```
2023-11-08 14:33:46 +00:00
..
borders.rs UI node outlines (#9931) 2023-10-05 12:10:32 +00:00
button.rs Allow clippy::type_complexity in more places. (#9796) 2023-10-02 21:55:16 +00:00
display_and_visibility.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
flex_layout.rs UI examples clean up (#9479) 2023-08-23 12:49:10 +00:00
font_atlas_debug.rs Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
grid.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
overflow.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
overflow_debug.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
relative_cursor_position.rs Have a separate implicit viewport node per root node + make viewport node Display::Grid (#9637) 2023-09-19 15:14:46 +00:00
size_constraints.rs Have a separate implicit viewport node per root node + make viewport node Display::Grid (#9637) 2023-09-19 15:14:46 +00:00
text.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
text_debug.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
text_wrap_debug.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
transparency_ui.rs Have a separate implicit viewport node per root node + make viewport node Display::Grid (#9637) 2023-09-19 15:14:46 +00:00
ui.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
ui_material.rs Add UI Materials (#9506) 2023-11-03 22:33:01 +00:00
ui_scaling.rs Fix intra-doc link warnings (#10445) 2023-11-08 14:33:46 +00:00
ui_texture_atlas.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
viewport_debug.rs Use default resolution for viewport_debug example (#9666) 2023-09-02 18:43:56 +00:00
window_fallthrough.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
z_index.rs Have a separate implicit viewport node per root node + make viewport node Display::Grid (#9637) 2023-09-19 15:14:46 +00:00