bevy/crates
ickshonpe f3b8ff6549 Rename the background_color of 'ExtractedUiNode to color` (#7452)
# Problem
The field is called `background_color` but it is also used to hold the colors of text glyphs and images.
It's mildly confusing and longer to type than just `color`.

## Solution
Rename `background_color` to `color`.

## Changelog
* Renamed the `background_color` field of `ExtractedUiNode` to `color`.

## Migration Guide
* The `background_color` field of `ExtractedUiNode` is now named `color`.
2023-02-01 00:24:25 +00:00
..
bevy_animation Fix minor typos in code and docs (#7378) 2023-01-27 12:12:53 +00:00
bevy_app Remove App::add_sub_app (#7290) 2023-01-24 21:24:25 +00:00
bevy_asset add UnsafeWorldCell abstraction (#6404) 2023-01-27 00:12:13 +00:00
bevy_audio AudioOutput is actually a normal resource now, not a non-send resource (#7262) 2023-01-18 17:20:26 +00:00
bevy_core Convenience method for entity naming (#7186) 2023-01-30 20:50:46 +00:00
bevy_core_pipeline Extract component derive (#7399) 2023-01-30 18:12:16 +00:00
bevy_derive Fix ndk-macro link (#7027) 2022-12-25 05:06:03 +00:00
bevy_diagnostic Rename dynamic feature (#7340) 2023-01-23 14:28:00 +00:00
bevy_dylib Rename dynamic feature (#7340) 2023-01-23 14:28:00 +00:00
bevy_dynamic_plugin Adapt path type of dynamically_load_plugin (#6734) 2022-12-05 23:39:43 +00:00
bevy_ecs Fix unsoundness in EntityMut::world_scope (#7387) 2023-01-29 00:10:45 +00:00
bevy_ecs_compile_fail_tests Fix clippy lints and failed test with Rust 1.66 (#6945) 2022-12-15 18:05:15 +00:00
bevy_encase_derive add helper for macro to get either bevy::x or bevy_x depending on how it was imported (#7164) 2023-01-11 21:12:02 +00:00
bevy_gilrs Gamepad events refactor (#6965) 2023-01-09 19:24:52 +00:00
bevy_gltf enum Visibility component (#6320) 2022-12-25 00:39:29 +00:00
bevy_hierarchy Add ReplaceChildren and ClearChildren EntityCommands (#6035) 2023-01-16 21:24:15 +00:00
bevy_input Reduce internal system order ambiguities, and add an example explaining them (#7383) 2023-01-31 01:47:00 +00:00
bevy_internal Docs: DefaultPlugins vs. MinimalPlugins and ScheduleRunnerPlugin (#7226) 2023-01-24 05:25:03 +00:00
bevy_log Fix suppression of all console logs when trace_tracy is enabled (#6955) 2022-12-20 23:45:43 +00:00
bevy_macro_utils Update toml_edit to 0.18 (#7370) 2023-01-26 18:09:43 +00:00
bevy_math Improve code/comments for Ray::intersect_plane and its tests (#6823) 2022-12-05 22:49:06 +00:00
bevy_mikktspace Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_pbr Reduce internal system order ambiguities, and add an example explaining them (#7383) 2023-01-31 01:47:00 +00:00
bevy_ptr Fix minor typos in code and docs (#7378) 2023-01-27 12:12:53 +00:00
bevy_reflect Add constructor new to ArrayIter (#7449) 2023-01-31 23:19:19 +00:00
bevy_reflect_compile_fail_tests Enable deriving Reflect on structs with generic types (#7364) 2023-01-28 00:12:06 +00:00
bevy_render Derive Copy for Aabb (#7401) 2023-01-30 18:27:58 +00:00
bevy_scene Fix beta clippy lints (#7154) 2023-01-11 09:51:22 +00:00
bevy_sprite Wgpu 0.15 (#7356) 2023-01-29 20:27:30 +00:00
bevy_tasks Fix minor typos in code and docs (#7378) 2023-01-27 12:12:53 +00:00
bevy_text Allow users of Text/TextBundle to choose from glyph_brush_layout's BuiltInLineBreaker options. (#7283) 2023-01-21 00:17:11 +00:00
bevy_time re-enable tests on apple silicon (#7400) 2023-01-28 19:00:27 +00:00
bevy_transform Reduce internal system order ambiguities, and add an example explaining them (#7383) 2023-01-31 01:47:00 +00:00
bevy_ui Rename the background_color of 'ExtractedUiNode to color` (#7452) 2023-02-01 00:24:25 +00:00
bevy_utils Fix minor typos in code and docs (#7378) 2023-01-27 12:12:53 +00:00
bevy_window add Input Method Editor support (#7325) 2023-01-29 20:27:29 +00:00
bevy_winit Reduce internal system order ambiguities, and add an example explaining them (#7383) 2023-01-31 01:47:00 +00:00