.. |
camera
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Update Camera::hdr docs (#8634)
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2023-05-19 20:09:12 +00:00 |
color
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conversions between [u8; 4] and Color (#8564)
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2023-05-08 16:36:46 +00:00 |
mesh
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Fix outdated doc in bevy_render (#8578)
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2023-05-17 19:46:18 +00:00 |
primitives
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Minor mistake in Frustum::intersects_obb (#8305)
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2023-04-05 19:37:59 +00:00 |
render_graph
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Add ViewNode to simplify render node management (#8118)
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2023-05-08 19:42:23 +00:00 |
render_phase
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Webgpu support (#8336)
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2023-05-04 22:07:57 +00:00 |
render_resource
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Added Vec append to BufferVec - Issue #3531 (#8575)
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2023-05-09 17:25:50 +00:00 |
renderer
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Fixed several missing links in docs. (#8117)
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2023-04-23 17:28:36 +00:00 |
texture
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Update ruzstd and basis universal (#8622)
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2023-05-17 23:29:31 +00:00 |
view
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Webgpu support (#8336)
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2023-05-04 22:07:57 +00:00 |
extract_component.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
extract_param.rs
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Use UnsafeWorldCell to increase code quality for SystemParam (#8174)
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2023-04-01 15:45:07 +00:00 |
extract_resource.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
globals.rs
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Webgpu support (#8336)
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2023-05-04 22:07:57 +00:00 |
globals.wgsl
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Refactor Globals and View structs into separate shaders (#7512)
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2023-02-11 17:55:18 +00:00 |
lib.rs
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Webgpu support (#8336)
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2023-05-04 22:07:57 +00:00 |
pipelined_rendering.rs
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Webgpu support (#8336)
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2023-05-04 22:07:57 +00:00 |
render_asset.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
settings.rs
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Webgpu support (#8336)
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2023-05-04 22:07:57 +00:00 |
spatial_bundle.rs
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enum Visibility component (#6320)
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2022-12-25 00:39:29 +00:00 |