bevy/crates
Aceeri fe28e0ec32
Add First/Pre/Post/Last schedules to the Fixed timestep (#10977)
Fixes https://github.com/bevyengine/bevy/issues/10974

# Objective
Duplicate the ordering logic of the `Main` schedule into the `FixedMain`
schedule.

---

## Changelog
- `FixedUpdate` is no longer the main schedule ran in
`RunFixedUpdateLoop`, `FixedMain` has replaced this and has a similar
structure to `Main`.

## Migration Guide
- Usage of `RunFixedUpdateLoop` should be renamed to `RunFixedMainLoop`.
2023-12-14 04:35:40 +00:00
..
bevy_a11y Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_animation docs: AnimationPlayer::play doesn't have transition_duration arg (#10970) 2023-12-13 18:51:34 +00:00
bevy_app Add First/Pre/Post/Last schedules to the Fixed timestep (#10977) 2023-12-14 04:35:40 +00:00
bevy_asset Refactor process_handle_drop_internal() in bevy_asset (#10920) 2023-12-12 19:46:37 +00:00
bevy_audio Non-Intrusive refactor of play_queued_audio_system() (#10910) 2023-12-09 14:27:39 +00:00
bevy_core Rename WorldQueryData & WorldQueryFilter to QueryData & QueryFilter (#10779) 2023-12-12 19:45:50 +00:00
bevy_core_pipeline Update to wgpu 0.18 (#10266) 2023-12-14 02:45:47 +00:00
bevy_derive Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_diagnostic Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
bevy_dylib Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_dynamic_plugin Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_ecs Reorder impl to be the same as the trait (#10964) 2023-12-13 21:19:49 +00:00
bevy_ecs_compile_fail_tests Rename WorldQueryData & WorldQueryFilter to QueryData & QueryFilter (#10779) 2023-12-12 19:45:50 +00:00
bevy_encase_derive Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_gilrs Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
bevy_gizmos Rename WorldQueryData & WorldQueryFilter to QueryData & QueryFilter (#10779) 2023-12-12 19:45:50 +00:00
bevy_gltf Add GltfLoaderSettings (#10804) 2023-11-30 00:34:45 +00:00
bevy_hierarchy Rename Q type parameter to D when referring to WorldQueryData (#10782) 2023-12-13 18:50:46 +00:00
bevy_input Rename Input to ButtonInput (#10859) 2023-12-06 20:32:34 +00:00
bevy_internal Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
bevy_log Add helper macro's for logging only once (#10808) 2023-12-05 01:56:40 +00:00
bevy_macro_utils Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
bevy_macros_compile_fail_tests Standardize toml format with taplo (#10594) 2023-11-21 01:04:14 +00:00
bevy_math Split Ray into Ray2d and Ray3d and simplify plane construction (#10856) 2023-12-06 14:09:04 +00:00
bevy_mikktspace Enable clippy::undocumented_unsafe_blocks warning across the workspace (#10646) 2023-11-21 02:06:24 +00:00
bevy_pbr Update to wgpu 0.18 (#10266) 2023-12-14 02:45:47 +00:00
bevy_ptr Enable clippy::undocumented_unsafe_blocks warning across the workspace (#10646) 2023-11-21 02:06:24 +00:00
bevy_reflect Fix debug printing for dynamic types (#10740) 2023-12-12 19:44:43 +00:00
bevy_reflect_compile_fail_tests Fix nested generics in Reflect derive (#10791) 2023-11-29 01:46:09 +00:00
bevy_render Update to wgpu 0.18 (#10266) 2023-12-14 02:45:47 +00:00
bevy_scene Mention DynamicSceneBuilder in doc comment (#10780) 2023-11-28 23:45:00 +00:00
bevy_sprite Fix Mesh2d normals on webgl (#10967) 2023-12-13 20:26:17 +00:00
bevy_tasks Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
bevy_text Rename TextAlignment to JustifyText. (#10854) 2023-12-05 03:00:41 +00:00
bevy_time Add First/Pre/Post/Last schedules to the Fixed timestep (#10977) 2023-12-14 04:35:40 +00:00
bevy_transform Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
bevy_ui Update to wgpu 0.18 (#10266) 2023-12-14 02:45:47 +00:00
bevy_utils Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
bevy_window Rename Input to ButtonInput (#10859) 2023-12-06 20:32:34 +00:00
bevy_winit Refactor function update_accessibility_nodes (#10911) 2023-12-10 00:52:16 +00:00