..
bevy_a11y
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_animation
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_app
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_asset
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_audio
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_core
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_core_pipeline
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_derive
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_diagnostic
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_dylib
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_dynamic_plugin
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_ecs
Remove unnecessary if statement in scheduler ( #10446 )
2023-11-09 00:57:22 +00:00
bevy_ecs_compile_fail_tests
Updates for rust 1.73 ( #10035 )
2023-10-06 00:31:10 +00:00
bevy_encase_derive
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_gilrs
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_gizmos
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_gltf
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_hierarchy
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_input
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_internal
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_log
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_macro_utils
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_macros_compile_fail_tests
bevy_derive: Fix #[deref]
breaking other attributes ( #9551 )
2023-08-28 17:36:18 +00:00
bevy_math
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_mikktspace
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_pbr
Fix bevy_pbr shader function name ( #10423 )
2023-11-07 20:04:25 +00:00
bevy_ptr
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_reflect
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_reflect_compile_fail_tests
Improve TypeUuid's derive macro error messages ( #9315 )
2023-10-02 12:42:01 +00:00
bevy_render
Reexport wgpu::Maintain
( #10461 )
2023-11-09 02:10:22 +00:00
bevy_scene
Use EntityHashMap
for EntityMapper
( #10415 )
2023-11-07 08:23:04 +00:00
bevy_sprite
Add PartialEq to Anchor ( #10424 )
2023-11-07 08:36:10 +00:00
bevy_tasks
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_text
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_time
docs: use read
instead of deprecated iter
( #10376 )
2023-11-05 02:03:42 +00:00
bevy_transform
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_ui
UI Materials: ignore entities with a BackgroundColor
component ( #10434 )
2023-11-07 20:04:10 +00:00
bevy_utils
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_window
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_winit
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00